What new scum crew cards could the Razorcrest expansion set bring? Ideas:
- Cara Dune
- Greef Carga
- IG11
- Kuiil the Ugnaught
- The Mandalorian himself as crew?
- The Child????
How about some imperial crews? The Client? Moff Gideon?
What new scum crew cards could the Razorcrest expansion set bring? Ideas:
- Cara Dune
- Greef Carga
- IG11
- Kuiil the Ugnaught
- The Mandalorian himself as crew?
- The Child????
How about some imperial crews? The Client? Moff Gideon?
The (inevitable) Razor Crest expansion will surely bring some of them for Scum.
About the Imperials, unless there is a new Imperial ship in season 2+, I don't see them coming.
Edited by OdananThe two main ships that could come out of the series are the Razorcrest and the Outlander TIE. I don't think the Outlander has any crew space, so I wouldn't expect crew to come with it. But if Imps did get some crew, Gideon, The Client, Pershing (the doctor), . I could also see something like the raiders who had the AT-ST providing flavor for something, like mercenaries.
There is also an argument that the imperial remnant characters shouldn't be in the imperial faction, but there's really no other place to put them than their own faction (unlikely) or scum (unlikely).
On the Scum side, in addition to what you've got listed, there's Fennec Shand (the assassin), Peli Motto (the engineer who protected the child for a bit), Toro Calican (the so-called gunslinger), Burg, Mayfield, Ranzar Malk, Q9-0, Qin, Xi'an. Though I think a lot of those would make more sense in Legion or wouldn't make sense as crew coming with the Razorcrest. Q9-0 did actually control the ship a tiny bit, so he's an alternate pilot, making some of the others from The Prisoner reasonable to have as crew.
As this is closer to the civil war side of history, I think Rebels could pick up a few, Cara Dune, Davan, . Rebels could also pick up X-Wing pilots Trapper Wolf, Sash Ketter, and Jib Dodger.
Scum definitely has the most potential, though the Outlander TIE certainly could make an appearance. It's use of s-foils seem to be mainly for landing, but they could still throw some sort of config on it to differentiate it from TIE/ln or release it as a config in a card pack for the TIE/ln, I suppose.
The Child (crew): +1 Force Charge. At the start of engagement, if you are in the firing arc of an enemy ship, gain 1 stress token.
The Mandalorian (pilot): While attacking or defending, if you are stressed and a calculating enemy ship is at range 0-1, you may reroll 2 dice.
Cara Dune (pilot): Deplete tokens do not affect your special attacks. If you perform a special attack, do not remove any deplete tokens.
Cara Dune (Gunner): While attacking, you may assign the defender a calculate, an evade, and a strain token.
The Mandalorian (crew): 1 recurring charge. While defending, you may spend 1 charge to gain 1 deplete token and assign a strain token to the attacker.
Moff Gideon (pilot): 1 Force charge. TIE/ln with Talent, Mod, Mod, Mod. When performing an attack against an enemy in your bullseye, you may spend 1 Force. If you do, your opponent must choose to gain 2 stress tokens or to let you roll 1 additional die.
Edited by Hoarder of Garlic BreadThey'll probably release a scum Razor Crest expansion combined with a card pack to add additional Rebel and Imperial characters/pilots from the show. Maybe an Outlander TIE configuration? I wouldn't be surprised to also see them add CIS and Republic cards from the Clone Wars to make it a Disney+ pack.
The Child (Crew)
1 Non-Recurring Force
During the System Phase roll an attack dice. On a hit recover a Force, On a crit gain a stress, On an eyeball lose a force.
So a force crew for scum, but not very reliable and potential to cause self stress after dials are assigned. Is this too conplex?
-Cara Dune (gunner) = When you gain a weapons disabled token, you may gain a deplete token instead.
*She provides cover when ship is getting reloaded*
- Greef Carga = 2 charges. After setup, lose 2 charges. After an enemy ship is destroyed at range 0-2, gain 1 charge. ACTION: Spend two charges to replenish 1 charge on an illicit upgrade.
*get rewards for killing ships. More contraband? More rigged cargos?*
- IG11 = When you gain a stress token, you may gain a strain token instead. Roll 1 red die. On a hit suffer 1 damage.
*keeps your attacks going by doing multiple red moves, but at a price. IG11 is a pure offensive monster who keeps the stress cleared.*
- Kuiil the Ugnaught = After you execute a speed 1 maneuver, repair one faceup damage card.
