I’m seeing two things coming up repeatedly:
-Wookies (and other close quarters units) are bad. (Obviously fleet troopers and Flamethrowers are strong by virtue of the volume of dice they can bring.)
-snipers and long ranged heavy weapons are really good. In fact, competitive lists seem to feature them a lot.
These got me thinking. Instead of worrying about rebalancing the units, maybe we should worry more about adjusting the terrain. If you had a spaceship interior with a couple of long fire lanes but a significant amount of LoS blocking bulkheads, doors, walls, and the like, I bet Wookies would be a powerful assault unit. Same could be said for a crowded urban or forest table.