2 minutes ago, Mokoshkana said:What do Dewbacks and Tauntauns have to do with Padme?
They're both lizards, and Padmé rode a lizard in AoTC? Idk, that's all I got...
2 minutes ago, Mokoshkana said:What do Dewbacks and Tauntauns have to do with Padme?
They're both lizards, and Padmé rode a lizard in AoTC? Idk, that's all I got...
8 hours ago, Mokoshkana said:What do Dewbacks and Tauntauns have to do with Padme?
On 6/17/2020 at 8:36 PM, RStan said:I'll just be over here concerned about GAR having access to R2D2 and Padme secret missions along with access to one of the most potent alpha strikes in the game....
On 6/17/2020 at 9:14 PM, Darth evil said:Empire has gotten 1 significant release since July 2019 ( which is Iden), Op Vader,Dewback are pretty much flops
On 6/18/2020 at 2:36 AM, KommanderKeldoth said:Iden's pretty dope tho.
Also Op Vader is good. Not great but good. Agree about the Dewbacks, they need a point drop.
On 6/18/2020 at 8:50 AM, buckero0 said:or more resilience, speed.
I always thought it was crazy the Tauntauns got speed 3 and crazy dewbacks only got armor 1. The other problem is dewback weapons should be for free or something should be given to them for that.
On 6/18/2020 at 11:04 AM, KarlVonCarstein said:Couldn't agree with this more the weapons should be free. I'd also like to see spur changed to affect all move actions, which would benifit op vader as well.
On 6/18/2020 at 11:17 AM, RyantheFett said:
At this point the best thing FFG could do would be a point adjustment soon. Would really help between the delays and other issues going on.
A lot of Empire/Rebel units could do with a point change. They have a good chunk of units that are under performing (or just not showing up at all) and the recent stats shows that these factions do have issues https://invaderleague.com/league/season-5/season-5-single-elimination-lists .
It would appear the linkage is that she gives GAR variety, and therefore someone else is now deeply concerned over variety for the Rebels and Imperials. To the point that it just makes sense now to upend everything and redo all the unit point costs (oneoneone).
1 hour ago, Derrault said:
It would appear the linkage is that she gives GAR variety, and therefore someone else is now deeply concerned over variety for the Rebels and Imperials. To the point that it just makes sense now to upend everything and redo all the unit point costs (oneoneone).
I think the Empire just needs the Dewback to be brought down 10-15 points. That was needed before Padme was even announced.
On 6/21/2020 at 9:03 AM, Derrault said:It would appear the linkage is that she gives GAR variety, and therefore someone else is now deeply concerned over variety for the Rebels and Imperials. To the point that it just makes sense now to upend everything and redo all the unit point costs (oneoneone).
I would say the problem is more of a fear of power creep and FFG slow response to fix older units.
For a few releases now the new stuff have completely dominated the meta. Which is all good, but hopefully they will try to bring back other unit with a patch.
Barcs & droidakars could use some love, but they have some poor Empire and Rebel units that never seen the time of day (come on landspeeder!!!).
Compare that to X-wing which changes points every 6 months. Every unit gets its time to shine!!
Now that does not mean every point change should be a massive meta shift. That would suck. Just a point or two can easily get units into the right spot over time (once again X-wing did it lol).
And I know it is not fare to compare this game to X-wing 2.0, but this game does live in the shadow of it. And it does sucks to see Legion make every single mistake that X-wing 1.0 did when they easily could of avoided it. **** when I quit Warmachine they already had an online feature for their points!
….............. At least we can also compare this game to Armada? Ahahahaha oh poor Aramda fans live in suffering (sort of excited for Clone Wars tho).
Should I make a thread about Rebels and Empire so actual Padme discussion can happen there?
4 hours ago, RyantheFett said:And it does sucks to see Legion make every single mistake that X-wing 1.0 did when they easily could of avoided it.
