What Factions do you think should be next?

By hothorbust, in Star Wars: Legion

Let’s get the clone wars factions up and running with actual content players can buy before adding factions. Phase 2 clones disappeared overnight with the majority of people never having chance to buy them.

Also we need to get that SF and extra support options out at minimum first. Maybe a second SF option.

That said.... I would support a scum faction next with the caveat that it has multiple sub factions. Your heroes must all be from the same subfaction, some special units like the SF or elites must be from the same subfaction but the lowest level grunts like corps or support could be universal hired guns.

Scum and Villainy is really the only faction I'm in to. I just play the others to tide me over until the real faction is released.

In all seriousness, there could be other factions, but I don't see them as viable or full fledged armies. You could possibly have some subfactions within the Scum faction for different time frames, but it wouldn't make any less sense than the Clones doing battle with the Stormtroopers

I am also for a scum faction or at least scums and villains they can be added under specific rules.

I like swl game and I also like the hobby side of it.

I am not really into painting 40 more white armors guys that belongs to the first orders or resistance troopers they are quite similar to rebels troopers.

But more wookies, differents trandoshan units, assassin droids, hutts and all the villains from the movies or from the cartoons will make me happy.

Why not a squad of toydarien?

What about a bunch of twi'leks with traditional equipment?

These factions.

  • Santhe Security
  • Tusken Raiders
  • Ewoks

I don't think Mercs should be a faction. Just keep adding models to the existing factions based on their rough alignment in the movies. Boba Fett or Bossk is right and good as an Imperial for example. Make a squad of Imperial "security contractors" that is an aesthetical equivalent to the alien Rebel Troopers. Then add a bunch of neutral heroes to make themed armies with. Or just provide alternate alien sculpts for the rebel and imperial cheap generic commanders.

47 minutes ago, TauntaunScout said:

These factions.

  • Santhe Security
  • Tusken Raiders
  • Ewoks

I don't think Mercs should be a faction. Just keep adding models to the existing factions based on their rough alignment in the movies. Boba Fett or Bossk is right and good as an Imperial for example. Make a squad of Imperial "security contractors" that is an aesthetical equivalent to the alien Rebel Troopers. Then add a bunch of neutral heroes to make themed armies with. Or just provide alternate alien sculpts for the rebel and imperial cheap generic commanders.

I am surprised Ewoks are not on top of your wishlist 😉

11 minutes ago, Krakus said:

I am surprised Ewoks are not on top of your wishlist 😉

It was in no particular order!

Until the clone wars stuff gets more options and actual product you can buy I don’t want to see anything else. I still only have access to core set units only.

I don't hold as tightly to legends as some fans do, I have accepted the nes Canon for better and for worst, but.... the old EU Mandalorians were much cooler. So I would love to see legends Death Watch and legends True Mandalorians as a faction. I still hate what they did to them other than the Mandalorians in The Mandalorian, and what they did by making Jango a non-Mando is criminal. I refuse to accept that part. 😞

Edited by BlueSquadronPilot
48 minutes ago, BlueSquadronPilot said:

...and what they did by making Jango a non-Mando is criminal. I refuse to accept that part. 😞

Wait? They did WHAT?!?!?

Edit: Also, I would definitely like to see First Order and Resistance factions at some point, but not before the prequel factions have at least caught up to the GCW in terms of content. As for S&V, I think they'd work better as non-faction units that offer unique options to other factions at a premium, e.g. pirates, Pykes, more bounty hunters etc.

Edited by Atromix
10 hours ago, TauntaunScout said:

Then add a bunch of neutral heroes to make themed armies with. Or just provide alternate alien sculpts for the rebel and imperial cheap generic commanders.

we do already have these though

10 hours ago, buckero0 said:

we do already have these though

Really? When did they come out?

14 hours ago, BlueSquadronPilot said:

what they did by making Jango a non-Mando is criminal. I refuse to accept that part. 😞

He was never a mandalorian according to George Lucas himself.

Yeah. Way back when I was a kid in the 80's we knew that Boba Fett wore Mandalorian armor but it only went skin deep so to speak.

Course back then, the Mandalorians were one of the two sides in the Clone Wars too. Maybe. Or maybe it was some other war against the Jedi from the more distant past.

Honestly we didn't care about greater continuity, and were happier for it.

Some sort of scum could be fun. Then they need to return to the early civil war era and fix some of the older units.

Until CW is brought up-to-date with GCW, no new faction should show up.

In one of their lives, the devs said the sequel factions would take years to show up. And they didn't mention Scum back then, so I'd guess it'd show up after THOSE were brought up-to-date with GCW and CW.

tl:dr: First Order and Resistance, but it'll take a looooong time to play (with them).

Yeah, they also said that we should see several Mandalorian (series) releases announced by the end of the year.

They've been working on multiple factions all thia time, so adding one more Merc/Scum faction shouldn't be that big of a deal, in fact that should help them with balancing. CW era factions will be full by the end of summer and start to see overlap in force organization. They will never catch up until they slow down on GCW. By the end of the summer they could almost have double in everything except operatives.

I say bring on the Scum and Villainy

The sooner the better, the more the merrier

I don't understand why releasing something loads of players want is perceived as a slight on someone else's favored faction.

43 minutes ago, buckero0 said:

They've been working on multiple factions all thia time, so adding one more Merc/Scum faction shouldn't be that big of a deal, in fact that should help them with balancing. CW era factions will be full by the end of summer and start to see overlap in force organization. They will never catch up until they slow down on GCW. By the end of the summer they could almost have double in everything except operatives.

