Silly question about multi-faction ships

By Cpt ObVus, in X-Wing

So, my usual disclaimer about being new to X-Wing, yadayada.

I’ve been snapping up good eBay deals and discounted 1.0 stuff, and Conversion Kits. And when I say “I,” I mean I’m kind of buying for me and my playgroup of 3-4 other guys.

“Everything is proceeding as I had foreseen,” in the words of everyone’s favorite galactic tyrant. Our Rebel, Imperial, Resistance, First Order, and Scum fleets are coming along quite nicely. But I recently ordered a 1.0 Most Wanted pack, a 1.0 Hound’s Tooth, and a 1.0 HWK-290, and something occurred to me that I hadn’t thought to ask...

Is there anything weird (other than aesthetic concerns) about flying (for example) a Rebel Z-95 in a Scum list, and calling it the Nashtah Pup? Or using the Most Wanted Y-Wing in a Rebel list and calling it Dutch? Is it “tournament legal” to use ships with the “wrong” paint jobs, but “correct” chassis and cards? Can I use Black Sun Soldier-painted Z-95s from the Most Wanted pack in a Rebel list, as Blount and Cracken? For that matter, could I use a Resistance YT-1300 as a Rebel YT-1300, and vice-versa?

Especially given that people custom-paint all sorts of things in this game, I can’t imagine anyone having an issue with this, but I figured I’d ask. I mean, I guess I can use a TIE Fighter (or multiple TIE Fighters) with the basic Imperial paint in a Rebel list and (with my Rebel Conversion Kit cards) run them as Zeb and Sabine, right? Or do people look askance at that sort of thing?

Yep, multi-faction ships are interchangeable. So long as the model is correct (eg. you are using a Z-95 to represent a Z-95), you're good to go regardless of the paint job.

However, that only applies for those ships which are actually multi-faction, so substituting (for example) T-70s for T-65s or vice-versa, is not legal.

Technically , the Falcon is actually three different models and, by rights, you need to have the matching model for each faction. But I am yet to see or even hear of this being enforced at any level of play, given the difference between the two models is infinitesimal.

Edited by DR4CO

Disclaimer: this depends on the tournament organizer.

If a ship has the same name you can use it, the Y-Wing is named the same in Rebel and Scum so you can use it. If a ship looks the same but is named differently then theoretically no. The Resistance Falcon is called Scavenged YT-1300, The Rebel is called Modified YT-1300. I have yet to see a organizer say no to using another Falcon but it could happen.

As long as the model is clear what sort of ship it is supposed to be, it’s all good.

Fly your multi faction ships wherever you like. As long as the pilot cardboard and dial match the legal dial and the pilot card you’re good! Note you can use a scum dial instead of a rebel one for ships where the maneuver chart is identical

Thos question occurs fairly often, and is to be welcomed because people don't know the answers.

Everyone mentions the issue with the YT1300s having different official names and therefore being technically different models, along with the disclaimer that no-one has enforced that rule. (Their dials are different though so they must be the correct versions.)

In fact, not only is that rule not enforced, top tournaments like Systems Open have bent over backwards to enable players to play. For example, the Republic ARC and the Rebel ARC have different names (by a minor variation) so their dial names are different so technically they are not interchangeable. The judging team got around that by saying 'show us the dials and we'll check them before you start' and approving them all. They can't rule against FFG's written rules, but they can get around them on an individual level.

At a local level, just ask the TO if you want to do something odd. I used a toy car instead of a Tie Phantom in one tournament, for example.

To further exacerbate the issue with the rebel v resistance Falcon models I recently had the opportunity to compare the 1e rebel v 1e Resistance v 2e rebel reprint. Guess which one used a different mold for the main body of the model...

Aside from the dish, the 2e rebel reprint is identical to the Resistance model from the 1e Heroes of the Resistance box; the original rebel falcon is not the exact same model as the reprint!

Edited by nitrobenz
Heroes of the Resistance, not Hotshots and Aces

The official rule is that if the name and dial match, the ship model is interchangeable, regardless of paint job.

  • All Good:
    • TIE Fighter: Imperial and Rebel -- but not the Scum Mining Guild TIE or the First Order TIE/fo
    • Z-95: Rebel and Scum
    • HWK 290: Rebel and Scum (there's only one paint job anyhow, but you could mix in Scum dials along with Rebel, for example)
    • ARC 170: Republic and Rebels
    • Y-Wing: Rebel and Scum -- but not Republic!
    • All the Epic/Huge ships have two factions.
  • No One Cares, But We Love to Tell You How Much We Don't Care:
    • YT-1300: All the Falcons are different, but so long as you have the right dials and base tokens, no one will care.
      • Heck, folks will probably prefer an opponent use different Falcon models.
      • If anyone is ever flying Han + Lando, busting out the Scum one for Lando makes distinguishing who is who that much easier.
  • Things Which Are Kinda Similar, But Don't Match, And Folks Are More Likely To Care, But It Probably Works As A Quick "Try Before You Buy" Even If It Isn't Socially Acceptable Long Term:
    • Y-Wings: Republic are separate (see above)
    • TIE Fighter: Scum are separate, First Order are separate (see above)
    • A-Wings: Rebel RZ-1 and Resistance RZ-2 are different.
    • X-Wings: Rebel T-65 and Resistance T-70 are different.

*edit* If anyone can think of other ships for the list, let me know. I feel like it'd be handy to have a "master list" of interchangeable and non-interchangeable ships

Edited by theBitterFig

Thanks everyone. That all works exactly as I was hoping (and believed) it would. I figured dials had to be identical, cards had to be correct, and paint shouldn’t matter.

I guess what really got me thinking about it was that I found the Most Wanted set for $16, which not only opened up some new options for our Scum fleets, but would also give the group some more Rebel ships. Then one of our group was asking me to grab a Hound’s Tooth, and when I compared prices for the 1.0 & 2.0 versions ($11 vs $49!), I decided that an altered paint scheme wasn’t worth $38. Nashtah Pup could be a stolen Black Sun Z-95!

Really would like to get my hands on one of those Sabine-painted TIE/lns, though! PM me if anyone has an extra they want to offload for a reasonable price (not the $36 they’re going for on Amazon).

Casually among friends it shouldn't matter at all.

One of my favorite ship substitutions I've seen was someone flying the Spaceballs Winnebago as a YV-666 on Gold Squadron Podcast league night.

12 hours ago, nitrobenz said:

To further exacerbate the issue with the rebel v resistance Falcon models I recently had the opportunity to compare the 1e rebel v 1e Resistance v 2e rebel reprint. Guess which one used a different mold for the main body of the model...

Aside from the dish, the 2e rebel reprint is identical to the Resistance model from the 1e Hotshots and Aces box; the original rebel falcon is not the exact same model as the reprint!

It was updated to be consistent with the digital assets that were made for the sequels + Solo.

3 hours ago, Joker Two said:

It was updated to be consistent with the digital assets that were made for the sequels + Solo.

And here I thought the Heroes of the Resistance model was reflective of actual changes made in that 30yr span 🙄

The solo model is of course significantly different almost every detail, but one of the most noticable differences between the all three molds is the landing skids which are not the same for the 2e/Resistance and the Solo versions.

Edited by nitrobenz
landing gear detail