Basically, I’m just curious about people’s thoughts on the questions in the title. I can see deplete affecting primary laser cannons because the ship has diverted energy from weapons to thrusters (in the case of “Fine-Tuned Thrusters“), or it has had power “drained” of it (in the case of being in Vonreg’s bullseye arc... yeah, that’s stretching to make sense of that). Wouldn’t missiles and torps be more of a mechanical firing than an energy-/power-based laser? It’s not like the ship is depleted of ALL power after the action and pressing a button that triggers a missile launch is that much more of a drain.
I was wondering: if deplete only affected primary attacks and beam weapons, would that be bad for the game? Would it make more sense thematically? Would it actually give missiles another niche design space that’s actually competitive?