Clone Wars Upgrades!

By ffgBrian, in Star Wars: Armada

18 hours ago, Reavern said:

Yes, it's possible that Clone Wars Armada will have standard-size upgrade cards, like X-Wing Second Edition. However, look at this example of one of the XWSE standard-size cards:

x_wing_2nd_ed__antoc_merrick_by_odanan-d

Now compare the Clone Wars Obi-Wan Kenobi card:

SWM34-Obi-Wan_Upgrade.png.068db1ec3f016e

The X-Wing card is obviously a finalized card, made by a professional. It looks great!

Whereas the Obi-Wan card looks conspicuously amateurish. There's obviously something wrong the ability text's formatting and alignment.

Also, the points number looks wonky too. It's not centred; it's low and to the right. Same with the Clone Gunners card:

SWM34-Clone-Gunners_Upgrade.png.8e8893a8

Now compare it to an authentic Armada upgrade card:

latest?cb=20180104003913

The difference is really obvious.

Ummmm... the original post is an FFG admin. Are you sure you want to keep calling these fakes? Because they're definitely not.

29 minutes ago, Drasnighta said:

I'm going to aim this as wide as possible, so please don't take it as a drab directly at you 🙂


-

In the same vein, people can doomsay right from the start, too.

I was only pointing out what they said their stated plan was. I mean, come on. You can say "THERE WON'T BE ANY GCW FOR YEARS!" and y'know, you might be right. Business and the World goes that way. Heck, Armada might be DEAD because FFG Closes up Shop next week. That doesn't mean its something we should focus on.

That's not the PLAN

That's not the INTENTION

That's not what they're AIMING FOR

That's not what they're TRYING.

Instead, its being presented as if FFG has just said, "Yknow, TCW is the Bomb. Screw the GCW forever!"

Which is, at best, misleading , if not an outright lie and insult to those involved.

I mean, I don’t know what you thought I was implying, but I don’t think you took it right. The very limit of what I was saying was that I don’t expect any GCW stuff for a very long while. I have heard that they intend to release some things sprinkled amongst CW stuff. I don’t know what to tell you other than, I never believed they would come remotely close to hitting a Q4 2020 release for CW even before Covid-19. The idea of “sprinkling in” a GCW release was already (in my imagination, right or wrong) somewhere in late 2022, early 2023. That’s fine, and it’s a realistic timeline. I’m not disappointed about that. I’m also emphatically NOT saying that the sky is falling and we’re never going to see another GCW release. I just think it’s going to be a couple years.

I’m lost as to why you find this offensive. If the company succeeds in hitting a few release dates, words about plans and intentions will go farther with me. Until then, when they announce a date, I’m going to add 6-9 months to it, in order to avoid disappointment and frustration, and when they tell me something is coming 3-4 releases from now, that means I’m adding 18 months to their calculations, minimum. I don’t think that’s insulting.

At least, no more insulting than FFG promising us delayed release after delayed release for years on end . 🙂

50 minutes ago, Cpt ObVus said:

It absolutely IS a problem! They aren’t going to make two separate Armada games. All that does is dilute the fan base for each game. Rather than have 30 people come to a tournament, you end up with 20 people at one tournament, and 10 at the other, and depending on which proves to be more popular, if that continues, you end up with half your game dying. Which leads to player loss, as their preferred faction/era falls by the wayside.

I’m not certain what their plans are, but I’d be absolutely shocked if they intended the new factions to not be playable against the old. Even today, there are Rebel-v-Rebel and Imperial-v-Imperial matches in tournament, so why not Republic-v-Rebel? That means the new factions must be balanced against the Alliance and the Empire.

People played over 400pts for years until FFG released official Epic Play rules.. if two new factions were added and all cross-playable then Civil War could need a lot more erratas, will result in a lot of retroactive effects I imagine (like biggs had on rieekan, or moralo with squall, chiri, fct etc).

Could be hard to balance, and could even still result in the other factions 'dying', what if Republic / Imperial become the new hotness and tournaments start to lack Droids/Rebels.. whatever they do will cause some problems, this is the way.

That said I'm holding back any concrete judgments as we know very little yet, so it could be anything. I'm looking forward to it, and hopefully it'll be done well

1 minute ago, EbonHawk said:

People played over 400pts for years until FFG released official Epic Play rules.. if two new factions were added and all cross-playable then Civil War could need a lot more erratas, will result in a lot of retroactive effects I imagine (like biggs had on rieekan, or moralo with squall, chiri, fct etc).

