Hey all
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So, I have a couple of questions. Letâs take it from the beginning.
Unarmed combat has the following game stats:
Unarmed Combat
:
SKILL
Brawl;
RNG
Engage;
CRIT
5;
SPECIAL
Disorient 1, Knockdown, attacker choose to deal either Strain or Wound damage.
Also, Brawl weapons augment the basic Unarmed Combat stats instead of replacing them.
Right? Right. Questions:
1.Stun Damage Quality Weapons
So, I found this Brawl Weapon in Gadgets & Gear
Backhand Shock Gloves
:
SKILL
Brawl;
RNG
Engage;
DMG
+1;
CRIT
3;
HP
2;
SPECIAL
Concussive 1, Slow-Firing 1, Stun Damage
The Stun Damage quality allows you to deal Stun (i.e. Strain) damage instead of actual (Wound) damage. But, Unarmed Combat already allows combatants to choose to do either Stun or Wound damage, so whatâs the point with the Stun Damage quality here? What am I not understanding?
2.Parry and Unarmed Parry
The Unarmed Parry talent is an upgrade of the Parry talent, right? If so, then:
--does âUnarmed Parryâ qualify as a rank in Parry? (I assume not, but my player asked, so here we are)
--what if the character holds a knife in one hand and nothing in the other, can they benefit from the âwhile unarmedâ Strain reduction cost? And if so, will âUnarmed Parryâ always apply unless you use a two-handed weapon? (And even in such instances, a case might perhaps be made that a PC could parry âunarmedâ with his legs or horns or whatever? Thoughts?)
--Or are you "unarmed" only when your hands are empty?
3.Iron Body and "unarmed"
Would Iron Body reduce the Crit stat of Brawl weapons used by the PC? (I assume it does since Brawl weapons augments Unarmed Combat⌠and vice versa?)
4.Does Unarmed Combat & Brawl Weapon qualities stack?
Example: Brass Knuckles have Disorient 3. Does attacks made with Brass Knuckles therefore in effect deal Disorient 4? (I.e. Unarmed Combatâs Disorient 1 + Brass Knucklesâ Disorient 3 = Total Disorient 4). Or do you choose one or the other?
Thanks! MTFBWY!