14 minutes ago, Gilarius said:The bit I disagree on is that simply increasing the point costs just turns the triple Ace list into a double Ace list. The actual problems will still be present. Double Aces (regen Jedi, for example, or Whisper plus Vader) are potentially stronger than triple, since it is feasible to kill the weakest out of a trio and win on points. Double 'should' find beating a swarm or beef harder, but not necessarily.
Double ace lists are generally only fully problematic from a matchup perspective when premovement cards are to cheap.
This goes all the way back to the very early days of 2.0 when Super Guri + Alpha Strike Boba was the Boba+ list. It just had Guri doing the dial changing instead of Boba.
There are very few double ace lists I can think of besides Double Infiltrator that have been consistently effective against higher ship counts without at least 1 dial changer card upgrade making positioning irrelevant.
Continue to hunt down the supernatural equivalents via ban level point costs and we can worry alot less about double ace archetypes being a problem as Trip i5+ Aces get more expensive.
Edited by Boom Owl