Could be hard to balance, and could even still result in the other factions 'dying', what if Republic / Imperial become the new hotness and tournaments start to lack Droids/Rebels.. whatever they do will cause some problems, this is the way.

That said I'm holding back any concrete judgments as we know very little yet, so it could be anything. I'm looking forward to it, and hopefully it'll be done well

I’m telling you, having your game played in multiple formats leads to fewer sales of some of your product. Games many times larger than Armada will ever be have learned this. Magic: The Gathering, for one.

There is a reason why they didn’t invent a new X-Wing variant game when they released GAR & CIS factions. They brought them into the fold, and that is a game wherein they’re trying to develop and balance 7 different factions simultaneously.

There will be increased balance issues in four-faction Armada, but let’s hope they can sort out those issues with increased support. I’m sure the balance issues will be worth the advantages.

25 minutes ago, EbonHawk said:

People played over 400pts for years until FFG released official Epic Play rules.. if two new factions were added and all cross-playable then Civil War could need a lot more erratas, will result in a lot of retroactive effects I imagine (like biggs had on rieekan, or moralo with squall, chiri, fct etc).

Could be hard to balance, and could even still result in the other factions 'dying', what if Republic / Imperial become the new hotness and tournaments start to lack Droids/Rebels.. whatever they do will cause some problems, this is the way.

That said I'm holding back any concrete judgments as we know very little yet, so it could be anything. I'm looking forward to it, and hopefully it'll be done well

What GCW errata would be needed?

8 minutes ago, Truthiness said:

Ummmm... the original post is an FFG admin. Are you sure you want to keep calling these fakes? Because they're definitely not.

I never said those 4 Clone Wars upgrade cards were "fakes". I speculated that they weren't finalized yet .

To clarify what I meant: I'm certain the artwork is real, the card boarder is real, and even the abilities described on the cards are what those cards are intended to do -- subject to further revision before printing.

However, I do not believe that the text formatting has been done by the professionals who designed all the previous Star Wars Armada cards. There's a stark difference in quality between those 4 cards and all of the Armada cards that have been printed by FFG.

Look at how the text is aligned vertically and horizontally in the description field of this card:

latest?cb=20180104003913

It's perfectly centred with equal space above and below so it's aesthetically pleasing. There are 20-25 characters per line and the font size is the same size we've seen for Armada upgrade cards, which is easy to read.

Now look at the Clone Gunners card:

SWM34-Clone-Gunners_Upgrade.png.8e8893a8

The text isn't vertically aligned to the centre, it's aligned to the top, leaving the lower half empty. That's not aesthetically pleasing! Also, there are 30-40 characters per line on the Clone Gunners card. Why so many? It's not like there are so many words in that description that the font size has to be reduced to increase the words per line so they'll all fit on the card, because the lower half is empty.

Here's Bail Organa's card as comparison:

swm30_bail-organa.png

That's how a wordy upgrade card is supposed to look. The font size is either the same or slightly smaller than standard. The most number of characters per line is 30, which was obviously necessary to fit them all on the card. Regardless of it having a lot of words, it's still aesthetically pleasing.

Whereas WHY was it necessary to cram 30-40 characters per line for those 4 Clone Wars upgrade cards?

SWM35-Kraken_Upgrade.png.e1c8685b56a645e

SWM35-Wat-Tambor_Upgrade.png.ef9f1a64d40

SWM34-Obi-Wan_Upgrade.png.068db1ec3f016e

All of those cards have plenty of room in the lower half of the description field, so why is the text crammed into the upper half? It makes no sense and looks terrible!

Even if Clone Wars upgrade cards will be in the Standard 63.5mm x 88mm card size, instead of the Mini-American 41mm x 63mm card size for Armada upgrade cards, the font size and alignment look terrible because they're not proportional to the larger card size. How could FFG make such an obvious mistake like that?

I sincerely hope that the Clone Wars Armada upgrade cards are not being printed that way, regardless of what size they end up being.

5 minutes ago, Reavern said:

I never said those 4 Clone Wars upgrade cards were "fakes". I speculated that they weren't finalized yet .

