Playable Hyperdrive Docking Ring

By TedW, in X-Wing

Also going to note: I really like that the ring isn't for standard play. I think that's a good bit of design.

23 minutes ago, theBitterFig said:

Also going to note: I really like that the ring isn't for standard play. I think that's a good bit of design.

I think it's a bit tragic really. And I see no logic to this. Why make something on this scale that isn't usable in standard play? It's not like you couldn't just rotate it through Hyperspace.(edit, did not mean that pun but I feel fantastic about it 🀣 )

Realistically, there's not much difference between a base/model that allows you to get a deployment trick like Resistance Han or Boba, then leave like a rigged cargo chute, compared an actual rigged cargo chute with an upgrade that gives you a deployment trick.

It's basically a remote at that point. Doesn't make sense to me to not have it in standard. Any effects it would have are already in the game. And you still have to pay for it, and if the cost is wrong you can fix it.

To me it feels like a hollow gesture for Epic. Like 'we don't really have a whole lot we can give you, so we're restricting this to you in epic so it looks like we gave you something, even though anything we put in standard is also in epic'.

Bottom line: at what point do you look at a design space, that fits your scale, had mechanic similarity to what the space supports already, go to the trouble of making the miniature and cards anyway... All to say no to the player in the end?

Edited by ForceSensitive
19 minutes ago, ForceSensitive said:

Realistically, there's not much difference between a base/model that allows you to get a deployment trick like Resistance Han or Boba, then leave like a rigged cargo chute, compared an actual rigged cargo chute with an upgrade that gives you a deployment trick.

Han and Boba are single cards though. You can take it on almost half of the Republic fleet. On Han , it is his only schtick so he has a blank ability afterwards, while all the Jedi and friends have abilities + jumping in. On Boba crew, you are sacrificing the best pilot in the entire faction for a one off ability. When every ship in your list can do it, it might be annoying good. I can't say for certain that it would be, but it certain gives an advantage.

Also, "Epic only" isn't a hard and fast rule. Maybe at some point, it will drop into Hyperspace for a bit, who knows. It just isn't there now. They said that they have considered letting huge ships into other formats for spell, they could do this then.

14 minutes ago, ForceSensitive said:

I think it's a bit tragic really. And I see no logic to this. Why make something on this scale that isn't usable in standard play? It's not like you couldn't just rotate it through Hyperspace.(edit, did not mean that pun but I feel fantastic about it 🀣 )

Realistically, there's not much difference between a base/model that allows you to get a deployment trick like Resistance Han or Boba, then leave like a rigged cargo chute, compared an actual rigged cargo chute with an upgrade that gives you a deployment trick.

It's basically a remote at that point. Doesn't make sense to me to not have it in standard. Any effects it would have are already in the game. And you still have to pay for it, and if the cost is wrong you can fix it.

To me it feels like a hollow gesture for Epic. Like 'we don't really have a whole lot we can give you, so we're restricting this to you in epic so it looks like we gave you something, even though anything we put in standard is also in epic'.

Bottom line: at what point do you look at a design space, that fits your scale, had mechanic similarity to what the space supports already, go to the trouble of making the miniature and cards anyway... All to say no to the player in the end?

It isn't scale that I care about, but balance.

I'd rather the docking ring be perfect thematically, do everything a fan might want, and the best way to ensure that can happen is to say to the designers that they don't have to make it something for 200 point deathmatch.

One thing that's nice about this game: there's no reason you can't play it with friends in standard games, but even if it's just Extended and not HS, then it still has to be balanced for tournament play.

Would it be better to have a Hyperspace Ring that didn't function properly, that didn't work on theme, just to get it into tourney games? I kinda don't think it would be.

I honestly thought the hyperspace ring was wholesome enough to not be particularly an issue for normal play

1 hour ago, ForceSensitive said:

I think it's a bit tragic really. And I see no logic to this. Why make something on this scale that isn't usable in standard play? It's not like you couldn't just rotate it through Hyperspace.(edit, did not mean that pun but I feel fantastic about it 🀣 )

Realistically, there's not much difference between a base/model that allows you to get a deployment trick like Resistance Han or Boba, then leave like a rigged cargo chute, compared an actual rigged cargo chute with an upgrade that gives you a deployment trick.

