My thoughts on the points changes as I read them, I make this list every time a major change happens and it's just my opinion in the long run, if yours is different that's perfectly fine, just sharing mine with the community:
Rebel Ships:
Auzituck went down. This is good. I have a friend that loves to run 4. But even then I think this might make me break out my one again.
K-Wing still has no sensor, but heck it's almost as cheap as a Y-wing for most builds. Still not crazy about it.
E-Wing going down is good. I like it. I like alot.
HWK going down on the Scout and Kyle is nice. Surprised the whole lot didn't go down.
YT-1300... I'm REALLY surprised there was a price drop here.
Sheathipede is back in hyperspace... why? and Why only two pilots? Nice they got a drop but pfft... oh well.
Rebel Tie ... good to see some points drop, but it's not really enough. Rex needs a talent, or something... otherwise he's only useful if there's an I6-5 with Swarm Tactics to babysit the vet.
VCX is hyperspace legal... interesting... also good it's cheaper.
YT-2400... still needs to be cheaper. But this is a start. Still say it should have dropped 20 points across the board. I'm not... thrilled but I might try it now.
Rebel Upgrades:
Good to get more HS crew... not my forte but nice. A few named gunners like Bistan and Ezra coming down is nice too.
I am miffed though that Moldy Crow and Outrider didn't come down. They should be a heck of a sight cheaper. Like 9 and 7 respectfully. I don't see why these are so prohibitively expensive. But this is my only real complaint faction wise. I'm very much in the boo and hiss mood here with these not dropping though.
Imperial Ships:
Alpha-Class going down in points is excellent.
Lambda... Jendon going UP is less so... BUUUUT I get that. He's the best Lamb pilot for a good reason.
Advanced v1, I'm REALLY surprised the Baron got bumped that low. Inquisitor getting a bit of a bump up is fine, but I think the named pilots were starting to get more use as time went on.
Tie Aggressor, Ohhh you lowered the points on the named pilots... wow... *sarcasm* Seriously this ship would be USEFUL if you STOPPED SCREWING WITH ALL THE TOOLS IT NEEDS! Seriously WHY did you UP VTG on these guys!? WHY!?
Tie Punisher, Punisher coming down a bit is nice though. Been wanting to run it again. Wish it was HS legal.
Tie Defender, named pilots came down. Still criminal that the I1 isn't 63 points.
Tie Interceptor, Soontir goes up... but not in HS while all the other Interceptors get into the pool. That's messed up.
Tie Phantom, JESUS why up Whisper so much? I get that she's good but jeez.
Tie Striker, I saw those points changes coming. I4s should not be priced higher than I5s
Imperial Upgrades:
Fifth Brother went up a point? Meh, makes sense. Only gunner the Imps ever use though.
Scum Ships:
Aggressor going down! YEAH BABY! IGs are even better! Give me Elusive, Contraband, and FCS and it's a fun time with the letters A and D.
Y-Wing, no changes, but it's still bogus Drea is more expensive than Kavil. Also VTG going up is BOGUS!!!!!! Just had to say it.
YT-1300, ohhhh it's cheap... not great but hey an I6 under 50points... can't complain. Been a while since I flew it. But why not make all the pilots HS legal?
Firespray, Boba went up... I mean I get it, but couldn't this be his HS points and leave his points alone for Extended?
HWK-290, oh look two pilots went down... did Moldy Crow go down for scum... nope. Still trash.
Lancer, oh I'll take a points break on this baby.
Quadjumper went down but it's weird that Sarco and Unkar at the same cost as the Gunrunner... makes no sense. I'll take it though.
Scurrg, I mean... yeah, Nym's cheaper. VTG got a point cheaper on the platform... so that's nice.
YV-666, in case it isn't obvious. I hate it when FFG makes a handful of pilots for a ship legal for HS and a bunch not legal. Hooray for the points drop. Not sure why Moralo is getting a kick in the coconuts though.
Z-95, WHY. IS. THE. ONE. NON. HS. LEGAL. SHIP. THE. FREAKING. I1. CANNON. FODDER?
Scum Upgrades:
Bossk gunner goes down... okay...
Slave 1 goes up... 5 is a bit much but everyone called it. Wonder if we'll see Marauder again?
Republic Ships:
Arc-170, one pilot goes down... and it's the one I like, that no one else does... okay.
