What if every ship had to bring 100% of its upgrades?

By Boom Owl, in X-Wing

I've had a lot of fun fly this against lots of different stuff and won most of the games Ive used it in.

It hits hard and is incredibly nimble especially with Luke being able to barrell roll, maneuver into afterburners with an action to get his target lock

(66) Corran Horn [E-wing]
(3) R3 Astromech
(6) Afterburners
(2) Fire-Control System
(5) Lone Wolf
(6) Adv. Proton Torpedoes
Points: 88

(62) Luke Skywalker [T-65 X-wing]
(7) R2 Astromech
(0) Servomotor S-foils
(24) Supernatural Reflexes
(6) Afterburners
(13) Proton Torpedoes
Points: 112

Total points: 200

On 6/1/2020 at 11:51 PM, Boom Owl said:

What would the meta look like if every ship was required to bring all of its available upgrades?

- Which list would be the best in each faction?

- Which faction would be the best?

For context the opposite requirement would be where all ships are required not to use any upgrades at all.

Some ships dont have upgrades at all while some have loads, so it would basically tax you for options.

Fangs and Strikers would fly their perfect loadouts while Decis and YVs would be paying 25 points for upgrades they didnt need. I just imagine Fenn and 2 Fangs with Torps and Fearless taking morbidly-obese-Han behind the shed.

it would be crazy fun though if you only allowed ships with 3+ upgrade slots, or maybe only allowed generics if they had 3 slots.