To clarify what I meant: I'm certain the artwork is real, the card boarder is real, and even the abilities described on the cards are what those cards are intended to do -- subject to further revision before printing.

However, I do not believe that the text formatting has been done by the professionals who designed all the previous Star Wars Armada cards. There's a stark difference in quality between those 4 cards and all of the Armada cards that have been printed by FFG.

Look at how the text is aligned vertically and horizontally in the description field of this card:

latest?cb=20180104003913

It's perfectly centred with equal space above and below so it's aesthetically pleasing. There are 20-25 characters per line and the font size is the same size we've seen for Armada upgrade cards, which is easy to read.

Now look at the Clone Gunners card:

SWM34-Clone-Gunners_Upgrade.png.8e8893a8

The text isn't vertically aligned to the centre, it's aligned to the top, leaving the lower half empty. That's not aesthetically pleasing! Also, there are 30-40 characters per line on the Clone Gunners card. Why so many? It's not like there are so many words in that description that the font size has to be reduced to increase the words per line so they'll all fit on the card, because the lower half is empty.

Here's Bail Organa's card as comparison:

swm30_bail-organa.png

That's how a wordy upgrade card is supposed to look. The font size is either the same or slightly smaller than standard. The most number of characters per line is 30, which was obviously necessary to fit them all on the card. Regardless of it having a lot of words, it's still aesthetically pleasing.

Whereas WHY was it necessary to cram 30-40 characters per line for those 4 Clone Wars upgrade cards?

SWM35-Kraken_Upgrade.png.e1c8685b56a645e

SWM35-Wat-Tambor_Upgrade.png.ef9f1a64d40

SWM34-Obi-Wan_Upgrade.png.068db1ec3f016e

All of those cards have plenty of room in the lower half of the description field, so why is the text crammed into the upper half? It makes no sense and looks terrible!

Even if Clone Wars upgrade cards will be in the Standard 63.5mm x 88mm card size, instead of the Mini-American 41mm x 63mm card size for Armada upgrade cards, the font size and alignment look terrible because they're not proportional to the larger card size. How could FFG make such an obvious mistake like that?

I sincerely hope that the Clone Wars Armada upgrade cards are not being printed that way, regardless of what size they end up being.

OKAY

Edited by geek19

So now do we get Dreadnought Heavy Cruisers? FFG can make the card any size they want. 6 footer, no prob ill still bring it along. FFG seriously thank you for the Clone Wars and this little sneak peek!

Anyway else wondering how the Republic and CIS will compare to the Empire and Rebellion? The tactics and ship/starfighter designs of the Clone Wars were quite different from how the GCW was fought.

1 hour ago, Piratical Moustache said:

Anyway else wondering how the Republic and CIS will compare to the Empire and Rebellion? The tactics and ship/starfighter designs of the Clone Wars were quite different from how the GCW was fought.

Presumably the CIS ships will cost fewer points than Republic ships so the Separatists will usually have activation advantage, which we all know is huge in Armada and one of the reasons why the Rebels have historically dominated the competitive scene.

In terms of basic strategy, the CIS will be a more extreme version of the Rebels, favouring higher numbers of inexpensive ships; whereas the Republic will be a less extreme version of the Empire, favouring quality over quantity, but the Venator will be cheaper and less powerful than the ISD, and the Acclamator will be cheaper and less powerful than the VSD.

I expect that the Separatists faction will thematically simulate the droids' programming limitations. CIS ships and squadrons will probably have an ability similar to AI: Attack (from Legion) that forces them to take a default action unless that is overridden by a different command/order.

For example, during the first Command Phase, the CIS player must set a default Command for each ship or the same default Command for all ships; that Command Dial is placed on the Commander's card. The CIS player also sets Command Dials for each CIS ship based on their Command Value. The player must choose all the commands for those dials at the start of the game and cannot change them (unless a commander or upgrade card grants a special ability to change a Command Dial). When a CIS ship activates, the player must choose between using the default command or spend one of their Command Dials. A CIS ship could only have 2 Command Dials, so if they spend them all by Round 3, they can only use the default commands for the remainder of the match.

I think that would be an interesting feature/limitation for the CIS faction.

