I've played Edge a few years back and I'm about to start GMing a bit more.
My question is: Do you apply all damage at the end of each combat round to ensure the mooks/goons/minions/laserfodder get at least one shot in or if they act in Action Slot 3 or 4 and get hit so they've already been gunned down and won't see another second sunrise. I can see at least two of my players going to Cad Bane wannabes and dual wielding, which with heavy blaster pistols can dish out enough damage to take out a certain Minion groups of 3.
If it's like D&D and an 'XP Provider' gets hit and killed they don't get their action. I'm asking this as I visualize the combat more scene/narrative like than a sequential version like D&D meaning all act in a combat round before dying etc.
If it is like D&D, I can just increase the number of minions/group and/or use more minion groups with a rival or 2.
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