Imperial list to combat (x2 Tauns and x2 At-Rt)

By Hodgetastic, in Army Building

Will probably be playing my brother-in-law this weekend, and he just got in a 2nd set of tauntauns and a 2nd At-Rt. I would run my At-St but he doesn't like playing against it and I want to not rely on it... Does this list make sense?

Imperial - Standard (800 point)

Vader - Force Choke, Force Reflexes, Force Push (215)

Bossk - Hunter, Targeting Scopes (125)

Shore Troopers - T-21B, Targeting Scopes (88)

Shore Troopers - T-21B, Targeting Scopes (88)

DF-90 Mortar Troop (36)

DF-90 Mortar Troop (36)

Stormtroopers - HH-12 (70)

Stormtroopers (44)

Strike Team - DLT-19X (48)

Strike Team - DLT-19X (48)

Total points - 798 with 10 activations

Command Cards - 1-Merciless Munitions, 1-Vader's Might, 2-Fear and Dead Men, 2-Reptilian Rampage, 3-Master of Evil, 3-Coordinated Fire, 4-Standing Orders

Idea is to suppress with Bossk, Shores and Mortar Team.. Run the storms out front to tank at first. Take some long shots with the snipers utilizing pierce.. and then maybe finish them with Vader/keep them out of melee with force push.

My worry is activation control...

The list looks pretty solid. Palpatine or Vader are good picks to counter them. Supression is also a good option to reduce their mobility and dodge tokens.

Have you thought about taking saboteur teams instead of snipers? You can deny certain attack routes by placing their charges. That way you can redirect them into Vader so that they have to fight him or they will have to take the damage and supression from the mines.

Edited by Staelwulf
1 hour ago, Staelwulf said:

The list looks pretty solid. Palpatine or Vader are good picks to counter them. Suppression is also a good option to reduce their mobility and dodge tokens.

Have you thought about taking saboteur teams instead of snipers? You can deny certain attack routes by placing their charges. That way you can redirect them into Vader so that they have to fight him or they will have to take the damage and suppression from the mines.

Haven't thought about saboteurs since I feel they are one dimensional... if they kill or help kill the Tauntauns though I guess then they could become objective takers.

Whereas the snipers are almost always in effect. Will keep this in mind though...

does he play 2 TTauns and 2 RTs at the same time?

Crit makers for the RTs (Imperials have the most crit makers and Impact in the game I think)

Kill boxes for Tauntauns. You're going to get hit, but if you make them approach you where you can get multiple shots on them, it only takes 4 wounds to make them lose 50% effectiveness. Have a beat-stick to counter their beat-stick would also be useful. Or suppression machine. Imperials have all the tools though.

let us know how it goes!

My guess is he is going to play double tauns and Rts at the same time.

Yeah I plan on using Bossk, Vader and mortars to suppress and kill the Tauns and the snipers and shores to try and kill the RTs... Storms are there for tanking and gen purpose.

Will keep you all informed. Thanks!

Shooting an AT RT with snipers is literally one of the worst things you can do with them 😂

It is nearly 3 times more likely to wound it with a mortar attack. I guess you mixed that one up.

Edited by Staelwulf

I was just teasing. They are both support so at best he could only take 2 of TT and 1 of AtRt or vice versa.

Vader can destroy AtRt pretty handily

Bossk may be able to fish some crits but usually he needs 2-3 aim tojens to really have a chance. He does have that one command card that gives him aims everytime someone activates.

Basically, shoot everything you can at the TT, lock them in combat and then clean up with Bossk and Vader in melee. Bossk's poison can soften them up too early or steer the TT approach

Edited by buckero0
On 5/6/2020 at 6:49 PM, Hodgetastic said:

My guess is he is going to play double tauns and Rts at the same time.

Yeah I plan on using Bossk, Vader and mortars to suppress and kill the Tauns and the snipers and shores to try and kill the RTs... Storms are there for tanking and gen purpose.

Will keep you all informed. Thanks!

1. You should play with the actual Legion army building rules. Among other things, they limit the number of Support rank units to 3.
2. Please don't waster Sniper shots by shooting into AT-RTs...

On 5/8/2020 at 10:43 AM, arnoldrew said:

1. You should play with the actual Legion army building rules. Among other things, they limit the number of Support rank units to 3.
2. Please don't waster Sniper shots by shooting into AT-RTs...

1. My fault @arnoldrew didn't theory craft his list well enough (I never play as rebels). So best he could throw at me would be x2 Tauns and a AT-RT, noted.

2. Yes, I misspoke about the snipers, but thanks for setting me straight anyways 😆 .

how did the match go?

Match was postponed until this Saturday. Will give the details then.

Looks like I was worried for nothing...

Was able to knock one Tauntaun out of a unit before they activated on the 2nd round.

The other unit I locked down with Vader.. still ended up losing because of objective points.. whomp whomp..

I think I am playing too slow of units... or maybe I need to invest in a Boba Fett for the purpose of getting objectives.

Timing is everything.

It kind of depends on the mission as well. That's why all the uber competitive players want bids so theu can control what missions are played.

Vader is slower than most however.

On 5/19/2020 at 4:19 AM, buckero0 said:

Timing is everything.

It kind of depends on the mission as well. That's why all the uber competitive players want bids so theu can control what missions are played.

Vader is slower than most however.

Some lists are not so dependant on objectives (double the fall for example) I think we may be looking at 3 tiers of bids now

800 pts with no consideration for even attempting blue

Deeper 15 pts plus bids for blue (rebel lists would very likely bid heavy for example)

And 797-799 it armies that are essentially just eeking a couple of points to outbid the 800 player to give a slight edge on them. Being a rebel player I think I'll be around 15 or so

Edited by syrath
28 minutes ago, syrath said:

Some lists are not so dependant on objectives (double the fall for example) I think we may be looking at 3 tiers of bids now

800 pts with no consideration for even attempting blue

Deeper 15 pts plus bids for blue (rebel lists would very likely bid heavy for example)

And 797-799 it armies that are essentially just eeking a couple of points to outbid the 800 player to give a slight edge on them. Being a rebel player I think I'll be around 15 or so

Really. I'd like to see some of the archtype lists you play, mainly for my edification. I don't often play in tournaments, but i do follow the scene from afar and i keep trying to get our flgs owner to host somethin.