*repairs your battered ship*
- The Mandalorian himself as crew = After setup, choose 1 enemy ship and assign them the "Bounty condition".
BOUNTY = At start of engagement, if you are range 0-1 of the enemy ship carrying "The Mandalorian", if you are not stressed, you receive one stress token.
*I thought being chased by Mando and almost caught would be stressful*
- The Child = When defending, during modify results step, if the attacker is range 0-1, you may gain 1 strain token to change an eyeball result to a blank result.
*force is too strong, so I gave him a defensive "force-ish" power. Baby gets strained protecting Mando*
4 hours ago, CaptainJaguarShark said:There is also an argument that the imperial remnant characters shouldn't be in the imperial faction, but there's really no other place to put them than their own faction (unlikely) or scum (unlikely).
The obvious choice would be the First Order, which literally formed out of the imperial remnant, and nominally the Mandalorian is going to over time explore these origins, so it is very likely that important Imperials to the overall story will eventually help form the FO.
It could 50/50, depending on how confident FFG was that they would make new material for the Disney Trilogy vs OT. The way things are shaking up right now and its likely that the Sequel Trilogy factions are going to be dead in the water considering the general reception of the new films among the crowd likely to consume trans-media (With the Mandalorian trying to be a general Starwars Series more than a EU story, and deliberately not set in an era that would be distasteful to those who buy all the merch), so I suspect any Mandalorian imps will be scooted towards FO simply because its unlikely anyone is going to chomp at the bit to try to tell more stories in the sequel era.
Of course, another flaw with the sequel era is that Disney's philosophy on transmedia is way different than Lucas, and a big part of why SW is so fleshed out and has so many cool ships from the OT era is people were allowed to make them for games and comics. So the ideal scenario would be that Disney starts to allow its partners to like... literally design and invent ships that get adopted by the greater canon, which sorta happened with the Imperial Raider.
1 hour ago, wurms said:- The Child = When defending, during modify results step, if the attacker is range 0-1, you may gain 1 strain token to change an eyeball result to a blank result.
*force is too strong, so I gave him a defensive "force-ish" power. Baby gets strained protecting Mando*
I like this better than mine.
Also liked the mando idea, perhaps, the cobdition can be reassigned after the shio that is given it is destroyed. (Like Agent Kallus's hunted condition)
Come on, guys. Outland TIE is, for all effects, identical to the TIE/ln when not landing.
And the Imperial Remnant is still Empire, not First Order (that will come 20 years later The Mandalorian events).
2 hours ago, dezzmont said:The obvious choice would be the First Order, which literally formed out of the imperial remnant, and nominally the Mandalorian is going to over time explore these origins, so it is very likely that important Imperials to the overall story will eventually help form the FO.
They have the wrong kind of helmet to be FO.
8 hours ago, Odanan said:The (inevitable) Razor Crest expansion will surely bring some of them for Scum.
About the Imperials, unless there is a new Imperial ship in season 2+, I don't see them coming.
Maybe in card packs.
1 hour ago, Bucknife said:Maybe in card packs.
Yep, that's an option.
3 hours ago, LUZ_TAK said:They have the wrong kind of helmet to be FO.
This is like saying the Mantis is a republic ship, not a rebel ship. It completely misses their actual place in the story (The creators basically said that The Mandalorian will be the origin story of the FO, who, again, formed out of a group of worn down Imperial Remnant fleets who fled to the setting of The Mandalorian) in order to focus on the fact that one group of storm-troopers have one set of helmets and the other has a different one.
In reality the helmet difference didn't really tell any story besides that this group isn't identical to the first one, but existed to let them sell FO and Imperial Stormtroopers as different collectibles. There may be a narrative beat where these proto-FO start making different helmets and equipment rather than using their old Imperial stuff, but it would be very silly to say they aren't FO until they reach that point, like the helmet, or any visual indicator of faction, isn't a light-switch denoting that faction: If a FO trooper put on an old stormtrooper helmet they wouldn't transform into a storm-trooper, they would still be a FO because they are part of the greater FO faction.
Edited by dezzmont8 hours ago, dezzmont said:The obvious choice would be the First Order, which literally formed out of the imperial remnant, and nominally the Mandalorian is going to over time explore these origins, so it is very likely that important Imperials to the overall story will eventually help form the FO.