For the Republic, they will presumably favour quality over quantity, so how powerful their abilities are will determine if they can overcome the Separatists' numerical advantage. Achieving the ideal balance will be challenging and I anticipate the Republic will need to be tweaked and re-balanced over time, depending if they're dominating or getting owned by the CIS.

I presume there will be the Clone Wars equivalent to the Rogues & Villains squadron expansion in Wave 2 (although ideally Wave 1), which will add Jedi Aces: Anakin Skywalker, Plo Koon, Seasee Tiin, and perhaps Obi-Wan Kenobi or Ahsoka Tano; and CIS Aces: Jango Fett, Asaaj Ventress, General Grievous, and perhaps Cad Bane. I'm certain that Clone Wars Aces will dominate the squadron game.

I expect Squadrons will become even more important in Armada and presumably the CIS will have tons of cheap squadrons and could fit upwards of 20 generic droid squadrons into 134 points. Since the number of squadrons involved significantly inflates the play time of matches, unfortunately, I think Clone Wars Armada matches will routinely drag into 3-4 hours, which will make Organized Play events more daunting and tedious.

Edited by Reavern
Additions

I expect the contrary. „Cleaner“ squad fighting. Quicker.

Whatever the method, I think they know this is a bit of a sore point. We will see soon enough.

5 hours ago, Reavern said:

Look at how the text is aligned vertically and horizontally in the description field of this card:

latest?cb=20180104003913

It's perfectly centred with equal space above and below so it's aesthetically pleasing. There are 20-25 characters per line and the font size is the same size we've seen for Armada upgrade cards, which is easy to read.

Now look at the Clone Gunners card:

SWM34-Clone-Gunners_Upgrade.png.8e8893a8

The text isn't vertically aligned to the centre, it's aligned to the top, leaving the lower half empty. That's not aesthetically pleasing! Also, there are 30-40 characters per line on the Clone Gunners card. Why so many? It's not like there are so many words in that description that the font size has to be reduced to increase the words per line so they'll all fit on the card, because the lower half is empty.

That's how a wordy upgrade card is supposed to look. The font size is either the same or slightly smaller than standard. The most number of characters per line is 30, which was obviously necessary to fit them all on the card. Regardless of it having a lot of words, it's still aesthetically pleasing.

Counterpoint:

027E6639-F25A-4696-A6F0-995CC97278F0.jpeg

A picture's worth a 1000 words, and I know I'll waste at least a thousand more words arguing with sheep, so I decided to mock-up the cards to illustrate my point:

DOBdXJv.png

YAgdCNx.png

Do7JKnv.png

fGengO0.png

Admittedly, I couldn't find the exact font, so I just used the same one as the forum, which is fairly close.

Aside from the different font, I believe these are much closer to Armada upgrade cards font size, characters per line, and text alignment. Most importantly, they're easier to read and more aesthetically pleasing.

This took me virtually no time to make. Trying to find the correct Armada font took the most time until I decided screw it, close enough .

A real professional should be able to do a far superior job than me. I'd be sincerely grateful to FFG if they posted their improved versions of those cards, because ultimately all I want are the Clone Wars Armada upgrade cards to look awesome!

P.S. I'm not so deluded that I believe any FFG worshipers will admit in this thread that the cards that I mocked up actually look better than the originals. I just needed to be able to look at these cards without getting upset. I feel better now.

Came for the clone wars upgrades, stayed for the typeface controversy.

40 minutes ago, Reavern said:

P.S. I'm not so deluded that I believe any FFG worshipers will admit in this thread that the cards that I mocked up actually look better than the originals. I just needed to be able to look at these cards without getting upset. I feel better now.

This could have been said without the insult.

55 minutes ago, Reavern said:

A picture's worth a 1000 words, and I know I'll waste at least a thousand more words arguing with sheep, so I decided to mock-up the cards to illustrate my point:

DOBdXJv.png

YAgdCNx.png

Do7JKnv.png

fGengO0.png

Admittedly, I couldn't find the exact font, so I just used the same one as the forum, which is fairly close.

Aside from the different font, I believe these are much closer to Armada upgrade cards font size, characters per line, and text alignment. Most importantly, they're easier to read and more aesthetically pleasing.

This took me virtually no time to make. Trying to find the correct Armada font took the most time until I decided screw it, close enough .

