Cad Bane Leaks

By Mokoshkana, in Star Wars: Legion

45 minutes ago, Ryfterek said:

That's... Literally the author of the thread? If anyone's here on a drive-by, that'd be you, sir, letting everyone know how discontent you are with the wording...

The purpose of my comment was to point out that it's unclear and that it's a consistent problem. You know, discussing the leaked rules, the topic of the thread?

The purpose of that comment was to be derisive towards me. Does being the author entitle one to do that?

A snide comment, by the way, because I have now had a complaint with the rules for the second time. The first being a month ago. Probably time to let it go.

From what is revealed, i would suggest the player "placing" the tokens gets to decide which tokens go where. It does not suggest otherwise and does not give the word randomly. If you decide to randomize that would be up to you as the player. Otherwise, place them to your advantage.

The mindgames you can play are going to be fun in a game. Competitively, it may not be the best.

Cas Bane is going to cost 125pts at least. If you march a 40-50pt unit up to trigger, you can expose Cad to a lot of fire early in the game. It may be safer to just place the 1 token like a mine and use it as a 2nd attack threat.

Found another tidbit for the hidey token: "If you divulge his 3pip, at the start of any round, you can flip this token over and place cade bane down."

@Sekac this is not the exact rules text but probably a summary of talk during a reveal stream, same as the other paragraph 😉

5 hours ago, Sekac said:

Eww. Terrible grammar on the first sentence, the second sentence isn't even a sentence, and the third implies that a mini could activate more than 1 in a turn. Not sure if that's intentional, but it doesn't use the "one or more" verbiage or tell you what happens if you come into range of 2 of them.

Oh FFG, your grasp of the English language remains minimal and your rules remain vague. Don't ever change.

FFG? This is literally just some rando's summary. It seems like it might be a transcription of what someone said out loud. Do you seriously think this is supposed to be RRG text?

Cad preview isn't a leak, it's an official preview allowed by ffg, as far as I know.

2 hours ago, Sekac said:

The purpose of my comment was to point out that it's unclear and that it's a consistent problem. You know, discussing the leaked rules, the topic of the thread?

The purpose of that comment was to be derisive towards me. Does being the author entitle one to do that?

A snide comment, by the way, because I have now had a complaint with the rules for the second time. The first being a month ago. Probably time to let it go.

Brother, you've been combative in every post I've seen you make, be it intentional or not. These rules are not in the RRG yet, so why come in and complain about it? You could have easily just said "these rules need some clarification, I hope the RRG does that." Instead, you chose otherwise.

1 hour ago, Mokoshkana said:

Brother, you've been combative in every post I've seen you make, be it intentional or not. These rules are not in the RRG yet, so why come in and complain about it? You could have easily just said "these rules need some clarification, I hope the RRG does that." Instead, you chose otherwise.

My "newt with a raygun" post struck you as combative? I was saying it in jest...yeesh.

I had no idea you had beef with me, but you've made it very clear you do. That's okay, just know that I don't have any problem with you. I don't take this stuff personally.

Would you like to talk about the rules now, or are there more personal grievances you'd like to air publically and further derail your thread?

Air them with the private messenger and Pistols at dawn.

How do you think Cad will hold up defensively?if you can keep him out of LOS of more than 1 unit at a time he could wreak some damage, but i don't know that all the tables have that much LOS blocking terrain. Relying on white dice is just so iffy, even with a 1 time reroll. I think there's some real swingy games that will happen, but more often than not, i feel he will die. I don't think his command cards are going to be strong enough to justify his cost. People were complaining about Boba Fett's utility/cost and at least Boba has solid defense and speed. Cad Bane's role will be different. I feel for 10-15pts less, Cad could really be irritating enough to take and torture your opponent, but as is, he may not be played as much. Kind of like Jyn and Pathfinders had to be given some point reductions, they still aren't played as much because of unreliability, but at least they are more appropriately priced pointwise.

On 5/9/2020 at 3:57 PM, Mokoshkana said:


oF43FiWm.jpg

Pip One : with his Steady, can he move twice and steady-shoot twice? Or are these the standard Attack Actions?

Well I for one am psyched. Cad Bane is the best character Ashoka Tano ever played. Even if she did only get the part because she was married to Gene Roddenberry.

2 minutes ago, buckero0 said:

Pip One : with his Steady, can he move twice and steady-shoot twice? Or are these the standard Attack Actions?

As per the rules reference: "If a game effect provides a unit with a free action of a certain type, such as a free attack action, performing that free action does not count against that unit’s two actions per activation, but is considered an action for the purposes of game effects and therefore does not allow a unit to perform the same non-move action more than once during its activation."

However, since for that one turn Cad can perform two attacks, I think he'd get to use his free attack from Steady twice since it counts as the attack action whether it was free or not.

5 minutes ago, Kirjath08 said:

As per the rules reference: "If a game effect provides a unit with a free action of a certain type, such as a free attack action, performing that free action does not count against that unit’s two actions per activation, but is considered an action for the purposes of game effects and therefore does not allow a unit to perform the same non-move action more than once during its activation."

However, since for that one turn Cad can perform two attacks, I think he'd get to use his free attack from Steady twice since it counts as the attack action whether it was free or not.

Thats awesome. I could see that being pretty useful on clutch turns

I guess i feel like Cad Bane's gauntlets should have been free or he should have been cheaper by 10pts.