It's basically a remote at that point. Doesn't make sense to me to not have it in standard. Any effects it would have are already in the game. And you still have to pay for it, and if the cost is wrong you can fix it.

To me it feels like a hollow gesture for Epic. Like 'we don't really have a whole lot we can give you, so we're restricting this to you in epic so it looks like we gave you something, even though anything we put in standard is also in epic'.

Bottom line: at what point do you look at a design space, that fits your scale, had mechanic similarity to what the space supports already, go to the trouble of making the miniature and cards anyway... All to say no to the player in the end?

Uh.

So, first and foremost, they didn't say no to The Player. They only said no to players who won't conceive of XWM as anything more than an officially sanctioned 200 point standard death match.

And THANK THE MAKER that paradigm is finally dead. So for me, the gesture is anything but hollow.

Now, FFG can begin to design fun and wonky game components without tournament players freaking out that it Distorts Faction Identity, Overlaps Existing Design Space, Isn't Powerful Enough/Is Too Powerful For Standard, etc.

NARRATIVE players can finally get some officially unofficial content to play STAR WARS Space Battles in 1/270 scale. Just. For. Fun.

Edited by Darth Meanie

The Ring looks like cancer for standardized play and excellent fun for casual/narrative play. I'm glad to have it and also relieved that I won't be seeing it in tournaments.

8 minutes ago, Darth Meanie said:

Now, FFG can begin to design fun and wonky game components without tournament players freaking out that it Distorts Faction Identity, Overlaps Existing Design Space, Isn't Powerful Enough/Is Too Powerful For Standard, etc.

The option to "Make Stuff Right" without the need "Make It Fair" is a great design space, if FFG is willing to keep things separate. At least for now... @5050Saint is right that if it winds up being fair too, it can be added in later. In the meanwhile, I'm 99.7% sure that if I was just sitting down at the FLGS sometime mid 2022 or whatever, and they asked to play it, I'd say tell them to go for it.

And this is someone coming from kinda the opposite direction as @Darth Meanie , in that I pretty much only ever play Tournament Deathmatch style X-Wing.

@5050Saint I agreed to your second point. It's what I was kinda getting at with the rotating it out comment I made. I had hoped to imply that we could still just rotate it in, but my stance is it should have started in. So yeah, I'm with you there

But on the one off ability thing that doesn't seem to matter. STHan has a plethora of upgrades to define his ship. And that Eta would use its upgrades the same way. So it makes it a chicken or the egg argument right? Say they each have a pilot and 3 upgrades,(which probably nearly maxes all the Eta2 bar, but it's less than half the Falcons) and the deployment trick is on one of the cards, they still have another three cards worth of effects for their 'in-game' portion. Which card provides which effect that's a one off setup effect, pilot vs upgrade, is kinda moot at that point. The ship as a game unit is still defined by it's other bought abilities. And I doubt you'd every have a naked falcon running around, Han or not. It will still be the sum of it's parts amiright? And it wouldn't be annoying if you had to pay appropriately.

Being in a big majority of their fleet, I'll give you that one. That's fair, and maybe why it doesn't start in standard.. Again though, costed cautiously I don't think it would have been an issue, but just a neat trick you might see as a one off in some fleets for some flanker unit. It's not like they pay once and get full Dormitz lol πŸ˜‚ Like if two rings was equal to nearly a v19, that would be an interesting, maybe tough choice right? Or more?

+++Added page break: look, I realized this got long, but I try not to short change anyone who extends a discussion point. It's out of respect really. It would be rude to ignore them right away. Going forward I think it appropriate for two posts to two counter posts is enough to define our respective positions before we move on. I'm trying to keep it shorter these days I swear.

@theBitterFig because some are jumping on the dead horse, I never meant to imply that I couldn't go to the local shops and not find a game with it... Eventually. But it's going to be something I have to do with a convincing discussion, and some bargaining, with no guarantee. Usually the way that goes around here is they bargain for a two game deal, one casual, one legal. Which I'm more than happy to oblige them on, it's only fair. But often that's only after they absolutely can't get a event legal game in readily, even going so far as to wait to the last possible second to fit in the match, so as to at least get a game in at all and resigning to the casual one being perhaps the only available.

