So, I've let this gestate in my head for a bit. I think I disagree with several assertions @Bucknife makes, but I think he's a great guy so I feel bad saying that.
- I think 5A is the most consistent list Resistance has ever been able to field. It can adapt to match-ups and in-game conditions better than just about anything I've played.
- I think Resistance can field lists which can consistently win based almost solely on strategy and tactics because the RZ-2 and T-70 chassis are so great.
- I think the wombo-combo Resistance lists are generally one-trick ponies or jousting lists that lose when the trick is known and/or they're out-jousted.
Some things which I think keeps Resistance a "meh" faction:
- The Falcon and StarFortress aren't very good when kitted out lightly and too expensive when loaded up. They're arguably even worse if you try them "middle of the road"
- StarFortress needs reinforce
- The Falcon dial is a travesty (without Korr Sella)
- There aren't many good tech upgrades, at least for their current cost. (ie - I'd give ALL my T-70's Ferrosphere Paint if it was 1 point)
- T-70's pay a tax for the Hardpoint, which is seldom used
- It doesn't have great end-game pieces.
Reasons why I think there's hope for improvement:
- The Fireball is really great and barely explored
- The generic transport might be really great and is barely explored
- Rookie T-70s are really, really great and barely explored
- Points changes are going to keep happening