To be fair, they survived longer in Legion than they did in 1.0 without creeping. I’d argue the game didn’t truly have power creep from the dawn of sniper strike teams until the shore troopers and tauntauns era. The old stuff could still keep up with the new stuff. Complexity creep yes, power creep no.
And yes, it saddens me to see that ffg is choosing that avenue because I would rather play with my old units that are iconic than be stuck playing keeping up with the Joneses. Right now my main goal is “is it something I want to paint?” or not. I scooped up the new heroes because Iden can shake stuff up for my imperials and I don’t care about the order shenanigans because I never went down the Krennic and shores rabbit hole. Cassian and K2 (well OK honestly just K2) rank among my favorite Disney introduced characters so I had to add them particularly since my rebel force is just Commander Luke and Leia.
20 minutes ago, ScummyRebel said:Cassian and K2 (well OK honestly just K2) rank among my favorite Disney introduced characters so I had to add them particularly since my rebel force is just Commander Luke and Leia.
What are you talking about?! Cassian's a Fulcrum agent. His series is gonna rock!
4 hours ago, Cruzer said:What are you talking about?! Cassian's a Fulcrum agent. His series is gonna rock!
What's a fulcrum agent? The only fulcrum I've heard of was feom Rebels.
8 hours ago, Mokoshkana said:Should I make a thread about Rebels and Empire so actual Padme discussion can happen there?
to be fair, there's not much to discuss. Except that 2pip card she's been spoiled for months. At least with the next 2 imp/reb releases, they've hidden certain cards. I'm really interested in whether the full ARC unit will ever be useful because i still feel i nees activations in my Clone army. Padme doesn't help with that, in fact, despite being way better than Leia for the same price, i don't feel i need to take her. If they had a generic clone commander for 60pts, I'd feel i couls squeeze her in.
However, since this is the Padme thread, how will you outfit your Padme (model and upgrade wise)?
Training: DnCover or Offensive Push?
Leadership trait: because she's not a commander, i don't think I'll take one
Gear: maybe Recon Intel just to keep up with the Rex Scouting Party and Arcs
Is the droid pistol worth it?
13 minutes ago, buckero0 said:However, since this is the Padme thread, how will you outfit your Padme (model and upgrade wise)?
Training: DnCover or Offensive Push?
Leadership trait: because she's not a commander, i don't think I'll take one
Gear: maybe Recon Intel just to keep up with the Rex Scouting Party and Arcs
Is the droid pistol worth it?
Model - going with no cape and the looted droid blaster. For the points it’s an auto-include to me to get a range 3 gun just in case.
The other upgrades are more rest of the list dependent. Probably try to keep her light and used as a token battery or for secret mission shenanigans.
Is it just me or does her face and arms look weird? Like closer to the slightly wonky figures of the early waves (Han and Leia).
Iden and the rest of the inferno squad look amazing by comparison.
Someone told me they´re using Padme on Standby with Obi by first moving twice, then Force Pushing the enemy into 1 of him, thus triggering the Standby on Padme which she can give him, Obi moving and then Charge. End result massacre. Legal? Sure, but feels iffy imho (as in gamey & dull). At times like that Legion feels a typical fighty-fighty game like 40k or warmachine when I´d want it to be more level/tactical/morale-related as say ASL, but that´s me.
6 hours ago, Scactha said:Someone told me they´re using Padme on Standby with Obi by first moving twice, then Force Pushing the enemy into 1 of him, thus triggering the Standby on Padme which she can give him, Obi moving and then Charge. End result massacre. Legal? Sure, but feels iffy imho (as in gamey & dull). At times like that Legion feels a typical fighty-fighty game like 40k or warmachine when I´d want it to be more level/tactical/morale-related as say ASL, but that´s me.
Think about everything that has to go into making that happen. That’s a pretty edge case scenario, especially when the non-GAR player has at least one turn to shoot padme to remove her standby.