Sometimes it's even gone where they will concede the casual game to jump to a legal one of it walks in the door. (This has occurred while visiting away shops as well, and I'm guessing where your last .3% assurance is 😜 ) And I don't fault them, it just means the casual gets the short end of the stick in game time. But they need their event practice, so cest la vie. So do I lol, just at a different personal priority. Considering the breakdown is optimistically *about* 1 narrative play fan to 5 tourney fans around here, YEMV, that's about as much as could be hoped for.

And if it's just balance that's the issue, there should be no problem. Any card is just an approximation of it in theme, to how it functions in game, as compared to its price. So just price it accordingly to its effect. It's not like the current ring form even does anything terribly new as we've well covered already. It's probably something they strangely enough have the most data on between spare parts can, boba, and scum falcon E-shuttle(shields). If all that makes it the price of another ship, then so be it right? At least you'll get the option. I'm trying to argue in the tourney players favor here: they're getting denied an option, an entire ship, the equivalent of the Resistance B-wing box practically. Let them have their cake mang. Give em all da toys!

Last thing. "Make things right" cannot be seperated from "Fair". If we did that, the B-wing kill laser would just read 'attack: destroy defending huge ship'. And we don't want to see that unless it costs like 100pts. But we do want the cool laser! And in an reasonable price range, made fair. Anything they make will have to be fair for people to agree to play with it in the long run. Every single thing in a the game is the constant struggle between right and fair. I'm sure we could agree on that. It's just silly to even say otherwise my friend.

@Darth Meanie your first comment is odd because the first two sentences contradict each other. They didn't, but they did? I'm assuming you don't mean to do that. Like I was telling fig, most around here are tourney minded. So to the large number of players, like you said, they did tell them 'no dual-ship for you'. Which is super weird considering the three (?) other ships that come as dual ship packs, don't have that restriction. Like the Ghost/shuttle isn't non-event legal. There's nothing wrong with it's theme and function, it's super narrative heavy in fact. And it's priced to that end, and causes no problems. Even half lagged behind really. So what's the hold up on the ring? Especially considering you won't know what to price it at if you don't at least have it in the wild so you can collect data on it from events. They've done this dual thing repeatedly before in a plethora of manners on everything in the game except huge, why stop now?

And it's absolutely hollow gesture. Us narrative folk get literally everything regardless. We have more content than the standard player. If they made the ring standard legal, we still get it in fun-town. (Lol insert communist bugs bunny meme 'our ship' here 😁 🀣 ) That's why so many I think push and asked about on the stream bringing huge over to standard. We already have it, but we wanna play it wherever, and share the love Y'know? So when they take something that's clearly within the scope of a standard game, and say it's 'just for you lot who play with huge', I'm like reeeeaaallly? Is it though? It was going to be in my narrative games anyway. And that's why it's hollow.

All this besides the bit that you already have FFG making fun and wonky cards for standard. Perfect on time example: Hondo. Super thematic, versatile powerful effect, scum like effect with no faction restriction. And I don't know about you, but all I've heard for him is good things. There's no such thing as 'officially unofficial' if it's from FFG themselves. Anything that comes down the pipe for the game, us narrative/casual folk get just for fun. We get it literally every wave. Plus a few extra waves in between.

Interesting to note you started with a contradiction and ended on an oxymoron. I'm guessing you didn't mean that either. (Get it? Didn't MEAN it? Bwahaha I'm so punny today 😜 πŸ˜‚ jk cheers lol. All in good humor!)

5 hours ago, ForceSensitive said:

And it's absolutely hollow gesture. Us narrative folk get literally everything regardless.

IMHO, you are looking at it backwards.

You are saying narrative play is "trickle down Standard" (plus Epic, plus DIY, I suppose you also mean to include).

I'm saying, "thank goodness FFG is finally designing outside of the "how will this work in Standard?" box," without making it simultaneously Epic Only.

Static mines, fixed emplacement turrets, superweapons, prototypes, faction crossovers, and space stations could all belong in 200 point games, don't need to be Epic, and are a bad idea to slot into competitive play.

