I'm guessing the reason Kenobi seems so "low-cost" is because we're going to see a general downscale of point-cost across the board to make Clone Wars ships fit better thematically in the 400 point game. Consider that running two ISD's with upgrades takes up the vast majority of a player's points from the Imperial's side. Now in the GCW era that makes sense since most battle between the Rebellion and the Empire were smaller in scale, but in the Clone Wars it was EXTREMELY rare to see only two or less Venator's taking on a small fleet of Separatist ships. In fact looking across the spectrum for Star Wars The Clone Wars space battles, its rare when the Republic doesn't bring at least three Venator's to an engagement. My guess is Venator's might cost around a Victory, maybe even lower. And going for Seps, this means Munificents will be very cheap, also corresponding with the fact that the CIS used them en masse during the Clone Wars, with usually still a flagship coordinating.
Clone Wars Upgrades!
These look great, really intrigued to see the ships and rest of the upgrades that'll go with them will look like. Obi wan looks like he could be very interesting!
5 hours ago, cadetvw said:These look really neat! I’m digging the artwork.
Side note: Clone only in the gunners card. So obviously there’s some upgrades locked behind droid and clone specific ships...Even if the card is already faction locked. Not sure how they might delineate the crews of ships but I’m excited to find out eventually.
and THANKS again FFG!
Maybe ships like consular tranports, or CR-70s don't count as clone. Or we might see a scum faction
4 hours ago, JKShulenburg said:All of these cards look pretty useful.
I have concerns about Kenobi, but given the victory and arquitens are double redirect ships im hoping the pattern continues. "Readied" is my biggest worry there. You have to be able to spend a readied token, meaning it cant be accuracied or spent. Even on the double redirect ships, accuracy the green one and kenobi is useless. That seems like a lot of conditions on a 28 point commander. But I do like how it appears to stack with expert shield techs
Assuming expert shield techs will be an upgrade.
4 hours ago, Npmartian said:Kraken seems like he'll get nasty if Separatist MSU is good in order to keep ships close to the enemy to trigger his ability, or just sacrificing a small ship to give dice modification to the big guns.
Pretty similar to screed, but a bit worse as you can't seem to change dice to double hits.
4 hours ago, JadinED said:Btw, how will we abbreviate Venator Star Destroyers?
Easy...Vics and Vents! 😁
Well, I’m really pleased with this little glimpse of what’s to come. Planning on a core set for starters for my son and then let him choose a faction and I will go for the other.
Thanks Brian, nice to finally see the art on these! 😜
Thanks Brian, really appreciate it!
Without the ships though, we can't speculate too much. But Wat Tambor looks like a Big + MSU commander where everyone feeds the big one - and die for hi.
Do we know yet if CWA will have upgrade cards that will be usable in standard GCW Armada?
2 hours ago, Cpt ObVus said:Do we know yet if CWA will have upgrade cards that will be usable in standard GCW Armada?
Probably some but hopefully for single faction players it won't be like it is now where Imperial or Rebel players have had to buy ships for cards to remain competitive.
15 hours ago, JadinED said:Btw, how will we abbreviate Venator Star Destroyers?
I vote for VNSD
14 hours ago, EbonHawk said:Assuming expert shield techs will be an upgrade.
Pretty similar to screed, but a bit worse as you can't seem to change dice to double hits.
Kraken can also add accuracies. So popping flotillas and stressing defense tokens is pretty easy
Edited by Church1414 hours ago, EbonHawk said:Assuming expert shield techs will be an upgrade.
What else would it be? Its a generic officer upgrade.
17 hours ago, Battlefleet 01 Studios said:I'm guessing the reason Kenobi seems so "low-cost" is because we're going to see a general downscale of point-cost across the board to make Clone Wars ships fit better thematically in the 400 point game. Consider that running two ISD's with upgrades takes up the vast majority of a player's points from the Imperial's side. Now in the GCW era that makes sense since most battle between the Rebellion and the Empire were smaller in scale, but in the Clone Wars it was EXTREMELY rare to see only two or less Venator's taking on a small fleet of Separatist ships. In fact looking across the spectrum for Star Wars The Clone Wars space battles, its rare when the Republic doesn't bring at least three Venator's to an engagement. My guess is Venator's might cost around a Victory, maybe even lower. And going for Seps, this means Munificents will be very cheap, also corresponding with the fact that the CIS used them en masse during the Clone Wars, with usually still a flagship coordinating.
First, Kenobi seems appropriately costed to me.
Second, if they down-scale all the points costs to “fit more ships in,” they’d better down-scale the power of those ships as well, or the new factions will straight-up blow the old factions away in power level. Fitting more ships on the table is one of the most powerful things you can do in Armada.
As far as having generic upgrade cards that are usable with GCW-era ships: I sincerely hope they do include these, because it’s about the only way we’re going to get any more material for GCW ships to work with for years.
2 hours ago, Madaghmire said:What else would it be? Its a generic officer upgrade.
New core set, new set of core set cards.
