I take a 4-week break from the forums to work on my own game designs.
I come back and all the bickering and complaining seems so petty in comparison.
PSA: Designing a game is way harder than it looks. X-Wing 2.0 is an incredibly solid game, very well balanced, and very future-minded. There's a whole lot to be grateful for.
Granted stuff like AS Guri, SNR Kylo, Force-as-always-on mods, etc. might detract from the player experience (in some relatively minor ways in most cases), but there's also a great deal of hope and potential for those things to be cost-nerfed, errataed, and/or rules-changed.