FFG has FINALLY acknowledged that category.

Which means we can collectively enjoy official content that does not need to trickle down from Standard . It can just be designed for S and Gs.

Like, "let's put Vader in a TIE Defender, price him correctly, then say: "Yeah, that's just for fun on your own. But enjoy.""

Or, a better way to think about it, you no longer need to wait for Epic content when they get around to releasing huge ships.

34 minutes ago, Darth Meanie said:

IMHO, you are looking at it backwards.

You are saying narrative play is "trickle down Standard" (plus Epic, plus DIY, I suppose you also mean to include).

I'm saying, "thank goodness FFG is finally designing outside of the "how will this work in Standard?" box," without making it simultaneously Epic Only.

Static mines, fixed emplacement turrets, superweapons, prototypes, faction crossovers, and space stations could all belong in 200 point games, don't need to be Epic, and are a bad idea to slot into competitive play.

FFG has FINALLY acknowledged that category.

Which means we can collectively enjoy official content that does not need to trickle down from Standard . It can just be designed for S and Gs.

Like, "let's put Vader in a TIE Defender, price him correctly, then say: "Yeah, that's just for fun on your own. But enjoy.""

But they did simultaneously make it Epic only.


As much as anything can be "a casual format with no official tournaments only".

2 hours ago, Sithborg said:

Or, a better way to think about it, you no longer need to wait for Epic content when they get around to releasing huge ships.

Phrasing is a bit weird there, I'm going to kinda assume you mean 'releasing the *next* huge ships'? Maybe I'm getting that right?

To which I'm saying part of my point is I'm not waiting for any epic specific content unless it is a huge ship or scenario anyway. If I'm going to buy a ship in the small through large size bracket, I should be able to play it in standard. It's not a 'trickle down' at all. Seriously, what card does an epic/narrative player not get out of this next wave for a rule reason like 'standard only'? Are there any I missed? Conversely, standard only players will be shorted not just a new Wing card that does them no good, I'm guessing is in the Resistance pack, and plenty grateful for, but now a whole ship.

Typing the ring into only epic just to say you gave them something that they would have got anyway if they just left it in standard with no restriction is plain silly. It's robbing Peter to pay Paul, except Peter and Paul have a shared bank account and Paul is confused that he is no richer than before.

Some of the better points for me in the second edition epic are the more standardized slots on huge ships (cannons, turrets, gunners, ordnance), and that the balance is so tight to the standard format anyway. Many of the epic games I've played were 2-300pt as it is. It's what many of the missions were designed to handle. So anything they make slots super easy into the format, even on the points balance level for the most part. Any time they make a wave, we get a fire hose. We are not hurting for small base content at all in epic-land. It would seem the trickle down is actually, ironically, to the standard field. Epic got the Lions share of this one, and didn't even ask for it. Well, we ain't hurting for anything except those pretty shiny huge ships you mentioned there πŸ™„ πŸ˜‚ lol!

@ffg come on luvs, I don't need a Ring on my finger to stay with you 😘 but I do need you to buy me a new 'Vette, a nice red one...a Consular-class πŸ˜‚ 🀣

3 hours ago, ForceSensitive said:

Conversely, standard only players will be shorted not just a new Wing card, but now a whole ship.

Typing the ring into only epic just to say you gave them something that they would have got anyway if they just left it in standard with no restriction is plain silly. It's robbing Peter to pay Paul,

Given that this game has been tournament-driven monster, this just sounds entitled AF.

It's one ship in 100. Heck, it's not even 1 ship, it's an accessory.

Meanwhile, casual players have spent 7 years getting dragged thru the mud of points changes, errata, clarifications, and a very expensive edition change so that Tournament XWM "stays healthy and diverse."

I could still be happily playing 1.0, all things considered, because I am not the kind of player who plays triple jumps, harpoon missiles, and TLT because somehow I think it's FFG's job to force me not to.

Which is to say, 99.9% of FFG's energy goes into tournament play. Tournament players HAVE NEVER BEEN SHORTED. For whatever reason, FFG doesn't think the Hyperspace Ring belongs in Standard, despite being small base.