10 hours ago, KommanderKeldoth said:Is it just me or does her face and arms look weird? Like closer to the slightly wonky figures of the early waves (Han and Leia).
It may be the paint-job (paint workshop) or it's the same sculptor and that's how they're faces look. 😁
40 minutes ago, Mokoshkana said:Think about everything that has to go into making that happen. That’s a pretty edge case scenario, especially when the non-GAR player has at least one turn to shoot padme to remove her standby.
According to the Invader League TTS, the GAR have more activations and are Much stronger, so their black dice have more piercy-ness and opponent's red dice are afraid to roll blocks, so by the end of turn 3 the GAR have a serious activation advantage (by eliminating several other units) and can pull this off whenever they desire.
12 hours ago, buckero0 said:What's a fulcrum agent? The only fulcrum I've heard of was feom Rebels.
That's exactly it. Ahsoka, Agent Kallus, Cassian, all fulcrum agents. It's literally one of the best new aspects that Disney's added to the GCW era. Highly recommend reading the Wookieepedia article about it. Makes me super excited about Cassian and K2's live action series!
Just now, Cruzer said:That's exactly it. Ahsoka, Agent Kallus, Cassian, all fulcrum agents. It's literally one of the best new aspects that Disney's added to the GCW era. Highly recommend reading the Wookieepedia article about it. Makes me super excited about Cassian and K2's live action series!
That's what I thought. I wonder how they'll tie it all together (I don't read the books or comics). I'll watch the series if they ever get to finish filming it.
Hopefully, they'll make some sense out of the Cassian character. The one thing I didn't like about Rogue One (besides there were about 2-3 too many call backs to the orignal Star Wars movie that didn't make sense) was that Cassian character was really lackluster. You didn't like him, you didn't see his motivation, and you really didn't care whether he lived or died. The best thing about Cassian, was K2-S0. Hopefully, they'll build up to when he gets K2 (not the first episode)
Edited by buckero041 minutes ago, buckero0 said:According to the Invader League TTS, the GAR have more activations and are Much stronger, so their black dice have more piercy-ness and opponent's red dice are afraid to roll blocks, so by the end of turn 3 the GAR have a serious activation advantage (by eliminating several other units) and can pull this off whenever they desire.
What you said makes no sense. More piercy-ness? Afraid to roll blocks? I'm not buying what you are selling. Could this scenario happen? Sure. Is it likely to happen? Probably not, as I see it.
13 minutes ago, Mokoshkana said:What you said makes no sense. More piercy-ness? Afraid to roll blocks? I'm not buying what you are selling. Could this scenario happen? Sure. Is it likely to happen? Probably not, as I see it.
Gonna agree with
@Mokoshkana
here.
Number 1, the faction that the GAR is immediately released alongside as a counter doesn't even require Pierce to kick the crap out of (seriously, if you're not getting enough hits to down B1s and B2s by the fistfuls, you're just not managing your attacks right) so FFG would have no reason to push them that far into the OP camp unless they really just want to nuke the original two factions (and the CIS as well for that matter).
Number 2, their snipers aren't even going to have native Pierce (spending an aim is NOT as scary as what the Reb or Imp snipers do for free) OR High Velocity, meaning even if they do gain the Pierce, someone can easily just dodge it if they plan right. Don't get me wrong, GAR is scary to play against (dedicated Rebel player here and my DEF dice constantly disappoint :P), but if you spend just a little bit of time strategically thinking what their deficiencies are, you can force them into some disadvantageous situations and pull them apart with heroes/snipers.
58 minutes ago, Mokoshkana said:What you said makes no sense. More piercy-ness? Afraid to roll blocks? I'm not buying what you are selling. Could this scenario happen? Sure. Is it likely to happen? Probably not, as I see it.
I'm pretty sure buckero0 was joking, as I've noticed the GAR Discord channel is in a state of near constant hand-wringing over how overpowered they perceive the ARC troopers (and GAR, for that matter) to be. Maybe they're right, but it gets really tiresome trying to find something else to talk about.
