need help with Luke and Leia list

By Rokian, in Army Building

I have been creating a list with things that a have and i came up with the build below.

( I want to make something different from snipers, that is why i use 2 full commandos with bombs)

Any ideias to make the build better?

L&L (799/800) - 9 units
Rebels

Leia Organa (90)
- Esteemed Leader (5)
= 95 total points

Luke Skywalker (160)
- Force Push (10)
= 170 total points

Fleet Troopers (44)
- Scatter Gun Trooper (23)
- Rebel Officer (19)
= 86 total points

Rebel Troopers (40)
- Z-6 Trooper (22)
- R5 Astromech Droid (8)
= 70 total points

Rebel Troopers (40)
- Grappling Hooks (3)
- Fragmentation Grenades (5)
- R5 Astromech Droid (8)
= 56 total points

Rebel Commandos (60)
- Proton Charge Saboteur (26)
= 86 total points

Rebel Commandos (60)
- Proton Charge Saboteur (26)
= 86 total points

AT-RT (55)
- AT-RT Rotary Blaster (20)
= 75 total points

AT-RT (55)
- AT-RT Rotary Blaster (20)
= 75 total points

Commands: Coordinated Bombardment, Son of Skywalker, No Time for Sorrows, Turning the Tide, Return of the Jedi, Covering Fire, Standing Orders

Drop Grappling Hooks and probably Frag Grenades and add Recon Intel to the Fleet Troopers. A unit with an R5 is pretty much a dedicated repair unit and isn't going to be climbing or trying to get into range 1 to use grenades, and Fleets need all the help they can get getting into range. Saboteurs can be good, but I avoid them because they are so hard to use. If I was making this list, I'd drop them both to add a third AT-RT and another Rebel Trooper unit.

thanks for the reply , i was thinking on the saboteurs because of their combo with fleet troopers ( it make's a position heavily protected )

I will take out the grapling and granades and the r5 in the other unit and check how much i can fill in.

55 minutes ago, Rokian said:

thanks for the reply , i was thinking on the saboteurs because of their combo with fleet troopers ( it make's a position heavily protected )

I will take out the grapling and granades and the r5 in the other unit and check how much i can fill in.

They don't really work together at all. If a unit is threatened by the charges, then either they are out of range of the Fleet Troopers or the Fleet Troopers will get hit by the charges as well. Standby is also incredibly difficult to pull off outside of very particular situations given how it works. Most of the times I've seen Fleet Troopers do work they basically just charge forward (under cover or behind line-of-sight blocking terrain if at all possible) and blast away until they all die (they WILL all die).