You're not even crying about spilled milk. You're crying about the one drop on the counter.

8 hours ago, Matanui3 said:

But they did simultaneously make it Epic only.


As much as anything can be "a casual format with no official tournaments only".

Epic is a reference to specific missions/battles.

They didn’t make it epic only; they just removed it from organized play tournaments. It’s just like environment cards. Play it when you want to as a legal thing, or not. More options is better not worse.

9 minutes ago, Darth Meanie said:

Given that this game has been tournament-driven monster, this just sounds entitled AF.

It's one ship in 100. Heck, it's not even 1 ship, it's an accessory.

Which is to say, 99.9% of FFG's energy goes into tournament play. Tournament players HAVE NEVER BEEN SHORTED. For whatever reason, FFG doesn't think the Hyperspace Ring belongs in Standard, despite being small base.

You're not even crying about spilled milk. You're crying about the one drop on the counter.

^ This. It’s a fun toy for plastic spaceship battles, and it just so happens that ffg doesn’t feel it can be balanced in a tournament setting. That’s fine.

Frankly, I hope we see more of that kind of content.

11 hours ago, ForceSensitive said:

Phrasing is a bit weird there, I'm going to kinda assume you mean 'releasing the *next* huge ships'? Maybe I'm getting that right?

To which I'm saying part of my point is I'm not waiting for any epic specific content unless it is a huge ship or scenario anyway. If I'm going to buy a ship in the small through large size bracket, I should be able to play it in standard. It's not a 'trickle down' at all. Seriously, what card does an epic/narrative player not get out of this next wave for a rule reason like 'standard only'? Are there any I missed? Conversely, standard only players will be shorted not just a new Wing card that does them no good, I'm guessing is in the Resistance pack, and plenty grateful for, but now a whole ship.

Typing the ring into only epic just to say you gave them something that they would have got anyway if they just left it in standard with no restriction is plain silly. It's robbing Peter to pay Paul, except Peter and Paul have a shared bank account and Paul is confused that he is no richer than before.

Some of the better points for me in the second edition epic are the more standardized slots on huge ships (cannons, turrets, gunners, ordnance), and that the balance is so tight to the standard format anyway. Many of the epic games I've played were 2-300pt as it is. It's what many of the missions were designed to handle. So anything they make slots super easy into the format, even on the points balance level for the most part. Any time they make a wave, we get a fire hose. We are not hurting for small base content at all in epic-land. It would seem the trickle down is actually, ironically, to the standard field. Epic got the Lions share of this one, and didn't even ask for it. Well, we ain't hurting for anything except those pretty shiny huge ships you mentioned there πŸ™„ πŸ˜‚ lol!

@ffg come on luvs, I don't need a Ring on my finger to stay with you 😘 but I do need you to buy me a new 'Vette, a nice red one...a Consular-class πŸ˜‚ 🀣

Okay, how about thinking of it like this. Rather than using tournament stuff to force people to buy epic ships, they are putting epic content in normally tournament only stuff in order to tempt someone to buy the epic stuff.

I feel like I've lost the thread on the current disagreement. Whatever your thoughts on intent, it remains that they made something they wanted to release, then decided they didn't want it in 200/6 standard tournament play.

I guess they could have released it in a separate pack later for an additional $20...

5 hours ago, Sithborg said:

Okay, how about thinking of it like this. Rather than using tournament stuff to force people to buy epic ships, they are putting epic content in normally tournament only stuff in order to tempt someone to buy the epic stuff.

Small base ships are typically "tournament only stuff"?

Since when?

I'm pretty sure the hyperspace ring is in there because it looks really cool and fits the other ships.

I'm so confused as to why there is an argument. FFG could've just left it out of the pack. They didn't. Literally anyone can use this thing at any point total with any set of rules they want EXCEPT at a tournament. Even unofficial tournaments can make this legal. Would it be cool for this to be tournament legal? Sure. Am I crying over fluff content in a small base blister, even if I can't use it at a tourney? Absolutely not.

12 hours ago, Sithborg said:

Okay, how about thinking of it like this. Rather than using tournament stuff to force people to buy epic ships, they are putting epic content in normally tournament only stuff in order to tempt someone to buy the epic stuff.

