First real attempt at a Romodi fleet,
Name: Heavy Romodi
Faction: Imperial
Commander: General Romodi
Assault: Advanced Gunnery
Defense: Fire Lanes
Navigation: Dangerous Territory
ISD Cymoon 1 Refit (112)
• General Romodi (20)
• Director Krennic (8)
• Intensify Firepower! (6)
• Gunnery Team (7)
• H9 Turbolasers (8)
• XI7 Turbolasers (6)
• Avenger (5)
= 172 Points
Raider I (44)
• Agent Kallus (3)
• Ordnance Experts (4)
• External Racks (3)
• Impetuous (4)
= 58 Points
Raider I (44)
• Ordnance Experts (4)
• Expanded Launchers (13)
• Instigator (4)
= 65 Points
Arquitens Light Cruiser (54)
• Captain Brunson (5)
• Enhanced Armament (10)
• Hand of Justice (4)
= 73 Points
Gozanti Cruisers (23)
• Comms Net (2)
• Suppressor (4)
= 29 Points
Squadrons:
= 0 Points
Total Points: 397
The Idea is to have The ISD charge in fwd facing with the Arq and Goz in support, use the ISD to obstruct the Arq and use its now 5 Red roadside to wither targets while the ISD acts like a Shield with the Goz feeding tokens to feed IFP. The dual Raiders skirt either side for fighter protection and use obstacles and/or ships to get the extra dice and obliterate anything fighter related. If working in tandem with the ISD that is a lot of flak. Keep the flag ship back for a few rounds using long range with it and the Arq then dart and dash with the Raiders and Ext Rack anything still moving.
I have a different fleet using a Demo and 2 Arq's with 2 Raiders as well. But this one peaks my interest with the Angry Triangle as the linchpin
Thoughts?