Clone Wars Upgrades!

By ffgBrian, in Star Wars: Armada

On 4/10/2020 at 4:03 AM, cynanbloodbane said:

I would not be thrilled with standard size upgrade cards, but it's not a deal breaker for me, especially if we get card only booster packs, including corrected reprints of erratas. I would probably just print my own mini versions to save table space.

Digital only upgrades, on the other hand would probably keep me from buying into a Armada 2.0. Probably because I can still print mini cards for everything, but unless I find 2.0 a superior game, why bother. I'm old school, the core needs to include everything I need to play the game, minus what is included in booster packs. It shouldn't matter if I open it now, or 10 years after the game is out of print. Anything less is an inferior product.

On the plus side, I actually have great hope for Armada, CW, GCW, and 2.0. FFG still makes some of the best games ever printed. They also have horrible communication skills when it comes to their fan base, but at least provide these forums for us to chat.

I take the good with the bad.

My biggest hope for CW Armada is that it allows for a competitive three Venator list.

There was a time triple ISDs saw competition time, so I believe triple Venators are likely(both are iconic warships for their factions)

Edited by Muelmuel
14 hours ago, Battlefleet 01 Studios said:

Holy moly. If this thread's record of staying on track was a patients heartbeat, we would have had at least 10 strokes by now.

In all seriousness I do wonder where the moderators are. One would think that in quarantine that they'd be on here even more than usual.

Sorry. I post the way my brain works, which is to follow the thread in my head rather than on the page. Sometimes it's glorious. Sometimes it looks like roadkill.

5 hours ago, cynanbloodbane said:

Bla bla bla, continue Clone Wars Armada speculation...

So, what are the chances Armada actually makes Dukoo's solar sailer?

What are the 4 initial squadrons for each faction?

I'm fairly certain it'll be something along these lines:

- ARC-170, V-19, Y-wing, Possibly Delta?

-Vulture Droid, Tri Droid, Hyena, Bellbulab

The 2nd wave I'd expect:

- V-wing, LAAT/I, Eta-2, Z-95 or N-1.

- Umbaran fighter, HMP, Nantex, Rouge-class.

And of course there's most likely going to be a R&V style pack containing:

-The Twilight, Sith infiltratior, Solar Sailer, Ginevex, Naboo royal starship, Sheathipide shuttle

I'm fairly certain that that's what we'll be getting in the first wave but I'm not very sure about the second/ R&V.

4 hours ago, Atromix said:

I'm fairly certain it'll be something along these lines:

- ARC-170, V-19, Y-wing, Possibly Delta?

-Vulture Droid, Tri Droid, Hyena, Bellbulab

The 2nd wave I'd expect:

- V-wing, LAAT/I, Eta-2, Z-95 or N-1.

- Umbaran fighter, HMP, Nantex, Rouge-class.

And of course there's most likely going to be a R&V style pack containing:

-The Twilight, Sith infiltratior, Solar Sailer, Ginevex, Naboo royal starship, Sheathipide shuttle

I'm fairly certain that that's what we'll be getting in the first wave but I'm not very sure about the second/ R&V.

Imo they should start off with deltas in the core, since the Jedi were the Republic's only fighter cover early on in the war. V-wings and Torrents maybe, but they weren't as prominent in the films(ofc, this is my personal opinion)

2 hours ago, Atromix said:

I'm fairly certain it'll be something along these lines:

- ARC-170, V-19, Y-wing, Possibly Delta?

-Vulture Droid, Tri Droid, Hyena, Bellbulab

The 2nd wave I'd expect:

- V-wing, LAAT/I, Eta-2, Z-95 or N-1.

- Umbaran fighter, HMP, Nantex, Rouge-class.

And of course there's most likely going to be a R&V style pack containing:

-The Twilight, Sith infiltratior, Solar Sailer, Ginevex, Naboo royal starship, Sheathipide shuttle

I'm fairly certain that that's what we'll be getting in the first wave but I'm not very sure about the second/ R&V.

I think you’re right on the GAR and CIS wave 1. I’m not sure on wave 2+

The real kicker is guessing the unique pilots on both sides for wave 1.

7 hours ago, Muelmuel said:

Imo they should start off with deltas in the core, since the Jedi were the Republic's only fighter cover early on in the war. V-wings and Torrents maybe, but they weren't as prominent in the films(ofc, this is my personal opinion)

The V-Wing was introduced late in the Clone Wars and replaced the V-19 Torrent, so having them together in a squadron pack would be a little strange. I agree that Delta 7s is a good first wave pick.

