One thing that has always sort of broke the verisimilitude of SW games for me, in this system, was the over abundance and reliance on stims. It is very much a video game mechanic ported over to the pnp game.
So, since I am in between games atm, I figured why not do the mental exercise (and crowd source here) the possibility of removing stims from the rpg as a house rule.
Just off the top of my head:
- Increase base Wound Thresholds to compensate? By a range of 5-8 perhaps?
- Boost natural Wound recovery? 2-3 points per day of rest?
I am afb at the moment, what else am I overlooking? Are stims too widespread through all supplements that removing them would be a massive undertaking?