I’m going to run a clone wars campaign inspired by the show and the idea (I think it’s present in rise of the separatists, but I can’t remember for sure) of the players each having two characters in two different groups. Specifically a party of Jedi seeking out the dark side in the conflict, and a squad of ARC Troopers who are fighting the separatists more directly. It is a group with players who are pretty new to rpgs and brand new to this system. With that in mind, I have two questions:
1) Has anyone run a campaign like that before? Any sage advice? Especially around the idea of differentiating characters in two groups of very similar archetypes?
2) The Jedi are going to begin the game as Padawans traveling to Ilum to get their lightsaber crystals. I want to use this session as something of a tutorial level for everyone. My idea is to include some chances for basic skill checks and interactions based on the things that each player builds their character to be good at. Do you have any ideas for quick encounters (mostly non combat) that could be used to let the players learn the system and figure out the stuff they need?
Thank you all in advance!