Besides Y-Wings what will the other Republic bomber be? I know that in BFII (2005) the V-Wing was used as a bomber but in canon it replaced the V-19, so I don't think they would use it for that purpose.

13 hours ago, Church14 said:

The real kicker is guessing the unique pilots on both sides for wave 1.

I think narrowing it down would be pretty easy. Just go see which unique aces have been printed for X-Wing, and pick from those.

if I had to guess, I’d say there’s a really good chance that the Core Set aces would be either Anakin or Obi-Wan for the GAR, and for the Separatists... Dooku, Sun Fac, or some alphabet-soup-named Vulture Droid.

I’d personally love to see Jango Fett, but for some reason he never gets any attention.

7 hours ago, Cpt ObVus said:

I think narrowing it down would be pretty easy. Just go see which unique aces have been printed for X-Wing, and pick from those.

if I had to guess, I’d say there’s a really good chance that the Core Set aces would be either Anakin or Obi-Wan for the GAR, and for the Separatists... Dooku, Sun Fac, or some alphabet-soup-named Vulture Droid.

I’d personally love to see Jango Fett, but for some reason he never gets any attention.

I'd bet the named pilot for the core set is someone like Anakin or Ahsoka, since they showed us the Obi-Wan commander card I doubt they'd include his fighter card as well, similar to what they did for Vader.

18 minutes ago, Battlefleet 01 Studios said:

I'd bet the named pilot for the core set is someone like Anakin or Ahsoka, since they showed us the Obi-Wan commander card I doubt they'd include his fighter card as well, similar to what they did for Vader.

"This is where the fun begins"

5 hours ago, Muelmuel said:

"This is where the fun begins"

Let them pass between us.

I kind of want to see the Jedi star fighter (Delta? Aethersprite?) as the core GAR fighter. If only because it feels like these should be the one squadron in GAR with a lot of uniques.

Edited by Church14
12 hours ago, Church14 said:

I kind of want to see the Jedi star fighter (Delta? Aethersprite?) as the core GAR fighter. If only because it feels like these should be the one squadron in GAR with a lot of uniques.

I thought the fighter’s full name was the Delta-7 Aethersprite? The pointy triangle that Obi-Wan flew against Slave-1 in Attack of the Clones was a Delta-7.

You might also be thinking of the Eta-2 Actis Interceptor, which is the fighter which Obi-Wan and Anakin used to rescue Chancellor Palpatine at the Battle of Coruscant in Revenge of the Sith.

Either one would make a fine Core fighter for the GAR.

Edited by Cpt ObVus
1 hour ago, Cpt ObVus said:

I thought the fighter’s full name was the Delta-7 Aethersprite? The pointy triangle that Obi-Wan flew against Slave-1 in Attack of the Clones was a Delta-7.

Close. That‘s the predecessor to the Delta-7B Aethersprite, the most commonly used variant in the Clone Wars. The biggest difference being the central astromech slot.

Edited by The Jabbawookie
9 hours ago, Cpt ObVus said:

I thought the fighter’s full name was the Delta-7 Aethersprite? The pointy triangle that Obi-Wan flew against Slave-1 in Attack of the Clones was a Delta-7.

You might also be thinking of the Eta-2 Actis Interceptor, which is the fighter which Obi-Wan and Anakin used to rescue Chancellor Palpatine at the Battle of Coruscant in Revenge of the Sith.

Either one would make a fine Core fighter for the GAR.

7 hours ago, The Jabbawookie said:

Close. That‘s the predecessor to the Delta-7B Aethersprite, the most commonly used variant in the Clone Wars. The biggest difference being the central astromech slot.

Sweet.

Either way, the point was that putting it in the core set means one additional unique pilot. I like the thought that the Delta would have a bunch of Jedi uniques available. I don’t know what those uniques would do, I just like the idea

On 4/12/2020 at 1:12 AM, Cpt ObVus said:

I’d personally love to see Jango Fett, but for some reason he never gets any attention.

Eh, it's because he doesn't have a good head on his shoulders.

21 hours ago, Church14 said:

Sweet.

Either way, the point was that putting it in the core set means one additional unique pilot. I like the thought that the Delta would have a bunch of Jedi uniques available. I don’t know what those uniques would do, I just like the idea

I think there should be lots of unique Jedi too. Just spitballing a hairbrained idea here but what if they had maybe 1 defense token and 1 new Force token.
Said Force token could be exhausted/spent? to change one dice (either attacking or defending) to any face you wanted. Kinda symbolize the forcing guiding them. Gives them help but is a limited resource so you really only have 1 defense token.

