Meet the Campaign: Wild Space Colony

By Cannibal Halfling, in Star Wars: Edge of the Empire RPG

Meet the Campaign: Wild Space Colony

Tired of traveling the same old hyperlanes? Had your fill of fighting off stormtroopers? Sick of owing credits to the Hutts? Outer Rim not far enough out for you? Well, it’s not without risks of its own, but have you ever considered Wild Space ? Find a planet of your very own, start from scratch, no Empire, no Rebels, no syndicates? It’ll be an entirely new way of life for you out there, so before you start making the astrogation calculations, let me tell you a little about what you might be getting yourself into…

Some talk about how what Careers and Specs you bring to the table can change the game, and story ideas for what kinds of adventure you can have on a planet of your own beyond the Outer Rim!

I love this. I always found Wild Space to be a really interesting concept and ripe for adventures and love the content you've linked.

I start way more than I ever finish, but amongst my half-complete work I have a sourcebook called " On the Fringe of Wild Space " where I started to document some of my thoughts. In my version there's a pirate base built inside an asteroid (:HollowPoint") in an uncharted system that is at the end of Smuggler's Run that is a jump-off point for Wild Space, and has been a great place for my players to find underworld contacts. Will be following what you do with great interest!

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