[Provided] Special "Dead Star / Mara" table for Psychic Phenomena

By Gregorius21778, in Dark Heresy Gamemasters

Greetings, brethern

with all this Psycheneuein, I felt like working out new tables for "Psychic Phenomena" and "Perils of the Warp" for "Dead Stars". As with "Tattered Fates", I am not found with the adventure as a whole, but like a lot of the part on the Ice World of Mara (and if want to buy this book for "Infos on Dusk"... DO NOT DO IT, you will be disappointed!)

Anyway, here is my (first?) take on "Psychic Phenomena for Mara"

http://rapidshare.com/files/393979055/Psychic_Phenomena_for_Mara.pdf

Please take note that this table is a lot more "rough", with more dangerous effects then the original one in the core rules. This is by design. I wanted to reflect that Mara is a lot more dangerous due to it´s "unique condition". I although tried to "mechanize" as much of the concepts of "predators are closing in", so a lot of the Phenomena have a "second step" which will lead to the actual manifestation of something nasty.

Enjoy! Constructive-Critical feed is welcome.

Hi again,

this the final version, no more editing or rewriting on this on my part

http://rapidshare.com/files/394806119/Phenomena_Perils_Mara.pdf

  • Added "Perils of the Warp"
  • Added a house rule for evading (or perhaps "shake off") warp predators/daemons from your soulfire
  • Added references to a house rule (delay) I use/will use in my additonal encounters for DS

Since I got some feedback, I will write up and publish some "Added Scenes" later.

Enjoy! (and please take not that I deleted the older versions, so the old links won´t work anymore).

Your stuff has always been great for content. Thank you very much for both of the Dead Stars' PDFs.