1 hour ago, cadetvw said:

I think there should be lots of unique Jedi too. Just spitballing a hairbrained idea here but what if they had maybe 1 defense token and 1 new Force token.
Said Force token could be exhausted/spent? to change one dice (either attacking or defending) to any face you wanted. Kinda symbolize the forcing guiding them. Gives them help but is a limited resource so you really only have 1 defense token.

It would fit with the force charges from XWing. I’d rather find a keyword that applies to force users over another token. Even just something like Force where they fix one die to an accuracy when attacking or cancel the first accuracy when defending.

1 minute ago, Church14 said:

It would fit with the force charges from XWing. I’d rather find a keyword that applies to force users over another token. Even just something like Force where they fix one die to an accuracy when attacking or cancel the first accuracy when defending.

that sounds like a more elegant solution. I also think the keyword is better because then you could also have ‘generic jedi’ in the aethersprites and Eta-2s.

1 hour ago, Church14 said:

I’d rather find a keyword that applies to force users over another token. Even just something like Force where they fix one die to an accuracy when attacking or cancel the first accuracy when defending.

You could make it more like X-Wing in having a number after it; so " Force 1 " or " Force 3 ", maybe letting you re-roll that number of dice while attacking, or make your opponent re-roll that many dice while you are defending?

4 hours ago, Grumbleduke said:

You could make it more like X-Wing in having a number after it; so " Force 1 " or " Force 3 ", maybe letting you re-roll that number of dice while attacking, or make your opponent re-roll that many dice while you are defending?

Because the opportunity is here;

"That's not how the Force works!"

11 hours ago, Grumbleduke said:

You could make it more like X-Wing in having a number after it; so " Force 1 " or " Force 3 ", maybe letting you re-roll that number of dice while attacking, or make your opponent re-roll that many dice while you are defending?

Sounds nice, but a multiplier for the keyword could be a little too strong though? Lando's ability already does the same as the higher force 3+ at the cost of spending your defense tokens, but this one can be done and then spend defense tokens..

16 hours ago, Church14 said:

It would fit with the force charges from XWing. I’d rather find a keyword that applies to force users over another token. Even just something like Force where they fix one die to an accuracy when attacking or cancel the first accuracy when defending.

4 hours ago, Muelmuel said:

Sounds nice, but a multiplier for the keyword could be a little too strong though? Lando's ability already does the same as the higher force 3+ at the cost of spending your defense tokens, but this one can be done and then spend defense tokens..

The multiplier could make it a little ridiculous I suppose, at least compared to other squads. I do like the cancel the first accuracy thing, meaning usually a Jedi would be able to Brace/Scatter though if you try hard enough (2 accuracies) you could still stop them from at least one defense token. And IMO a scatter seems right on a Jedi. Kinda like a build in ECM for them, though they still only get to spend the token twice a turn. So a swarm (hello Vulture droids) could burn them down eventually.

And maybe to balance out how fragile those ships seem and how powerful that ability would be perhaps only a single scatter? That should keep the cost reasonable.

though now that I think about it, preventing an accuracy does nothing for a ‘generic’ Jedi squadron, they would still go pop. So maybe just a single die reroll? But keep the single defense token?

ok enough of this wild speculation for me today, we’ll know eventually...

It’s not impossible that they’d give generic Jedi a defense token. I’m not sure how much fun it would be to face endless Scatter tokens, but it could happen, assuming we get some new sorts of anti-Scatter tech.

I’m pretty sure Morna Kee and Valen Rudor hate this idea.

32 minutes ago, Cpt ObVus said:

It’s not impossible that they’d give generic Jedi a defense token. I’m not sure how much fun it would be to face endless Scatter tokens, but it could happen, assuming we get some new sorts of anti-Scatter tech.

I’m pretty sure Morna Kee and Valen Rudor hate this idea.

Giving a generic squadron a token opens a pile of headaches. I doubt they’d do that. You’d now have

Thats why I leaned into the Force keyword idea. Something like that that gives a buff to even “generic” Jedi.

Though for the Eta-2 or whatever the final Jedi fighter was that basically stripped away all defenses in favor of maneuvering and relying on Jedi reflexes, it would be funny for a generic to be a clone pilot and they are worthless in it. Only the aces are any good

Edited by Church14