A real professional should be able to do a far superior job than me. I'd be sincerely grateful to FFG if they posted their improved versions of those cards, because ultimately all I want are the Clone Wars Armada upgrade cards to look awesome!

P.S. I'm not so deluded that I believe any FFG worshipers will admit in this thread that the cards that I mocked up actually look better than the originals. I just needed to be able to look at these cards without getting upset. I feel better now.

These look like a child did them now.

Curiously to me the Xwing cards have always looked like childs play as well. So blocky.

Edited by Ginkapo

Wat Tambor is gonna make a great repair ship captain.

What happened to FFG Worthington?

14 minutes ago, Ginkapo said:

What happened to FFG Worthington?

I've pinged @Worthington FFG III once or twice in the past year. I fear the soul of FFG past may truly have departed this place.

Now he speaks only through us, his sheeple.

On 3/27/2020 at 4:17 PM, Reavern said:

I don't believe these are the final cards. I suspect these are mock-ups -- probably hastily produced as a result of the negative backlash to yesterday's livestream disappointment.

There are indicators that these aren't finalized cards, like the text formatting and alignment, particularly on the Obi-wan Kenobi card. There are 35 characters on the top line of Kenobi's card whereas normally upgrade cards have 20-25 characters. The only exceptions are when a card has A LOT of words and they have to shrink the font size to fit all the text onto the card. But there's plenty of space on Kenobi's text description, it doesn't make sense it's crammed at the top. Same with the top alignment. Usually the words are more centred on the card so it looks better and is easier to read.

Finally, Kenobi's ability seems too powerful for only 28 points, or the ability not exhausting the card. Kenobi's ability is similar to the Expert Shield Tech Officer card, which costs 5 points, but Kenobi is far superior because he reduces 1 damage and still allows Redirect to be used. The only limitation built into the card is it only works for readied Redirect tokens, so it's good for the first attack, but a ship will need additional Redirect tokens (or an ability to ready a defense token) to use it more than once per round. So it's a question of whether the Venator will have 2 Redirects, like an ISD. My prediction is that it won't.

L et me make sure I understand this. You think that Gernes spent Thursday night feverishly drafting and mocking up the core set commander cards because... there was a mad post on the forum?

Right, he did it just for his worshippers and sheep. His loyal faithful. The chosen ones!

NOT for crazy nitpickers and those uncoth degenerates that desire to prove themselves about the #dumbestthings

Edit: I haven't had this much fun with a sh**poster since *name redacted* left.

Always funny how they hurl insults first and then claim how they felt *so* attacked.

Edited by Karneck

What if Michael Gernes..... isnt real?

Wake up sheeple!

9 hours ago, Reavern said:

A picture's worth a 1000 words, and I know I'll waste at least a thousand more words arguing with sheep, so I decided to mock-up the cards to illustrate my point:

DOBdXJv.png

YAgdCNx.png

Do7JKnv.png

fGengO0.png

Admittedly, I couldn't find the exact font, so I just used the same one as the forum, which is fairly close.

Aside from the different font, I believe these are much closer to Armada upgrade cards font size, characters per line, and text alignment. Most importantly, they're easier to read and more aesthetically pleasing.

This took me virtually no time to make. Trying to find the correct Armada font took the most time until I decided screw it, close enough .

A real professional should be able to do a far superior job than me. I'd be sincerely grateful to FFG if they posted their improved versions of those cards, because ultimately all I want are the Clone Wars Armada upgrade cards to look awesome!

P.S. I'm not so deluded that I believe any FFG worshipers will admit in this thread that the cards that I mocked up actually look better than the originals. I just needed to be able to look at these cards without getting upset. I feel better now.

It sounds like what you really want is for us all to admit you're both right and truly the only person who knows anything about Armada, kerning, upgrade cards, the motivations of FFG, and that you have a healthy interest in these subjects.

9 hours ago, Ginkapo said:

Wat Tambor is gonna make a great repair ship captain.

Even just a main combat ship Officer. Toss a repair token to his ship and he can get 5-6 engineering from it

26 minutes ago, geek19 said:

What if Michael Gernes..... isnt real?

Wake up sheeple!

He's definitely not real. Micheal Gernes is just a placeholder name to allow ghostwriting by other employees. The entire Armada design and implementation team is actually just one person. Every name in the credits is made up save one.

This is why none of the work looks "like a professional" did it