Y-wing, lots of points drops is good, makes the unfair sting of VTG going up hurt less.
Delta-7, I get Obi going up, but Plo and Mace? Meh, alright. This ship is still a stellar beast in the right hands, or a tender box in the wrong hands.
N-1, Why did Ric go up?
V-19, Very nice to see more stuff go down besides the generic but again it's BS that the GST is not HS legal. Jeez FFG. Make it all or nothing PLEASE?
Republic Upgrades:
R4-P44 could be 1, it's way too tricky to be useful all the time.
R4-P, I like that astromech, so I'll certainly take it at 2 points
CIS Ships:
Belbullab, glad they put it back in HS, not a Sear user, but again he should be in there too for people that do like him.
Nantex went down, so that's good. Ensnare though is one of those things that just might as well be included in the cost if you're taking the ship. It's so pricey but in the right hands, so good.
Sith Infiltrator, meh. 0-66 might see some use, but Maul is still where it's at.
Vulture, surprised the generics went up. I thought they'd just target discords.
CIS Upgrades:
Kraken and TA-175, well I mean they are the only useful relays... but I feel like they are going up just to force people to try the other ones.
Ensnare, it's weird. I don't like it for it's points, yet I don't see the point in taking a Nantex without it.
Resistance Ships:
MG-100, all of them went down, that's good. I really want to use one. Stupid that it's not HS legal though. Staple a 7 point VTG to it all day though.
RZ-2, Zizi went up... boo.... hiss... boo... but okay I saw it coming a mile away, that's such a good pilot ability.
YT-1300, glad it dropped some too. Just not sure what to run it with.
T-70, would have liked a little break on all of them, but at least it's all hands on deck in HS.
Resistance Upgrades:
Glad the BBs got added in. I still prefer R4s, but glad nonetheless.
Ferrosphere Paint went down, still I doubt I'll see anyone use it.
First Order Ships:
Tie Baron, Only have one, but happy to see the bugger go down in points a bit more.
TIE S/F, it's bogus that Quickdraw isn't in HS, and went up... why? LeHuse went down? WHY?
Silencer, Hooray you made the I1 cheaper, would it have killed you to make the I4 generic 50-2ish?
Upsilon, Yeah... still over nerfed... cause Doormouse is still 10-15 points over costed. Wish this thing would go back to it's launch price.
First Order Upgrades:
SF Gunner went down a little... that's nice.
HTD is still 10 points which is STUPID! God I wish they'd drop the points on this, 5? IS 5 too much to ask!?!?!
Generic Upgrades:
Agile Gunner, Meh. Just. Meh.
VTG, This is the biggest sin in all of the game. This upgrade WAS FINE when it was priced at LAUNCH. Stop raising it! Stop it! Think of the poor Tie Aggressor. Look in it's puppy dog eyes as another one has to be put down in the shelter, because you were too greedy to feed it some GOOD UPGRADES! SERIOUSLY! Barrage Rockets, VTG, TURRETS!? LOWER THEM ALL! Or at least lower them for just the Tie Aggressor... and rebel and scum Y-wings.... but still.
Good to see medium and big ships get a fair break. But Seriously... the Tie Aggressor… Why do you hate it FFG? What did it do to you? Did it ruin someone's marriage or something? *sigh*
Cluster Missiles, Ion Missiles, and Proton Rockets, all going down is good. All missiles and torps need to come down. So this is a start.
Conner Nets and Ion Bombs, good to see them come down a bit. I think the single use, unrecoverable mines though need to come down more. Like Cluster Mines at 4 or something. Electro-Proton Bomb is still a bad joke.
Passive Sensors, I use it primarily on cheap generics so it's good it's getting a break there. Not sure other than Vader's shenanigans why it'd go up on the I5s and I6s. At those Initiatives you're taking FCS.
Crack Shot, don't get it, it's a one use thing, and requires a good bit of positioning to work. Predator is much better. And I like Marksmanship more as a preference... so... whatever.
Saturation Salvo, good to see it come down. I want to use it someday.
Targeting Synchronizer, useful just not sure if it's going to supplant some of the other tech upgrades.
All the torps but Protons, glad they came down, shame Protons aren't 10. They should be 10. They really should.
Dorsal Turret, yeah... 2 points is fair, don't change it again. Now make Ion 3 and we're good.
Edited by KingmanHighborn