Hi all,
I've searched the forums for a bit before posting this but couldn't find anything. Please delete if repeated.
The first session I ran space combat a few months ago we got into a chase. 2 TIE fighters chasing 1 YT1300 (1 pilot and 1 gunner).
At some point the pilot said she wanted to stop engines mid flight. The idea was, I stop the ship and the 2 chasers pass by giving my gunner a chance to at least destroy 1 of them. I looked in the book and couldn't really find anything so didn't want to stop the action and I thought that was pretty film like so I liked the idea but had no clue how to resolve it.
I said: spend 1 light side point, 2 tension to the ship and roll a difficult piloting check (with an upgrade from the light side point) to see if you line up your ship so the other pilots don't have time to react and pass by close enough.
Is that too soft? too harsh? not enough? How would you rule something like that?
PS: turns out that clone wars had a similar scene: https://www.youtube.com/watch?v=GRV0zf7oOJQ&t=31s