Padme Article

By Mokoshkana, in Star Wars: Legion

1 hour ago, Vlad3theImpaler said:

Let me try again. Maybe the third time is the charm.

What is it lacking that would tournament data invalid?

Apparently you're not reading what people are saying. It lacks realness. The video game isn't the same as the tabletop game. Were you to go to any tournament, you'd not find players who know every nook and cranny of the map because they have played on it numerous times. Real tables have variety, and the maps will differ from table to table, and game to game (people nudge terrain and it stays nudged). TTS is pinpoint precision in everything, and that isn't real. You cannot get perfect range bands for ranges in real life in 360 degree circles. You'd have to measure each band individually to ensure accuracy and that takes time. Can you do that? Sure but in a tournament time is of the essence.

10 minutes ago, Mokoshkana said:

Apparently you're not reading what people are saying. It lacks realness. The video game isn't the same as the tabletop game. Were you to go to any tournament, you'd not find players who know every nook and cranny of the map because they have played on it numerous times. Real tables have variety, and the maps will differ from table to table, and game to game (people nudge terrain and it stays nudged). TTS is pinpoint precision in everything, and that isn't real. You cannot get perfect range bands for ranges in real life in 360 degree circles. You'd have to measure each band individually to ensure accuracy and that takes time. Can you do that? Sure but in a tournament time is of the essence.

None of those really cut the mustard. For instance, I've played on TTS plenty of times and never used the same map twice. There are dozens of maps, and you can change them however you want. They even support the "tournament" terrain rules in the RRG where you take turns placing terrain pieces onto the map. The reality is that you don't like it, it which is your prerogative. The other reality is that nothing you and the other TTS haters say really has anything to do with invalidating any data drawn from TTS tournaments. Stuff that works on TTS works in real life, period. Reality bears this out, and has since the module was created. Now people do have a way of speaking dogmatically about the competitiveness of certain units (there is nothing in this game that is an auto-lose button), but that has nothing to do with what we are talking about.

On 6/26/2020 at 9:11 AM, Tirion said:

For me a large party of it is board knowledge. These are fantastic boards and the creators should be praised. But playing on the same boards leads to planning and strategy that is virtually never an option, and never to this level of detail, in a normal setting. This has massive repercussions for the way games play out.

2 hours ago, Vlad3theImpaler said:

Let me try again. Maybe the third time is the charm.

What is it lacking that would tournament data invalid?

Let me try again...... Read above ;)

Also as your said it's more precise.... Which isn't reality... So that could change the outcome. Though with the dual premeasuring now this probably isn't as big of an issue as it is to be

Edited by Tirion
40 minutes ago, arnoldrew said:

None of those really cut the mustard. For instance, I've played on TTS plenty of times and never used the same map twice. There are dozens of maps, and you can change them however you want. They even support the "tournament" terrain rules in the RRG where you take turns placing terrain pieces onto the map. The reality is that you don't like it, it which is your prerogative. The other reality is that nothing you and the other TTS haters say really has anything to do with invalidating any data drawn from TTS tournaments. Stuff that works on TTS works in real life, period. Reality bears this out, and has since the module was created. Now people do have a way of speaking dogmatically about the competitiveness of certain units (there is nothing in this game that is an auto-lose button), but that has nothing to do with what we are talking about.

And maybe my understanding is wrong but don't they have preset maps for the tourney?

5 minutes ago, Tirion said:

Let me try again...... Read above ;)

You should see what I wrote above about people playing on the same boards again and again. It really doesn't happen. It's certainly more varied than most stores I've played at where you use pretty much the same terrain almost every time you play. That still really has nothing to do with invalidating tournament data, especially given that they make a new set of maps for every Invader League, and the maps pretty much come out the day the tournament starts. You also play each map just once over the course of the tournament. It really seems like you don't know how TTS works.

Edited by arnoldrew
4 minutes ago, Tirion said:

And maybe my understanding is wrong but don't they have preset maps for the tourney?

I answered that question as you were asking it in the post above, lol.

8 minutes ago, arnoldrew said:

You should see what I wrote above about people playing on the same boards again and again. It really doesn't happen. It's certainly more varied than most stores I've played at where you use pretty much the same terrain almost every time you play. That still really has nothing to do with invalidating tournament data, especially given that they make a new set of maps for every Invader League, and the maps pretty much come out the day the tournament starts. You also play each map just once over the course of the tournament. It really seems like you don't know how TTS works.