It could 50/50, depending on how confident FFG was that they would make new material for the Disney Trilogy vs OT. The way things are shaking up right now and its likely that the Sequel Trilogy factions are going to be dead in the water considering the general reception of the new films among the crowd likely to consume trans-media (With the Mandalorian trying to be a general Starwars Series more than a EU story, and deliberately not set in an era that would be distasteful to those who buy all the merch), so I suspect any Mandalorian imps will be scooted towards FO simply because its unlikely anyone is going to chomp at the bit to try to tell more stories in the sequel era.
Of course, another flaw with the sequel era is that Disney's philosophy on transmedia is way different than Lucas, and a big part of why SW is so fleshed out and has so many cool ships from the OT era is people were allowed to make them for games and comics. So the ideal scenario would be that Disney starts to allow its partners to like... literally design and invent ships that get adopted by the greater canon, which sorta happened with the Imperial Raider.
Eeeeehhhh... careful. It seems a bit like you’re trying to universalize your opinions on the source material. That can lead to fallacious conclusions.
Anecdotal evidence incoming: My Armada gaming group of hardcore Star Wars nerds has widely varying opinions on the (now) official canon material; we more-or-less all agree that the OT, Rogue One, Solo, Rebels, and The Mandalorian were somewhere between “very good” and “great,” but after that, there is no consensus. A couple of guys think the Sequels were derivative, but entertaining, one guy liked them alright, but really hated TLJ, and the rest of us thought they were really great. I’m probably the member of the group who likes them best (and I’m definitely the guy who has the most love for TLJ). As for the Prequels/Clone Wars, one guy really REALLY enjoys them (while also acknowledging that all of EpII and a good deal of EpIII were a cinematic embarrassment), most of the group thinks they’re “seriously okay,” and I find myself vacillating between being decently entertained and wanting to vomit whenever I see them (aside from the obvious writing, acting, directorial, and dialogue weaknesses of AotC and RotS, I find most of the Clone Wars to be abominable, starting with the fact that Maul has legs and... isn’t dead... it makes me really sad that this shamefully lame and lazy writing also infected Rebels and Solo, but what’s a nerd to do?).
Meanwhile, I could write paaaages and paaaages on why the old EU Star Wars material was *at best* inconsistent, but mostly horrid schlock. Most of the characters were terribly thin (Dash Rendar, The Un-Solo!), the storylines were largely stupid (The New Republic Invaded by Plants! Film at eleven), it mostly read like YA fan fiction (because it basically was), and on and on. Even so, I liked a lot of it. When I was 17.
Anyway, my point is NOT to start a discussion on what are or aren’t the best/worst parts of the Star Wars Canon or Legends continuities (let’s just not do that, and say we did). My point is that no matter my personal feelings on the matter, I don’t expect ANY part of the universe to be ignored. There is something in every part of Star Wars that satisfies a ton of people, and I personally cannot wait to get more Resistance/First Order-era material. Likewise, I could barely care less about most of the Prequel stuff, yet I’m totally annoyed that Ki-Adi-Mundi, Kit Fisto, Droid Tri-Fighters and Asajj Ventress (and tons of other things besides) haven’t made their way into the Republic and CIS factions yet.
I want it all. And I expect I’m not alone.
1 hour ago, Cpt ObVus said:Eeeeehhhh... careful. It seems a bit like you’re trying to universalize your opinions on the source material. That can lead to fallacious conclusions.
My opinion, for the record, is they should make a Poe TV series, maybe another series set after TROS, to sorta round out the era and wrap things up in a way that isn't so amazingly depressing when you think about it in the context of how many things were for nothing or did not matter, because a lot of the hate towards the ST is unearned, but also understandable. I think leaning into the good parts of TLJ (It was the only movie to really adress how crazy unequal the galaxy is in terms of liberty and prosperity and imply there are systematic issues at play despite not doing anything about it, more of that please!) and the initial vibe of TFA (Everyone is just tired of violence, lets make a bar out of collapsed wreckage, there are good people still fighting but there isn't as much energy behind it as the rebellion) would make this a great era: A sort of worn down scrappy fight with a mix of extremely high tech and low resources as the central government just is too war weary after the entire concept of the galaxy at peace has left living memory and the threat being a group of fascists rising faster than people are reacting to them combined with legitimate reasons to fell discontent. It is a setting ripe with potential.