Edited by buckero0
Spelling

I like how Sekac can mistake an unofficial social media comment for rule text, then feel superior about his inability to process context.

The other thing they said in the video is that any player may choose to reveal a friendly "Here I am" token at the start of each round.

Also to clarify, yes, it was explained that when a unit deploys or moves into range 1 of an enemy token it is revealed and triggered, so you can activate multiple with one move/unit.

After seeing what his cards can do I feel better about him now. He has crap defense because he should never really worry about getting hit until after he pulled . Being able to jump around will be fun to see how much board control he will have even if you do not reveal his card.

Throw in the gauntlets with the 1 pip and he can pop out at a target location where he can immobilize a commander, get out combat with the commander, then shoot something, and still allow his forces to hit that stuck commander. Seems like he would really want duck and cover to get that danger sense and uncanny luck to save him if he can't make to to heavy cover..................... Which would lead into his 2 pip which would throw all the suppression off him and slow down several units. Not bad if you can get it to work out.

My only real concern is that he wants a cheap commander, but we will find out soon enough.

*edit* nevermind. Not worth it.

Edited by Sekac

So bane looks pretty spectacular now.

Taking advantage of that 3 pip every game is going to leave your opponent making some suboptimal moves around the tokens that could be the bomb, and the actual bomb. fantastic dice pool on it, RRBB with suppressive and surge to crit. that really hurts.

Bane deploying in a spot where he can reliably get into your opponents back line is going to be nuts. just imagine the sheer annoyance of a jump 1 steady character roving around and hunting strike teams and rear objective holders. his damage output is pretty bad at 4b with only sharp 1, but if hes flanking you in the open he'll actually be doing pretty well.

As long as you play on boards with a reasonable amount of terrain hes fantastic

On 5/10/2020 at 2:47 AM, Herowannabe said:

Cad Bane was one of the cooler parts of the show.

Which says exactly nothing. There is one bit that stands: One Droid to another:"Ever killed a Jedi? Me neither". Booooooooooooooring. And let's not talk about the godawful animation.

I have a kid that made me watch everything, for my sins. "But the next one might be cool. It's Star Wars."

8 hours ago, Darth Challenger said:

his damage output is pretty bad at 4b with only sharp 1, but if hes flanking you in the open he'll actually be doing pretty well.

He has Pierce 1 too

9 hours ago, Vector Strike said:

He has Pierce 1 too

it will be a waffle. It can be really good and it can be 4 blanks. High and low for a ranged attack. Compared to Iden's repeater though, everything will look pretty poor. I don't know why they didn't give him a crit ~ surge.

14 hours ago, buckero0 said:

it will be a waffle. It can be really good and it can be 4 blanks. High and low for a ranged attack. Compared to Iden's repeater though, everything will look pretty poor. I don't know why they didn't give him a crit ~ surge.

Yeah, that's a bummer. My only guess is that FFG is toning down on the crit parade - Cassian, Iden and Padmé don't have it as well.

Regarding Bane damage potential... he deals 1.23 wounds on a red surge (in heavy light cover) enemy

Cassian and Iden in my experience can guarantee at least 1 crit everytime they shoot though. That made sense.

Amidala probably shouldn't be shooting but mayne once or twice a game at most.

Cad Bane is an elite (according to him) assassin and bounty hunter who has gone toe to toe with Obiwan multiple times. Thay could've given him a crit.

Edited by buckero0

Folks, remember that Cad Bane has steady and jump, so he can either move around cover, or he can aim + fire as needed. Were he given surge crit, his cost would probably be at least another 10 points. I'm glad he is cheaper in a CIS army.

34 minutes ago, Mokoshkana said:

Folks, remember that Cad Bane has steady and jump, so he can either move around cover, or he can aim + fire as needed. Were he given surge crit, his cost would probably be at least another 10 points. I'm glad he is cheaper in a CIS army.

I don't want him more expensive, I'm just saying with his unreliable defensive abilities, and the fact that his offense is predicated on a good roll (he's not going to want to aim most of the time bc if he sits still - he'll die) he could have had a crit. He'll be okay in the endgame. Looking at the tournament terrain rules they released, they may not have as much LOS blocking terrain in that atmosphere. I don't have a problem with him in any other list. I would like a 115-130 pt CIS commander though before I run him full time. There's lots of fun toys in CIS but even with cheapy B1s its not optimal to run a bunch of characters like you can do with Rebels.

4 minutes ago, buckero0 said:

I don't want him more expensive, I'm just saying with his unreliable defensive abilities, and the fact that his offense is predicated on a good roll (he's not going to want to aim most of the time bc if he sits still - he'll die) he could have had a crit. He'll be okay in the endgame. Looking at the tournament terrain rules they released, they may not have as much LOS blocking terrain in that atmosphere. I don't have a problem with him in any other list. I would like a 115-130 pt CIS commander though before I run him full time. There's lots of fun toys in CIS but even with cheapy B1s its not optimal to run a bunch of characters like you can do with Rebels.

After seeing his cards, I am completely fine with him. He seems to work like Dooku to me, a scalpel used for precision strikes, as opposed to the smash 'em up style of Grievous. The thing about Cad is that he can essentially position himself anywhere on the board that he wants to go, which is huge. He is going to wreck your opponents plans on missions like Moisture Vaps or Recover the Supplies because his tokens can force them to over commit in order to defend against him. His positioning abilities also allow to him to position defensively, so that his is on a weak flank using cover.