Anybody try this?
Thoughts?
Anybody try this?
Thoughts?
This certainly seems possible to implement with no rule changes.
However, I would certainly never do this, it would just take way too long in my opinion.
I'm probably in the minority here, however. You would have a hard time getting me to play with 3 people, we would all need to be fast players.
In fact, the game to me feels tedious at two players sometimes. Some two player games I have played of this have taken 90+ minutes, which is just way too long for what it is.
If I wanted to play with five players, I would definitely play a different game. But hey, I'm sure some people would be into it.
I tried 5 players one time. The main issue was that most of them had only played a couple times before, which slowed some things down a bit. I would suggest putting two modular sets into the encounter deck, to help mitigate how insanely fast the villain will deck out? But that's a matter of how challenging you want the game to be, as well.
It's certainly possible, though, yeah. The main reason it's not designed for more than 4 players is the sheer amount of time it takes, and very few (if any) mechanics will break by adding more players.