If there is enemy on Summon Enemy place in Dungeon do I have to summon another one and fight with both of them? There is no mention that you do not summon enemy if there is already one in this space. It makes this place nastier.
Summon Enemy place in Dungeon
Croonos said:
If there is enemy on Summon Enemy place in Dungeon do I have to summon another one and fight with both of them? There is no mention that you do not summon enemy if there is already one in this space. It makes this place nastier.
In a Non-draw card space, such as the Summoning Circle, you have to encounter any face-up card and THEN the space itself.
So you face the Enemy on the space, then summon another one while you encounter the space, if you didn't lose a Life to the first creature (in this case turn ends with no space encounter).
Are we POSITIVE that enemies summoned by the circle aren't immediately encountered?
I know the rules state that face up cards come first than board space instructions, but it makes for a very boring Summoning Circle.
Cynewulf said:
Are we POSITIVE that enemies summoned by the circle aren't immediately encountered?
I know the rules state that face up cards come first than board space instructions, but it makes for a very boring Summoning Circle.
Croonos asked what happens if there's already a face up Enemy on the Circle, because the previous Character failed to defeat it. I answered that the face up Enemy is encountered first, then you get to summon another Enemy because you encounter the space.
I don't see anything boring in this. Of course the Snow Bridge in the Highland is a far more dangerous place.
Ok, let me rephrase:
if you land on the circle and the closest monster moves to the space, DO YOU ENCOUNTER IT?
Cynewulf said:
Ok, let me rephrase:
if you land on the circle and the closest monster moves to the space, DO YOU ENCOUNTER IT?
Of course. It's part of "encountering the space".
It's a little confusing since the Space doesn't tell you that you have to fight against the summoned Enemy. The space forgets to say that you have to encounter the Enemy immediately and this is some kind of fault.
The board encounter sequence flow diagram is useful, but if game designers fail to apply it consistently there will always be someone with doubts.
I agree with The_warlock
The enemy should be encounter first, and then the space.