Have played this about a dozen times the last month and havnt lost yet. The idea of 3 heavy hitters in a list is really appealing. The list can play a bit of both the range game but wants the 2 saber weilders in melee and depending on the mission can get it done. I have found the threat of the tank makes people stay back in cover and not move as much if they can not cover hop. The tank in at least 2 games has carried me through after both CD and GG had passed. What are some thoughts you have on it?
General Grievous (Tenacity)
Count Dooku (Force Reflexes, Force Push, Force Choke, Esteemed Leader)
B1 Battle Droids
B1 Battle Droids
B1 Battle Droids
B1 Battle Droids
BX-Series Droid Commandos (Strike Team) (BX-Series Droid Sniper)
AAT Trade Federation Battle Tank (OOM-Series Droid Pilot, High-Energy Shells, Linked Targeting Array)
Commands:
Trained in Your Jedi Arts (1),
Fear, Surprise, Intimidation (1),
Supreme Commander (2),
Double the Fall (2),
Crush Them! (3),
You Disappoint Me (3),
Standing Orders (4)
Deployments: Advanced Positions,
Danger Close,
Hemmed In,
Battle Lines
Objectives: Sabotage the Moisture Vaporators,
Key Positions,
Intercept the Transmissions,
Breakthrough
Conditions: Fortified Positions,
War Weary,
Limited Visibility,
Clear Conditions