Greetings, brethern
with all this Psycheneuein, I felt like working out new tables for "Psychic Phenomena" and "Perils of the Warp" for "Dead Stars". As with "Tattered Fates", I am not found with the adventure as a whole, but like a lot of the part on the Ice World of Mara (and if want to buy this book for "Infos on Dusk"... DO NOT DO IT, you will be disappointed!)
Anyway, here is my (first?) take on "Psychic Phenomena for Mara"
http://rapidshare.com/files/393979055/Psychic_Phenomena_for_Mara.pdf
Please take note that this table is a lot more "rough", with more dangerous effects then the original one in the core rules. This is by design. I wanted to reflect that Mara is a lot more dangerous due to it´s "unique condition". I although tried to "mechanize" as much of the concepts of "predators are closing in", so a lot of the Phenomena have a "second step" which will lead to the actual manifestation of something nasty.
Enjoy! Constructive-Critical feed is welcome.