Isn't the oportunity spend for removing strife from the current roll too strong?
I am having some issues with it, because it's the main oportunity use for my players by a huge margin. This leads to:
- Most of the other oportunity spends almost don't see play in our table.
- They almost never have issues with strife or unmasking. This is probably the worst problem I have, because the interesting part of the dice in this game is the addition of strife, and when this mechanic is cancelled by oportunities I feel like the system loses the main purpose of their dice.
First I tried talking about this with them, but since unmasking seems too negative on the PCs they obviously would do anything to avoid it. And in this case they simply lose the oportunities, which they don't see as a big deal.
I have been thinking on making it a non-repeatable oportunity use, increase the cost to 2 or simply forbid this use for oportunities here...
Do you have the same problem, or it's just my players? How would you solve this?