On Journey in the Dark, if the final damage on Doom, Doom, Doom is removed during staging (Fool of a Took, Moria Orc, etc) the Balrog does not enter play immediately, correct? Only per Doom, Doom, Doom's end of quest phase effect?
If the balrog never enters play, then do I only have to choose two burdens? The campaign card reads "If the Balrog is STILL in play," so I wasn't sure.
Totally unrelated: Is the second core set quest Journey Down the Anduin, or Journey Along the Anduin? My quest cards say Along, but the core rulebook says Down...