Map - THE HEXAGON

By Millennium Falsehood, in Star Wars: Edge of the Empire RPG

So I have a campaign going where the PCs are getting pretty high level and the story is rolling along, and they are really wanting to stick it to the Imperial Admiral who screwed them over. This guy stole their ship and demolished it and impounded all their equipment, so they want some payback, and they just had a breakthrough in their quest to get this guy. He was storing suits of special armor that is made from a material similar to cortosis or phrik which absorbs energy and gives a TON of protection in the Imperial Security Bureau's legendary (in my campaign, anyway) high-security vault simply called The Hexagon, following the rule that the simpler the name is, the more infamous it is. It's a MASSIVE storage facility that makes the vault on Scariff look like a portable safe, with five levels of security and 2500 underground floors where stuff is stored that the Empire really wants to protect. In my campaign, it was constructed shortly after the citadel tower on Scariff was destroyed by the Death Star in response to the infiltration that resulted in the loss of the Death Star plans, and was designed to prevent intrusion by several means:

1 - Innocuous ground-level base to fool spies

2 - 240 Stormtroopers in addition to the two dozen or so in the small base on ground level.

3 - Two-level authentication in the form of a droid AI which facilitates security of certain areas on the base and a set of doors operated by a sort of "slider puzzle"

4 - A two-level maze which has holographically shrouded doors (Daunting difficulty to find) and high-power lasers (tentatively 15 damage, Pierce 1, Vicious 1, Accurate 2)

5 - Tank droids an a Dark Trooper fitted with the experimental armor (kind of stretching it to have the DT wearing armor they're just happening to be looking for, but it's to introduce the armor and give them a taste of what it can do). The armor's stats are +2 Defense, +2 Soak, Cortosis, Adds 2 blue dice to Stealth checks, cannot presently be equipped to non-humanoid shapes. Might drop the stealth element, but I wanted this to be some of the best armor ever seen. Hopefully it's not OP, and if it's not, that it's worth going through **** to get to.

But anyway, this is an epic-level base which will take brains as well as brawn to get through, and after all the work I did on the maps I figured you guys might like it to use in your own campaigns. I apologize for the low quality. I'm using Roll20 because of the virus, and there's an upload size limit, so I made the maps of reasonable quality but small. So hopefully it doesn't turn anyone off, heheh. Enjoy!

https://imgur.com/gallery/t9dYS1G

Edited by Millennium Falsehood
11 hours ago, Millennium Falsehood said:

5 - Tank droids an a Dark Trooper fitted with the experimental armor (kind of stretching it to have the DT wearing armor they're just happening to be looking for, but it's to introduce the armor and give them a taste of what it can do). The armor's stats are +2 Defense, +2 Soak, Cortosis, Adds 2 blue dice to Stealth checks, cannot presently be equipped to non-humanoid shapes. Might drop the stealth element, but I wanted this to be some of the best armor ever seen. Hopefully it's not OP, and if it's not, that it's worth going through **** to get to.

The main question here is HP. There are some RAW armors that are as good or better, that you can then add Cortosis and Stealth bonuses to through attachments.

Nice work on the map!

So would you or anyone else like to suggest improvements to make going through the Hexagon worth picking up this armor without it being too OP?

1 minute ago, Millennium Falsehood said:

So would you or anyone else like to suggest improvements to make going through the Hexagon worth picking up this armor without it being too OP?

How many HP does it have?

If you include a Strength Enhancing System as an integrated attachment, that'll certainly make it pretty attractive. If you make it a straight Brawn increase, then they could take a Strength Enhancing System to increase that to +2 Brawn, but that may be a bit much.

Bumping up its Soak by one may be a bit much, especially if your players have any talents (or intend to get talents) like Enduring or Armor Master.

It's actually a pretty close comparison to the Leviathan Powered Armor from SoR: Soak 2, Defense 2, 15,000 credits, 1 HP, rarity of 8. It is fully sealed and has an integrated respirator. It has 3 integrated attachments that are already installed and cannot be removed: an Enhanced Optics Suite, a Heating System, and a Strength Enhancing System.

For an armor this heavy, stealthy movement seems unlikely, so I would suggest dropping that particular bonus.

The heavy of the group follows the Assassin talent tree and doesn't have either of those talents. I forgot to figure up the hardpoints it has, but I figure one or two hardpoints are a good start. The stealth comes from the energy absorption, which includes electromagnetic energy and thus offers a mild cloaking effect, as well as the ultra-quiet hydraulics which power it. I'll drop it, though. My assassin has enough stealth as it is. Strength enhancement sounds like a good addition, though.

Edited by Millennium Falsehood