So my buddy and I were playing a TTS game last night, and for the first time, one of us had brought a ship with docking capability... my Scum Han on Lando’s Falcon with an Outer Rim Smuggler manning the Escape Pod.
We’re in the middle of a nasty scrum, with the game in the balance. Falcon’s had about all she can take, and badly needs a moment to breathe. So here’s the sequence of events...
We set dials in the Planning Phase.
During the Systems Phase, I drop a 2 right bank template out of the bow of the Falcon, and my Outer Rim Smuggler pops out to help some Crymorah Goons cover my escape. My opponent (also new to things) gloats, because the ORS ends up a couple of millimeters off of an asteroid. But I one-up him by barrel rolling... not only away from asteroid trouble, but directly into the paths of not one, but two of his ships, effectively blocking them, cutting off their pursuit of the Falcon, serving them up on a platter for my Y-Wings, and denying him any offense this turn... basically making a shambles of his game plan.
Now, to him, this was a horrific event, and definitely wrecked him for the rest of the game. He was convinced it was nearly broken that a “freakin’ Escape Pod” could be so powerful as to enter play after dials were set and just wreck him, and even worse, that it should also be allowed to shoot on the same turn (which it did, at a target behind the ships it had blocked). I tried to explain that it wasn’t that the pod was so incredibly powerful, but that I’d just had a reasonably good plan and gotten pretty lucky to boot, so the effect felt outsized.
He was skeptical, and wanted to make sure we’d played it all correctly. He was especially surprised that skipping the Activation Phase for the launched ship did not preclude it from Engaging, but I could find nothing indicating that my Pod was not allowed to engage and attack. Basically, it looked to me like the Escape Pod got to perform a movement, an action, and an attack, all as normal (with a couple restrictions), it’s just that the movement and the action were pushed up to the Systems Phase on the launching turn.
That’s correct, isn’t it?