Gotta hand it to you there, that's the best argument for it so far that also is an answer to my original question. Tell the player no, but yes if they play in the other side of the pool. Cheers to that and thank you for the thought! It could be the same logic as to why they are making this wing card they mentioned too if that's the case. But that just begs the question why not just make one of the rings upgrades epic only for the same reason? You could have like two standard effects version and then one epic only or some such. But let's leave that part of the rabbit hole alone eh? 🀫 Best to move on. Besides, that's our 2n2.

7 hours ago, Matanui3 said:

I guess they could have released it in a separate pack later for an additional $20...

I was stressed they were going to do that for ages. Though maybe as like a two pack or in an aces set. I'd still have bought a full set πŸ˜… at one point I thought they might have saved them for a "Resistance Racers" pack and have them as the little racing goals. Actually glad that didn't happen though πŸ™„ Really though I'm just glad it's here at all... Going to need six. Hey, maybe since it's not standard legal I can barter a few off the tourney guys!? 😊

@Darth Meanie I'll cede that there is some semantic wiggle room in wether or not it's a ship vs accessory. But I'm calling out the ad hominem attack comment of entitled. It doesn't even make sense considering I'm debating in favor of the casual and tournament side of the player base to enjoy more parity in content quantity. I don't see how asking for parity is entitled.

Your claim of mud dragging is silly as well. I was one of the folks that walked away from XWM in first because of how bad it got, even as a casual. That, was a mud pit. I couldn't get a game that didn't have some busted crazy nonsense in it. Like you ,I didn't want to play trip-jump and the like. But it worked is way into the casual side because of course it did. Optimizing is a fun casual goal too, turns out. I was tired of it.

So when they did the remarkably affordable edition change (seriously, 30-50$/faction was a absolute steal) I came back. And thank the maker for all the things they did. Casual players around here like the eratta and clarifications because they end arguments, and end the need for house rules and gentleman's agreements. Points changes keep it fresh and balanced so we can more regularly show up with even a goof-troop and almost never get blown out. Casual AND tourney folk all benefit from these features. Honestly I don't know how you see otherwise. But that's just like, our opinions, man. White Russian?

All I've done here in this thread is pose one simple question and debate the reasoning given to answer it: what made this item so different now that they would block it out, when they wouldn't before for so many other things? Not sure where you get crying from, but text communication is not that great at tone. We've carried on well past our 2n2 though. So cheers.

Got to run!

22 hours ago, ForceSensitive said:

Gotta hand it to you there, that's the best argument for it so far that also is an answer to my original question. Tell the player no, but yes if they play in the other side of the pool. Cheers to that and thank you for the thought! It could be the same logic as to why they are making this wing card they mentioned too if that's the case. But that just begs the question why not just make one of the rings upgrades epic only for the same reason? You could have like two standard effects version and then one epic only or some such. But let's leave that part of the rabbit hole alone eh? 🀫 Best to move on. Besides, that's our 2n2.

I was stressed they were going to do that for ages. Though maybe as like a two pack or in an aces set. I'd still have bought a full set πŸ˜… at one point I thought they might have saved them for a "Resistance Racers" pack and have them as the little racing goals. Actually glad that didn't happen though πŸ™„ Really though I'm just glad it's here at all... Going to need six. Hey, maybe since it's not standard legal I can barter a few off the tourney guys!? 😊

@Darth Meanie I'll cede that there is some semantic wiggle room in wether or not it's a ship vs accessory. But I'm calling out the ad hominem attack comment of entitled. It doesn't even make sense considering I'm debating in favor of the casual and tournament side of the player base to enjoy more parity in content quantity. I don't see how asking for parity is entitled.

Your claim of mud dragging is silly as well. I was one of the folks that walked away from XWM in first because of how bad it got, even as a casual. That, was a mud pit. I couldn't get a game that didn't have some busted crazy nonsense in it. Like you ,I didn't want to play trip-jump and the like. But it worked is way into the casual side because of course it did. Optimizing is a fun casual goal too, turns out. I was tired of it.