Any official policy or quote RE: generic cards carrying over? Otherwise wishful assumption
IMHO the generics in game could give them too many balance problems, (eg EST/Kenobi, Kracken with TRCs for 3 dmg from 2 dice every shot, every ship how likely is a 2 red dice ship with at least 1 evade...) if using Civil War cards.. very!. Maybe they'll be similar effects with new names.
One thing is for sure they will need new arts, ie: non rebellion era scenes. Honestly I expect a new core set, and them to milk it for as much money as possible. I will be all to happy to oblige for some republic plastics
Edited by EbonHawkJust now, Cpt ObVus said:Second, if they down-scale all the points costs to “fit more ships in,” they’d better down-scale the power of those ships as well, or the new factions will straight-up blow the old factions away in power level. Fitting more ships on the table is one of the most powerful things you can do in Armada.
Not really a problem imo.. The republic isn't going to fight the Rebels, and some people will naturally not want to play one era, but will love the style of the other era.
Just now, Cpt ObVus said:As far as having generic upgrade cards that are usable with GCW-era ships: I sincerely hope they do include these, because it’s about the only way we’re going to get any more material for GCW ships to work with for years.
Other than, y'know, the
actual design philosphy
that they said they were going to aim for... Which was a semi-replication of the Legion style of things:
(Speed up Releases and the Schedule in General, then have a GCW Release for every 3-4 TCW release or thereabouts...)
They mentioned that was their goal and their aim on the stream... They didn't have anyhting specifically planned for the GCW
at the time of the interview
, but that didn't change their philosophy...
Do people think they will make a new damage deck for clone wars with new and different ways effects?
Anyone else really just liking Wat Tambor as a flagship officer?
Ripping shields off an ally for an easy 10 engineering to keep your main combat ship online seems good.
Edited by Church142 hours ago, Madaghmire said:What else would it be? Its a generic officer upgrade.
Perhaps clone ships can't use officer slots? Just a thought.
26 minutes ago, EbonHawk said:Not really a problem imo.. The republic isn't going to fight the Rebels, and some people will naturally not want to play one era, but will love the style of the other era.
It absolutely IS a problem! They aren’t going to make two separate Armada games. All that does is dilute the fan base for each game. Rather than have 30 people come to a tournament, you end up with 20 people at one tournament, and 10 at the other, and depending on which proves to be more popular, if that continues, you end up with half your game dying. Which leads to player loss, as their preferred faction/era falls by the wayside.
I’m not certain what their plans are, but I’d be absolutely shocked if they intended the new factions to not be playable against the old. Even today, there are Rebel-v-Rebel and Imperial-v-Imperial matches in tournament, so why not Republic-v-Rebel? That means the new factions must be balanced against the Alliance and the Empire.
32 minutes ago, Drasnighta said:Other than, y'know, the actual design philosphy that they said they were going to aim for... Which was a semi-replication of the Legion style of things:
(Speed up Releases and the Schedule in General, then have a GCW Release for every 3-4 TCW release or thereabouts...)
They mentioned that was their goal and their aim on the stream... They didn't have anyhting specifically planned for the GCW at the time of the interview , but that didn't change their philosophy...
I mean, if you actually believe they can hit a production deadline, sure. But we all just watched them delay a product for what, nearly a year? For reasons they offered no explanations for whatsoever? And that was before a global crisis locked down any production of anything for what’s likely to be months.
They can talk all they want about accelerated release schedules and dropping a GCW product every third release or so. I suspect they’ll be so far behind when the crisis clears up that they’re going to completely ignore the GCW stuff in order to maybe catch up on the releases for CW.
I suspend my negative statements about the marketing department for 1 month. After which time I will need an additional teaser of future Armada to maintain my good will.
Flirt with us a little, so we don't lose interest. 😉
10 minutes ago, Cpt ObVus said:I mean, if you actually believe they can hit a production deadline, sure. But we all just watched them delay a product for what, nearly a year? For reasons they offered no explanations for whatsoever? And that was before a global crisis locked down any production of anything for what’s likely to be months.
They can talk all they want about accelerated release schedules and dropping a GCW product every third release or so. I suspect they’ll be so far behind when the crisis clears up that they’re going to completely ignore the GCW stuff in order to maybe catch up on the releases for CW.
I'm going to aim this as wide as possible, so please don't take it as a drab directly
at
you
🙂
-
In the same vein, people can doomsay right from the start, too.
I was only pointing out what they said their
stated plan
was. I mean, come on. You can say "THERE WON'T BE ANY GCW FOR YEARS!" and y'know, you might be right. Business and the World goes that way. Heck, Armada might be DEAD because FFG Closes up Shop next week. That doesn't mean its something we should
focus
on.
That's not the PLAN
That's not the INTENTION
That's not what they're AIMING FOR
That's not what they're TRYING.
Instead, its being presented as if FFG has just said, "Yknow, TCW is the Bomb. Screw the GCW forever!"
Which is, at best, misleading , if not an outright lie and insult to those involved.
2 minutes ago, cynanbloodbane said:I suspend my negative statements about the marketing department for 1 month. After which time I will need an additional teaser of future Armada to maintain my good will.
Flirt with us a little, so we don't lose interest. 😉
I’m gonna try and join you on this, man. Every time I think I’ve gotten it all out of my system, they do something disappointing again.