9 minutes ago, Kirjath08 said:I'm pretty sure buckero0 was joking, as I've noticed the GAR Discord channel is in a state of near constant hand-wringing over how overpowered they perceive the ARC troopers (and GAR, for that matter) to be. Maybe they're right, but it gets really tiresome trying to find something else to talk about.
exactly. The last 2 weeks I've heard nothing but GAR kills everything and they are better than everyone and Imperials are terrible all because of the TTS voices on this forum. I've got nothing against them, but don't spout this as Gospel truth, just because you know someone who played in the league.
My post was dripping with sarcasm (my keyboard is still moist), but after reading TTS posts, they make it sound like Imperials don't have a chance vs GAR and now the Rebels are in serious trouble and should run for the hills and if you don't play GAR, you don't have a chance to win a game of Legion, because that's what happened in Invader League that one time.
5 minutes ago, buckero0 said:exactly. The last 2 weeks I've heard nothing but GAR kills everything and they are better than everyone and Imperials are terrible all because of the TTS voices on this forum. I've got nothing against them, but don't spout this as Gospel truth, just because you know someone who played in the league.
My post was dripping with sarcasm (my keyboard is still moist), but after reading TTS posts, they make it sound like Imperials don't have a chance vs GAR and now the Rebels are in serious trouble and should run for the hills and if you don't play GAR, you don't have a chance to win a game of Legion, because that's what happened in Invader League that one time.
Well when they play with half rules, that does make a difference...
6 minutes ago, buckero0 said:exactly. The last 2 weeks I've heard nothing but GAR kills everything and they are better than everyone and Imperials are terrible all because of the TTS voices on this forum. I've got nothing against them, but don't spout this as Gospel truth, just because you know someone who played in the league.
My post was dripping with sarcasm (my keyboard is still moist), but after reading TTS posts, they make it sound like Imperials don't have a chance vs GAR and now the Rebels are in serious trouble and should run for the hills and if you don't play GAR, you don't have a chance to win a game of Legion, because that's what happened in Invader League that one time.
Agreed. I don't deny it can be crushing to watch unit after unit drop when you're playing with troops that roll white, but the game is far from imbalanced to the point that there's only one viable faction. Best thing anyone can do is take some stock of what goes wrong with your strategy. I wholeheartedly believe that the best players in this game by the time it's as old as X-Wing are going to be the ones who main Rebels or CIS, simply due to the fact that they're going to have to legit think more deeply about placement and timing in order to keep their guys from getting killed (love you Imp and GAR players, but red DEF dice give you SOOO much freedom, you don't even know XD).
44 minutes ago, Kirjath08 said:I'm pretty sure buckero0 was joking, as I've noticed the GAR Discord channel is in a state of near constant hand-wringing over how overpowered they perceive the ARC troopers (and GAR, for that matter) to be. Maybe they're right, but it gets really tiresome trying to find something else to talk about.
Reason number 352 why I left the discord
21 minutes ago, Cruzer said:Agreed. I don't deny it can be crushing to watch unit after unit drop when you're playing with troops that roll white, but the game is far from imbalanced to the point that there's only one viable faction. Best thing anyone can do is take some stock of what goes wrong with your strategy. I wholeheartedly believe that the best players in this game by the time it's as old as X-Wing are going to be the ones who main Rebels or CIS, simply due to the fact that they're going to have to legit think more deeply about placement and timing in order to keep their guys from getting killed (love you Imp and GAR players, but red DEF dice give you SOOO much freedom, you don't even know XD).
*Side eye puppet* Looking at danger sense and how it is mathmatically better than red dice......
1 minute ago, Tirion said:*Side eye puppet* Looking at danger sense and how it is mathmatically better than red dice......
In theory, sure. I have an ABUNDANCE of times where my Paths and Jyn were utterly left out to dry by Danger Sense (and these are two units that I main as a Reb) 😜