Damage in case of mixed normal and non-stoppable damage??

By 1815Baersson, in Warhammer Invasion Rules Questions

Hi,

I wonder how the rules are working for the following situation.
If I have to assign e.g in total 8 damage:

  • 5 comes from a unit with "unstoppable" damage and
  • 3 damage from a normal unit

If the enemies capitol have e.g a card saying that 1 damage on the capitol will be prevented, how does now the damage apply works?
(No defending unit is available)

Alternatives

  1. The total of 8 assigned damage will be applied to the capitol, since the attacker has a unit with "unstoppable" damage
  2. Just 7 damage will be applied since the 1 damage will be prevented

I think Alternative 1 is correct since when damage is assigned, the total damage is assigned and not each damage assign its damage separate.

Please comment how the rule in this case works correct.

Thanks,

Baersson

I don't think there is 'any' way you can assign both "unstoppable" damage and normal damage. I guess you are refering to the Bloodthirster, whom renders 'all' damage, not only his own, unstoppable (ie. uncancellable), at least it took myself a few glances and searches on the net to figure that out. Remember that damage from Counterstrike is applied immediately, and thus will not be assigned, nor applied along with the normal damage from defenders power. In short, there is no such situation as the one you describe.

Currently I don't think there is a way to deal normal and uncancellable damage in the same step or action. Like edderkoppen said, I think you might be misreading the Bloodthirster, who, when in play, makes all damage uncancellable, not just his 5P in combat.

Ah! ..... sorpresa.gif

I might have understood Bloodthirster (Chaos Deck) wrong. I thought it refers just to his own damage.
But listen to you, I should read it as all damage, dvs his own and the ones from the other attackers.

Correct?

1815Baersson said:

Ah! ..... sorpresa.gif

I might have understood Bloodthirster (Chaos Deck) wrong. I thought it refers just to his own damage.
But listen to you, I should read it as all damage, dvs his own and the ones from the other attackers.

Correct?

Not just for the Bloodthirster's player, but also his opponent's dmg becomes uncancellable while BT is in the game. Not that Chaos packs a lot of damage-cancelling, just if you're Ripping BT in an Orc deck, the few units with Toughness might get caught, something to keep an eye out for.

Hoppsa !!!! ...... Seems that we missed that rule part completely ..... preocupado.gif

So far I though that those uncancable damage is just for the side that uses that unit(s) but as you pointed out "ALL damage", meaning that of my opponent as well...

Actually, I would have liked to see examples like that in the rule book. That would have gicen a lot of clarification.

Thanks again for help!!!

One moment......question again.

You stated that all damage is uncanable as long as BT is in the game.
Does that mean even if BT does not attack or defend?

1815Baersson said:

One moment......question again.

You stated that all damage is uncanable as long as BT is in the game.
Does that mean even if BT does not attack or defend?

Yep, it's his presence as servant of Khorne (not to be confused with the Chaos unit of the same name) that brings out blood-letting and carnage everywhere. BT himself doesn't even need to be involved.

Seems that I got him completely wrong ..... sonrojado.gif