I do know how tts works. I have it and have used it. I just don't really pay attention to invader all that much.

It seems Padme and Cad Bane will be released this Friday in Germany. Any other reliable dates on releases?

1 minute ago, KaLeu said:

It seems Padme and Cad Bane will be released this Friday in Germany. Any other reliable dates on releases?

It should be the same in the US.

5 hours ago, KaLeu said:

It seems Padme and Cad Bane will be released this Friday in Germany. Any other reliable dates on releases?

5 hours ago, Lochlan said:

It should be the same in the US.

A paradox

My flgs here in the U.S. said they were getting theres in this friday

On 7/6/2020 at 10:58 AM, Mokoshkana said:

Apparently you're not reading what people are saying. It lacks realness. The video game isn't the same as the tabletop game. Were you to go to any tournament, you'd not find players who know every nook and cranny of the map because they have played on it numerous times. Real tables have variety, and the maps will differ from table to table, and game to game (people nudge terrain and it stays nudged). TTS is pinpoint precision in everything, and that isn't real. You cannot get perfect range bands for ranges in real life in 360 degree circles. You'd have to measure each band individually to ensure accuracy and that takes time. Can you do that? Sure but in a tournament time is of the essence.

No, I did read what people were saying, and it did not answer my question.

Edited by Vlad3theImpaler
On 7/6/2020 at 4:58 PM, Mokoshkana said:

Apparently you're not reading what people are saying. It lacks realness. The video game isn't the same as the tabletop game. Were you to go to any tournament, you'd not find players who know every nook and cranny of the map because they have played on it numerous times. Real tables have variety, and the maps will differ from table to table, and game to game (people nudge terrain and it stays nudged). TTS is pinpoint precision in everything, and that isn't real. You cannot get perfect range bands for ranges in real life in 360 degree circles. You'd have to measure each band individually to ensure accuracy and that takes time. Can you do that? Sure but in a tournament time is of the essence.

Have you ever used TTS or watched a game on it?

Handling minis and determining LOS in TTS is at least as inaccurate and wobbly as on the real table (it is just a physics simulator after all). You nudge around minis all the time and the measurement is also not 100% acurate. So you do the same as you do on the real table: discuss the situation with your opponent and agree on the game state (this unit is exactly at range 2, this mini can't see that one, this mini touches this terrain ...). Also online tournaments are timed as well. So you don't have the time to set up the perfect spot. Just like in real life.

The main difference are in fact the maps. it's not the used pieces (many of them can be 3D printed and are found in Real life as well), but the effort in setting them up and that they are reused and you can prepare for a game on the map. For me that only means one thing: you can play much more efficiently, reducing errors, making any results even more meaningful. But again you highly overestimate the efforts people take going into such tournaments. It's not that they have hundrets of games with the used maps and know every inch of it. Most of the players have lives as well, you know 😉

I know i'm a little late here but i'm a little confused by her 3 pip card.

Mainly reliable 1.

I get that she doesn't get it if its divulged. However does she then have reliable 1 for all 6 rounds? or just starting on the round the card is played?

I'm just thinking of the situation at the beginning on the game where you choose not to divulge the card but want "reliable 1", do you just show them the card anyway without "divulging it". [other player has never seen padme before in this instance]

6 minutes ago, Matt3412 said:

I know i'm a little late here but i'm a little confused by her 3 pip card.

Mainly reliable 1.

I get that she doesn't get it if its divulged. However does she then have reliable 1 for all 6 rounds? or just starting on the round the card is played?

I'm just thinking of the situation at the beginning on the game where you choose not to divulge the card but want "reliable 1", do you just show them the card anyway without "divulging it". [other player has never seen padme before in this instance]

She gets it after you play the card.

35 minutes ago, Matt3412 said:

I know i'm a little late here but i'm a little confused by her 3 pip card.

Mainly reliable 1.

I get that she doesn't get it if its divulged. However does she then have reliable 1 for all 6 rounds? or just starting on the round the card is played?

I'm just thinking of the situation at the beginning on the game where you choose not to divulge the card but want "reliable 1", do you just show them the card anyway without "divulging it". [other player has never seen padme before in this instance]

You have to play the card to gain the effect. So if you did not divulge it, you can play that card during turn 1 and as the effect is Permanet, she will have Reliable 1 for the rest of the game.