Let’s play a game- making it just a bit better

By Back Seat Admiral, in Star Wars: Armada

4 hours ago, ovinomanc3r said:

That compari isn't fair. Your comparing what you have with RBD against what you kill with CB. Dras point is that CB preven the same amount of damage to the ship. Roughly speaking by killing a bomber three rounds in advance it is preventing three damage onto your ship. That why it is on pair with RBD. Once you've done that you may check if thosebthree dmg were enough to keep your ship safe. If yes, RBD saved you the point cost of the ship they are on; CB did the same plus the extra of the killing. If no, RBD saved nothing, just as CB, but at least CB gave you 10 extra points. You can't compare a situation where the ship with RBD survived and the ship with CB didn't. That way of course RBD looks better, as CB would do the other way around.

That said I'm not sure I would agree with the CB being on par, however I agree there may be some kind of perception bias as with RBD you see the damage it is saving, while with CB you don't. That also happen with obstruction effects which really prevent a lot of damage.

I’ve read the Theory of Three thread and not disagreeing with you or Dras on any of the math (except maybe that you are not outright destroying a TIE Bomber/Y-Wing with CB), but that was my personal thought process on why I prefer RBD over CB.

Edit: After I posted, I got curious and looked up what CGYSO said about CB: "Take LITERALLY any other card on this page in that slot and you're probably better off." I thought that was pretty funny.

Edited by Admiral Calkins
Added Second Line
13 minutes ago, Admiral Calkins said:

(except maybe that you are not outright destroying a TIE Bomber/Y-Wing with CB), .

Why not? Why are you using the CB when the squadron has 4-5 hull left yet?

Also RBD is not removing 3 damage card right away either. Sometimes there are faceup damage cards, sometimes there are just not 3 cards, sometimes you're dead even before you get your chance of using RBDs XD

But I don't use defensive retrofit anyways so I don't really care XD

On 6/11/2020 at 7:17 AM, Bertie Wooster said:

But now with Ravager out, PDR would be too good without the restriction.

I understand why no restrictions PDR with Annihilator would be a flak nightmare but what's the PDR Ravager synergy?

Edited by Piratical Moustache
8 minutes ago, ovinomanc3r said:

Why not? Why are you using the CB when the squadron has 4-5 hull left yet?

Also RBD is not removing 3 damage card right away either. Sometimes there are faceup damage cards, sometimes there are just not 3 cards, sometimes you're dead even before you get your chance of using RBDs XD

But I don't use defensive retrofit anyways so I don't really care XD

Because four damage can't single-shot something that has five or six health. No idea when someone would use it on a squadron with 4-5 hull left, but those were the examples given in the Theory of Three thread (and that I've never seen anyone ever use CB, so have never thought about the right time to use it). Again, just my reasoning of why I don't use it, but it doesn't seem like I'm alone in that thinking. To be honest, I didn't think proposing changing (as per the OP's thread) "after" to "before" on CB would generate any response, much less a negative one.

9 minutes ago, Admiral Calkins said:

Because four damage can't single-shot something that has five or six health. No idea when someone would use it on a squadron with 4-5 hull left, but those were the examples given in the Theory of Three thread (and that I've never seen anyone ever use CB, so have never thought about the right time to use it). Again, just my reasoning of why I don't use it, but it doesn't seem like I'm alone in that thinking. To be honest, I didn't think proposing changing (as per the OP's thread) "after" to "before" on CB would generate any response, much less a negative one.

I'm not against your idea neither intend to response to it in any negative way.

I just pointed out that your comparison wasn't fair as you were comparing a RBD that saved a ship against a CB that didn't.

Why a CB may save a ship the same way RBD is something I don't say, it's what Dras theory says. I see the logic. I'm not sure that's how it works in reality, but as I said, some perception bias may be tricking me (and a lot of more people who doesn't use CB, IF the theory is true somehow).

8 hours ago, Piratical Moustache said:

I understand why no restrictions PDR with Annihilator would be a flak nightmare for but what's the PDR Ravager synergy?

Annihilator would become unnecessary IMO when you can already add dice with Ravager, reroll 1 red with LTT, and reroll a blue crit at medium range.

What’s the Theory of Three?

28 minutes ago, Cpt ObVus said:

What’s the Theory of Three?

On 6/10/2020 at 4:46 PM, Piratical Moustache said:

point-defense-reroute.png

Remove "at close range" and then it's a much better card.

Maybe also add the words 1 blue die so it doesn't stack with LTT, Kallus, etc

On 6/12/2020 at 11:49 PM, Drasnighta said:

Theory of Three Concludes that it’s on par with every Retrofit that isn’t ECM/EWS.

Argument there to be made is that you make as minimal changes to a set to balance it, so it’s better to Nerf ECM/EWS than to boost AP/Clusters/Redundant/RBD to match.

akrhough if you do clusters, you gotta do the rest too 😁

I love both of those suggestions.

latest?cb=20171129095903

Nerfed ECM:

Change: spend --> discard

Add: to resolve its effect

Would it obbey the rule, @Drasnighta?

With this wording you could use it at speed 0 I guess. That may be modified as it is on Agate's card but I wanted to keep the spirit of the OP making the less amount of changes. Also IF on pair with the other stuff, ECM would be more expensive so let it keep some strength. It's not like you could defend yourself at speed 0 the whole round with it.

5 hours ago, ovinomanc3r said:

Would it obbey the rule, @Drasnighta?

If you wanted to adhere 100% to the theory of 3 in this regard you would first have to determine how many points of damage, on average, a single use of an otherwise blocked brace (or scatter) would save, and base that value on 5-7 points.

if youre routinely only saving 1-2 points, it needs to be cheaper... 4+, more expensive. Since our “3 points saved” average is 5-6 points

On 6/10/2020 at 7:15 PM, Rumham said:

Maybe it would be broken but...

At the start of each Status Phase, for each enemy ship at distance 1-5 of at least 2 friendly medium or large ships, you may increase or decrease that enemy ship's speed by 1.

inbound5716037022660967389.png

Would make a triple Interdictor fleet interesting.

Edited by Phil B