I know, L5R isn't a loot game like D&D, possessions aren't really important etc. But when my Asahina Artificier starts the game with Honor 60, there is only so far to go there, and it is nice to have something to reward players for besting tough challenges. A Kakita-pattern katana didn't really blow my player's minds with its power. So what are some appropriate magic items for L5R, cool on the one hand, but not too powerful on the other? To clarify, this is not stuff to throw into a normal battle's loot, they are rather quest rewards etc.
Here are a few of my ideas:
1)
The Staff of Invocation
. A
khakkhara
that aids in spellcasting, this artefact is highly sought after and might even tempt other shugenja into provoking a duel with the wielder or hiring shinobi to aquire it.
Effect: When the wielder performs an invocation, the staff adds a Kept Black Die set to Opportunity and Strife to the pool. This die must be included when checking for spiritual backlash, however.
2)
The Blessed Omamori of Daikoku
. A simple omamori with red kanji characters, this item was blessed by the Fortune of Waelth.
Effect: The wearer can spent a Void Point to save it within the Omamori, where it can be spent at a later date like the wearer's own Void Points
3) The Sword of No Blade . What looks like a beautiful katana in a Respendent sheath turns out, upon drawing, as just being a katana handle with no blade. Unless, of course, the wearer spends a Void Point upon drawing. In that case, he holds the handle of a Katana of Fire (as the invocation). The blade exists for a number or rounds equal to the wielder's Fire Ring.
4)
The Viper's Fang
. This knife looks like an ordinary knife, even upon close inspection.
Effect: All attacks made with this knife count as if it was poisened with Night Milk poison. Attacking with it counts as using poison with regards to Honor.
5)
The Blade of Wind
. This fine kanata has images of clouds and dragons etched into its blade. It is said to be able to strike from afar
Effect: If the wielder spends a Void Point, the katana's reach equals his Air Ring, for a number of rounds equal to his Air Ring.
6)
The Living Staff
. Looking like a simple bo staff, this wooden staff is the home of a tree kami, transferred there willingly with the Spiritual Shackles Maho spell when its tree was dying.
Effect: When selecting his stance, the wielder of this staff can change its size from that of a toothpick (silhouette 0) to up to 10 meters long. This also allows him to make bo staff attacks up to range 3. The kami gives the wielder the ability to once per game session importune one Earth invocation of Rank 1 to 3, per the normal rules for importuning invocations, even if the wielder cannot normally perform invocations.
7)
The Eye of Perceiving
. This is a glass eyeball with a red iris. A person with the Lost Eye disadvantage can put it into the empty eye socket.
Effect: While the Eye does not restore sight, it gives the wearer the enhancement effect of the Earth Needs No Eyes kiho while worn in an eye socket, based on the wearer's Earth Ring.
8.)
The Ivory Finger
. This is a bonewhite finger prothesis with a removable fingertip.
Effect: Wearing this magic Ivory Finger nullifies the Lost Fingers disadvantage while worn. If the fingertip is removed, an impossibly thin wire unspools that connects it with the rest of the Finger. This razor-sharp wire can be wielded as a weapon (Range 0-1, Damage 3, Deadliness 8, Razor-Edged, Concealable).
9)
Silver Hairpin
. This beautiful silver hairpins has the Resplendent quality.
Effect: The hairpin has two effects. Wearing it will hold even elaborate hairdos in perfect form, even in thunderstorms and hurricanes. It can also be used in melee as a knife with a Deadliness increased by one, and even thrown up to range 3 with Martial Arts (Ranged).
What do you think?
Edited by Harzerkatze