Hi y'all,
Back in 1.0, there was the great
Finger Four Formation by Jonathan Scott
.
A list consisting of RZ1-A wings, 4 Green Squadron Pilots, each equipped with Push The Limit, Wingman and Hull Upgrade.
It wasn't a super great list in the TLT heavy meta, but for me, it felt like the heart of the game:
formation flying, pilots in their fast zipping spaceships, pushing their agile ships & themselves to the limit, all while looking out for each other, wingman style.
Plus it was a rewarding list, if you put in the effort.
I'm really happy with 2.0 in general, but I find it a bit sad that the RZ-1 A-wing lost most of its viability, along with most low to midrange initiative, high agility, low health ships that don't have a rear facing arc or a 3 attack dice front arc. At this point, I don't think that a point reduction could fix the problems the chassis has without rendering lower tier ships in general less viable.
Therefore, I would like to propose a card that could be a tribute to Johnathan Scott and his Finger Four Formation for RZ-1 A-Wings.
For this card, I had several ideas.
What do you guys think?
First idea:
A-Wing Wingman
Talent slot, RZ-1 A-Wing only,
At the start of the Combat Phase, you may remove a Stress Token from another ship at range 0-1 that has an equipped 'Wingman' card.
If you did not remove a stress token from the ship, it may gain an Evade token.
Adds Barrel Roll to Red Focus linked action.
11 points
=> this leaves room for 7pts, adding up to a total of 50pts per green Squadron Pilot (with Wingman & Juke for example)
Second idea:
A-Wing Wingman:
Talent slot, RZ-1 A-Wing only,
When a stressed friendly ship with an equipped Wingman card at range 1 attacks or defends, it may spend one of its stress tokens to change one blank result to a hit or evade result.
At the start of the Planning Phase, you may remove a Stress Token from another ship at range 0-1 that has an equipped 'Wingman' card.
Adds Barrel Roll to Red Focus linked action.
11 points
Third Idea:
Talent slot, RZ-1 A-Wing only
A-Wing Wingman
Friendly ships at range 1 that have an equipped 'Wingman' card, may treat your focus tokens as if it were their own calculate tokens.
At the start of the End Phase, you may remove a Stress Token from another ship at range 0-1, that has a 'Wingman' card equipped.
11 points