We recently played a 4 player game and it ended (at 10 points) after 7 hours with very little actual combat. I'd like to find a way to shave a couple of hours off of the game time without reducing the combat and conflict (like just playing to 8 points would do).
My thought was to use a smaller board, removing the 3rd ring of hexes except for the 4 home worlds. This would force players into conlict more quickly and might make the game go faster (due to the smaller empire sizes). But it would also reduce the resources available. This might be offset by reducing empty space hexes, but I'm not familiar enough with the game to see what other effects this might have.
Has anyone more experience tried to fashion a shorter game by using a smaller galaxy set up? If so, how did it work?