Seriously? It had taken years to get to this point for Rebels/Empire and you think they can get Republic/Separatists that far in three months? Not going to happen. Go line by line on the unit count per slot and you will see it is untenable, even with them putting put more Clone Wars releases than Galactic Civil War releases. There is absolutely no room for yet another faction in the current game state. That said, even if they did put out a new faction, how does that help balance the previous four? I don't see it.

3 hours ago, Mokoshkana said:

Seriously? It had taken years to get to this point for Rebels/Empire and you think they can get Republic/Separatists that far in three months? Not going to happen. Go line by line on the unit count per slot and you will see it is untenable, even with them putting put more Clone Wars releases than Galactic Civil War releases. There is absolutely no room for yet another faction in the current game state. That said, even if they did put out a new faction, how does that help balance the previous four? I don't see it.

Especially if you consider they will continue to release stuff for imps and rebs during that time (several already announced)

We will not have the same unit options to choose from on each faction before ages

Edited by Krakus
6 hours ago, buckero0 said:

They've been working on multiple factions all thia time, so adding one more Merc/Scum faction shouldn't be that big of a deal, in fact that should help them with balancing. CW era factions will be full by the end of summer and start to see overlap in force organization. They will never catch up until they slow down on GCW. By the end of the summer they could almost have double in everything except operatives.

I don't understand why releasing something loads of players want is perceived as a slight on someone else's favored faction.

No, they won't. CW factions will get an Operative, a Support and two Special Forces options - while GCW will get a new Commander option. That will bring GCW number of options to 21-22. CW factions will have... 10-11. What kind of magic trick will FFG pull off to create 10 more options for CW factions until October?

Quote

I don't understand why releasing something loads of players want is perceived as a slight on someone else's favored faction.

Resources, time and warehouse space are limited. If they devout some of those to Scum (or other non-existing faction), those will be reduced for GCW and CW factions. While GCW can indeed take some rest on releases, CW sorely need those!

Whenever CW options reach more or less 80% of GCW options, then it'd be okay to release new factions.

I personally don’t believe in game balance, so I also don’t think things like new factions shouldn’t be sacrificed for it.

I also don’t care how big a faction gets before new factions are released. If CW has two of each compulsory slot and one of each other slot, it is enough.

I don't want them to get CW to be caught up to GCW. You do.

I want them to keep working on them and keep releasing stuff like they are.

I see no reason why they can't do both especially if they would ever slow down on GCW stuff (which they haven't to this point) developing for 3 armies should be easier than developing for 4.

Then i can complain about the Merc faction not being caught up. 🙂

You guys (the whiners) think that someone cares about equal number of units among the factions and i don't think thwy so to ever make it happen. I think they are just trying to have stuff ready to produce to sell as fast as they can.

CW will have double options in their force org slots by the end of summer

Rex/Obiwan commanders

Padme/R2 Operatives

P1/P2 corps

Arc/Arc strike special forces

Barc/AtRt support

Tank (only one for a while)

Clones have double options in their force org with release of Padme in June and Arcs in July. Hopefully they will get another commander and special forces announced by the end of the year. (I anticipate Anakin and Ahsoka though- so comm/operative)

Droids are missing 1 heavy and operativeby the end of the summer, so they would need to fill in. Surely they're going to announce or try to release something for the last 3 months of the year (they have tried to the last several years at least)

5 hours ago, Vector Strike said:

Resources, time and warehouse space are limited. If they devout some of those to Scum (or other non-existing faction), those will be reduced for GCW and CW factions. While GCW can indeed take some rest on releases, CW sorely need those!

Whenever CW options reach more or less 80% of GCW options, then it'd be okay to release new factions.

GCW will get commanders x2 and SF x2 by the end if summer.

I agree they should slow down on GCW but FFG doesn't. If they focused on 3 factions ( new + CW ) it would be totally doable. Alex Davey was the one who said they'll be releasing Mandalorian stuff (will that be a new faction or just more stuff for the GCW? I dunno)

I'm saying it could be done. You and the others who don't like my post seem to think there has to be equal numbers of units of GCW and CW before they start another faction and I'm just trying ro be the realist. That's not how FFG works nor how they care to to work in the last 6 years in all their miniature games. If they care about that balance it's lip service. They will release whatever they can get to the factories and sell.

The thing is, there is a lot more broad appeal for GCW than the other two trilogies. With maybe the exception of hard bitten CW cartoon fans, people who only like part of Star Wars, include the OT in their personal preferences.

WOTC's marketing exploited this, making OT models rare or ultra rare in their blind packs. Despite how common they probably were or weren't in-universe compared to other things. E-webs, speeder bikes, snowspeeders, rancors, etc. from the OT were always the rares, while their PT equivalents filled up all the common and uncommon slots in a wave. Thus we would have to buy more blind packs to try and find them. And we did, because no one would trade you for them.

It's not other Legion squads that take up the production queues anyways. You'd have to cancel other aspects of Asmodee/FFG altogether to make enough room to reliably speed up the Legion stuff. Or they could de-globalize their supply chain for the good of their long term business, but no one can think long term these days without getting eaten alive by a short term thinker.

Still just about covering the GCW myself, so a 3rd Scum/Underworld faction spanning Solo to The Mandalorian would be my ideal choice.

I'd prefer Sequel to Prequel, but given that I havent gone near Clone Wars yet, they can hold off on Sequel for another 2 years and I wont mind.