Hi every one,
Do you know if has any plan to poduce the Imperial Army troopers & Imperial Navy Troopers? I hope they do this miniatures at some point...
Hi every one,
Do you know if has any plan to poduce the Imperial Army troopers & Imperial Navy Troopers? I hope they do this miniatures at some point...
I don't think they will implement them any time soon.
1 hour ago, sergio1977 said:Hi every one,
Do you know if has any plan to poduce the Imperial Army troopers & Imperial Navy Troopers? I hope they do this miniatures at some point...
This comes up periodically. I used to say the same thing in IA. Unfortunately someone at FFG seems to have a religious law against anything but stormtroopers.
1 hour ago, TauntaunScout said:This comes up periodically. I used to say the same thing in IA. Unfortunately someone at FFG seems to have a religious law against anything but stormtroopers.
It might be more of a LFL than FFG matter too, seeing as FFG has to have everything they do approved by them.
Well, we do have an Imperial Navy guy as the Comms Technician, so I guess it's something.
If you're interested, both Skull Forge and Buckethead Bits offer a range of Imperial Navy trooper models on Shapeways. Nice figures. I prefer the Skull Forge sculpts. (You'll find one example in the first link below.) The ones from Buckethead (second link) are a bit too blocky for me and the weapons are oversized IMO.
https://www.shapeways.com/product/MBEUD2UJY/authority-naval-trooper?optionId=109445874&li=shops
https://www.shapeways.com/product/AHH6EF663/ship-trooper-a2?optionId=96876008&li=shops
15 hours ago, NokDrayen said:If you're interested, both Skull Forge and Buckethead Bits offer a range of Imperial Navy trooper models on Shapeways. Nice figures. I prefer the Skull Forge sculpts. (You'll find one example in the first link below.) The ones from Buckethead (second link) are a bit too blocky for me and the weapons are oversized IMO.
https://www.shapeways.com/product/MBEUD2UJY/authority-naval-trooper?optionId=109445874&li=shops
https://www.shapeways.com/product/AHH6EF663/ship-trooper-a2?optionId=96876008&li=shops
Thanks Guys for your comments....I know Skull Forge miniatures ,some of the best in the market i have some of them but hope we can get some original basic troops to use in our Legion game...maybe a box with torsos and 2 heads options to do Naval or Army can be superb.....also considering to do some conversions usign veers miniature/torso and some heads from Mel miniatures...
On 3/26/2020 at 12:43 PM, TauntaunScout said:This comes up periodically. I used to say the same thing in IA. Unfortunately someone at FFG seems to have a religious law against anything but stormtroopers.
Yup, I sometimes wonder whether the team that makes these games has recently watched the films! In the OT, Navy Troopers are clearly second-line garrison/defence units. incl. manning the Endor base and on the two Death Stars. This makes them perfect opponents for a game in which a team of rebel infiltrators are breaching an imperial base. In the OT films, stormtroopers have a more 'offensive' role, as suggested by the name (inspired of course by the elite German 'Stosstruppen' of WW1, used most famously in the March Offensive of 1918). Yes, in Ep. IV they are deployed in numbers to combat Luke, Han, Chewie and Leia when the infiltration of the Death Star is discovered and the alarm is raised; but they weren't on guard duty in the Detention Block, were they? That was our missing Navy Troopers! Just one example of the still-impressive depth to the worldbuilding in those OT films...
I so wanted Navy Troopers for Imperial Assault! I live in hope...
I'm fairly sure that infantry units (like the mudtroopers from Solo, will appear they recently confirmed that probe droids are on the cards, just no details as to when. I'm guessing we will see them eventually, however currently we appear to get 4-6 clone wars releases for each 2-4 civil war releases and that is likely to continue until we have balance, then it will be sequel trilogy time.
The problem with imperial army/navy troopers is they just arnt interesting at all. I assume they would just be like the imperial version of fleet troopers. but we already have snowtroopers for close range work, id rather just see snowtroopers get a much needed buff.
As for a new unit I would rather have a way more interesting unit like jet troopers that could be like the imperial equivalent of mandos. jet troopers would give imperials a much needed speed 3 trooper unit and fill a role that imperials dont have yet.
cant say mudtroopers excite me either they sound pretty lame. jet troopers is where its at.