So when they did the remarkably affordable edition change (seriously, 30-50$/faction was a absolute steal) I came back. And thank the maker for all the things they did. Casual players around here like the eratta and clarifications because they end arguments, and end the need for house rules and gentleman's agreements. Points changes keep it fresh and balanced so we can more regularly show up with even a goof-troop and almost never get blown out. Casual AND tourney folk all benefit from these features. Honestly I don't know how you see otherwise. But that's just like, our opinions, man. White Russian?

All I've done here in this thread is pose one simple question and debate the reasoning given to answer it: what made this item so different now that they would block it out, when they wouldn't before for so many other things? Not sure where you get crying from, but text communication is not that great at t

Got to run!

Oh man a simple thread derailed by my favourite man @ForceSensitive . Haven't seen that in at least a week.

2 hours ago, Flurpy said:

Oh man a simple thread derailed by my favourite man @ForceSensitive . Haven't seen that in at least a week.

Classic Flurpy. Shares nothing productive in the whole thread just to come say hi to little ol' me via a quote AND a tag lol πŸ˜™ . How ya been dude? Got any thoughts on the rings? Honest questions.

Side note: Funny thing is, all I did was share a viewpoint, just to banter on with Fig, and ask one stinking little conversational starter question that was 100% on topic...and next thing I know BOOM it got quotes notifications like 3 times. 😳 πŸ™„ Seriously man, it's dangerous to have your own opinion around here sometimes. Folks don't seem to like those. πŸ˜• But whatever amiright?

Am I the only one who didn't really see a need to make the hyperspace rings a thing in the game? Not saying I dislike their inclusion. They will make a nice little addition to the display on my game shelf, and could have some use in objective based or narrative play.

I always saw this as something I'd have to get from a third party vendor if I actually wanted it in the game. Ya know something you'd home-brew for an "escape the droid swarm" scenario, or use to add a little flavor to a tabletop rpg campaign that runs X-wing for it's dog fights.

I'm not sure if we have any hint as to how it's going to work right now, but I'm hoping it's actually kinda cumbersome to use to the point where it would be detrimental in a standard 200 pt death match, but that's more just personal taste and my limited understanding of using a ring based on the few on-screen appearances I can recall, rather than actually having any basis in a knowledge of game design.

8 hours ago, Hippie Moosen said:

I'm hoping it's actually kinda cumbersome to use to the point where it would be detrimental in a standard 200 pt death match

Honestly, unless we're missing something or FFG heavily edits rules for docking, it will absolutely be cumbersome to use, having to bump it in order to dock and losing the ability to shoot.
This would really only make it good for points fortressing after the initial setup placement change (in that it gives you a few more HP that don't count against your ship's point threshold and renders you immune to attack until destroyed), which is a good reason to not allow it in tournament play.

I'm guessing most people won't be using it in an attempt to re-dock again later in the game anyway, preferring to get their own better dial or effects depending how it works. Just like I've never seen anyone try to dock back to the Ghost mid game either except for cool points. Unless of course some custom or upcoming official scenario wants to use it that way. I wager instead using it to get a weird deployment or just an expendable component/shield like Brooks said on the stream about it "getting blasted off". Almost like the falcon escape shuttles shields really, just flipped around. And then you just zoom off like the bossk z95, and your opponent scores points for the ring.

I've been trying to come up with a 'cancerous' justification for it and oddly the only thing I can come up with is in, (I had to laugh at myself here) Epic. Here's what I thought:

If it does have on one of it's Hyperspace upgrades a reserve deployment that can get it deep into the board, with six of them in a wing in reserve you could jump them in, drop the rings, and leave behind a giant static road block of six bases all in a wing shaped pile. If that could be dropped right in the path of a huge, that could suck. But if they follow precedent of other mid field deployment rules they will probably have something that says they can't deploy closer than like R3. So opponents will get plenty of time to respond or avoid. Or just shoot them really. Probably 0agi and a hull or two is all they are. Might only get reduced agility while your docked to it, like -1 or something. And then they score it too

Depending on price for a 200pt list, even an Epic/casual one. I'm wondering if you could even fit 3 rings? The Jedi aren't going to be cheap we could guess, and we know what the delta is. The V-wing might be cheap enough to fit 4 maybe?