For reasons I won't go into right now, in my next session I am due to run a "the ship is falling apart and your all going to die in the cold depths of space" which will end in a crash landing an eventual replacement of their ship.
Now this will be happening whilst the ship is in hyperspace, and I intend to run at as a series of overlapping system failures requiring various test and such for the crew, lest they die horribly.
So basically, I'm looking for ideas as to what to do, and ideally have 10, so I can spring them in random order at the roll of a d10.
Here's what I have so far:
Fire - pretty self explanatory
Lighting - gonna give them some seriius black dice on all the other checks.
Life support pumping out toxins - better get that fixed before you all start passing out.
Nav comp - oops seems you have no idea when/if/where you'll be dropping out of hyperspace.
Any input or suggestions will be gratefully received.