During my latest match of Armada, my opponent made an interesting point about Mon Mothma's Commander ability and how it relates to the Onager's ability to fire at Extreme Range.
FFG updated the rules in Wave 8 so that an Evade token can cancel 2 dice at extreme range instead of 1, and it stacks with the MC30 Foresight ship title's ability, so its Evades can cancel 3 dice. Mon Mothma's ability kinda shifts the Evade token's ability down by 1 range, so that at medium range it can cancel 1 die, and at close it forces the opponent to reroll one die.
Obviously, Mon Mothma's ability doesn't refer to her effect on long range shots because extreme range wasn't a thing when the CR90 ship expansion was released in Wave 1.
I don't recall FFG mentioning that Mon Mothma's ability changed in Wave 8 when extreme range was introduced; or that they considered updating Mon Mothma's ability.
I was wondering if anyone else thinks that FFG should update/Errata Mon Mothma's Commander ability so that it cancels 2 dice at long range -- and perhaps 3 dice at extreme range.
I think that it would make Mon Mothma incredibly effective when facing an Onager, and cause a resurgence in her popularity as a Rebel Commander. đ