But I was not trying to say that I think the PT is bad. I was trying to say I think that Disney thinks the PT is not a wise horse to bet on as they try to re-establish Star Wars as a Transmedia brand, which is a shame (and probably not true, Poe did REALLY well sales wise), but that is the relevant take away for X-wing: We are unlikely to see new ships outside the Mandalorian that fit the era for a while, regardless of how you feel about the ST: the next trilogy was canceled to avoid having to follow up the ST, the next big project is a TOR era setting, and I doubt we will see new announcements for it, especially as most of the actors really had a bad experience and do not want to return.
I think the ideal realistic scenario, and what will likely happen, is as The Mando goes on, it will rub closer and closer to the ST and sorta be what gets us back into that era exploring its nuances. Till then, hopefully FO gets Outland TIEs!
Edited by dezzmontQ9-0 as pilot:
Calculate instead of Fokus
When you reveal a maneuver, you may rotate your dial to another maneuver with the same speed.
Treat your maneuver as a red maneuver.
(To show his fast respnse time, the classic stay on target)
as Crew:
Add calculate action
When you perform a jam action (i think the Razorcrest should have the action, even if red) you may choose an enemy ship inside its your front arc at Range 1-2.
(not that usefull on alot of scumships, G-1A Starfighter, HWK-290 Light Freighter and Razorcrest)
I’ve said it before and I’ll say it again, The Child should be an Illicit slot, not a crew slot, require the mando in the list (either as pilot or crew) and should only give +1^ Force. No special abilities needed. 🙂
44 minutes ago, intoxicatedALF said:I’ve said it before and I’ll say it again, The Child should be an Illicit slot, not a crew slot, require the mando in the list (either as pilot or crew) and should only give +1^ Force. No special abilities needed. 🙂
So how dows that work in a Z95? It sits on the pilot's lap? Then he should block doing or spending Focus because he is playing with the ship's controls all the time.
2 minutes ago, LUZ_TAK said:So how dows that work in a Z95? It sits on the pilot's lap? Then he should block doing or spending Focus because he is playing with the ship's controls all the time.
I mean, if the theme is important, the child’s bed was in a small side compartment in the show. No reason he couldn’t be put into a compartment on a Z-95 if, for whatever reason, you wanted a Z-95 with a force.
13 hours ago, LUZ_TAK said:They have the wrong kind of helmet to be FO.
Most important: they are still Imperials for all effects: they hold the same ranks (with some promotions to fill the leadership vacuum), they use the same weapons and ships, they enforce the same institutions and values. This is the crumbling Empire, not the new, refunded organization that will come later.
Adding the Imperial Remnant to the FO in the game would only water down even more the identity of the faction. There is a lot of content (from Ep. IX and Resistance) to be explored instead (TIE Dagger, TIE Whisper, Kylo's "Interceptor" TE Whisper, FO TIE Bomber, Knights of Ren Transport ...).
On 5/28/2020 at 3:23 PM, dezzmont said:The obvious choice would be the First Order, which literally formed out of the imperial remnant, and nominally the Mandalorian is going to over time explore these origins, so it is very likely that important Imperials to the overall story will eventually help form the FO.
I disagree with this. Mandalorian takes place only 5 years after Endor. It would be another 20 years before the FO is founded. If these go to factions that currently exist in the game, Empire makes more rational sense.
Edited by CaptainJaguarSharkIG-11 (gunner, dual sided)
Assassin Droid (calculate action)- Setup: Equip this side faceup. When you perform an attack you may spend one calculate to change one focus result to a crit. After you are dealt a face up damage card flip this card over. After you perform a calculate action gain one calculate token.
Nanny Droid (calculate action) - when a friendly ship in your firing arc is attacked you may spend two calculate tokens to perform a bonus attack on the friendly ship’s attacker. After you are destroyed each other ship at range 0-1 suffers one critical damage. After you perform a calculate action gain one calculate token.
I can’t believe no one has yet suggested IG-11 as a Calculate engine with a big old Deadman’s Switch attached. All that droid wants is to self-destruct at a dramatically appropriate moment!
16 hours ago, intoxicatedALF said:I’ve said it before and I’ll say it again, The Child should be an Illicit slot, not a crew slot, require the mando in the list (either as pilot or crew) and should only give +1^ Force. No special abilities needed. 🙂
Even better: that illicit can only be equipped to a ship piloted or crewed by The Mandalorian.
I wonder if this literal force point as an upgrade will help Scum players see Maul as more than that. Sure, the stressing is not always useful, but sometimes it is clutch. 5th bro Gunner on the other hand...
Edited by Hoarder of Garlic Bread