Last night while playing, I had a player that wanted to shoot past their adversary (they were in engineering on a ship) to hit a turbine engine that was powering an electrical field that was currently charging the floor. The field was empowering the droid and helping to protect it. The adventure didn't really have anything written for this, I guessed it just assumed they would simply work to kill the droid, but I felt the idea was great.
A quick look, and I saw no rules for hitting or damaging inanimate objects. The object was at the edge of short range 2, and obstructed by the field and droid 1, so I gave it a difficulty of 3. The engine was metal, not a quick creation or flimsy device, and recessed among other working gears. Therefore, attacking with an energy weapon at range "I felt" was less effective, so I gave it a defense of 1 range. I then took a wild guess on the soak value of the device.
They hit it, and damaged it, but not destroying it. Our session ended so we will continue next week.
Good bad or indifferent, was there a chart or set of rules I should have, could have, used?