Edited by Khobai12 minutes ago, Khobai said:As for a new unit I would rather have a way more interesting unit like jet troopers that could be like the imperial equivalent of mandos
I beleive the imperial super commandos will be the equivalent of the rebel mandos
you mean inferno squad?
theyre just way worse deathtroopers.
31 minutes ago, Khobai said:you mean inferno squad?
theyre just way worse deathtroopers.
Imperial Super Commandos are Mandalorians.
1 hour ago, Khobai said:you mean inferno squad?
theyre just way worse deathtroopers.
No I mean Imperial Super Commandos. They are from the show rebels. There just mandos who are loyal to the empire and there armor is pretty much white mandos armor
3 hours ago, Khobai said:The problem with imperial army/navy troopers is they just arnt interesting at all.
Maybe to you. Not everyone is driven by the fairly narrow dictates of Organised Play, and to me the prospect of building an Imperial Army force of grubby conscripts, chippy flight school discipline violators, and ST Corps washouts is very interesting even if it probably wouldn't end up on the top tables at Worlds. I know a lot of the people who're primarily in this to collect stuff associated with the original movies would be very happy to have Navy Troopers even if they're not a revelation in terms of game mechanics.
I know a lot of the more gameplay-oriented people find it hard to grasp this, but a lot of us are here because this is a Star Wars game, not because it's a Star Wars game . We don't care if something impinges on the role of an existing unit, we don't care if if something isn't top-tier, and the aesthetic and narrative appeal of a unit is as important if not moreso than how it functions in the game itself.
23 minutes ago, Yodhrin said:Maybe to you. Not everyone is driven by the fairly narrow dictates of Organised Play, and to me the prospect of building an Imperial Army force of grubby conscripts, chippy flight school discipline violators, and ST Corps washouts is very interesting even if it probably wouldn't end up on the top tables at Worlds. I know a lot of the people who're primarily in this to collect stuff associated with the original movies would be very happy to have Navy Troopers even if they're not a revelation in terms of game mechanics.
I know a lot of the more gameplay-oriented people find it hard to grasp this, but a lot of us are here because this is a Star Wars game, not because it's a Star Wars game . We don't care if something impinges on the role of an existing unit, we don't care if if something isn't top-tier, and the aesthetic and narrative appeal of a unit is as important if not moreso than how it functions in the game itself.
Agreed. Came for the snazzy SW models, stayed for the fun game.
2 hours ago, Yodhrin said:I k now a lot of the more gameplay-oriented people find it hard to grasp this, but a lot of us are here because this is a Star Wars game, not because it's a Star Wars game . We don't care if something impinges on the role of an existing unit, we don't care if if something isn't top-tier, and the aesthetic and narrative appeal of a unit is as important if not moreso than how it functions in the game itself.
2 hours ago, Alan Noir said:Agreed. Came for the snazzy SW models, stayed for the fun game.
That's true for a lot of us, but I suspect that's a tough sell in a product-development meeting, or to the marketing department. "Hey, we've got a grubby sort of mediocre unit with fringe appeal! They're going to suck on the tabletop compared to most units already out, but they'll look so cool !!"
Mudtroopers/Imperial Army troopers could be very interesting, depending on how they're designed. They could be a cheap, but powerful, unit with good weapons and good saves, but practically no courage. They're ripe for new keywords like "unreliable" that prevents them from spending surge tokens without face-up order tokens. The detailing alone would be nice, and the fact that many of them would have faces and not be completely armored would make them unique among Imperial corps units from a modeling aspect.
As for Fleet troopers, they could be handled in interesting ways. Sure, on the surface they could be an Imperial version of the Rebel Fleet troopers. But upgrade slots could be radically different, as could key words. Give them multiple comm upgrades, give them two great heavy weapon upgrades. Or two heavy weapon upgrade slots. Give them Coordinate with each other or with Stormtroopers, offering the Emprie a strategy they don't have right now.
Not the greatest ideas, but that was a minute of spit-balling. I'm sure with actual play testing, cool and interesting units could be developed. Just because you may not personally be interested doesn't mean that it can't be done, or that other players wouldn't love to have them.