Ive looked through the books ive got ( DH core, IH, RHB , RT , erratas ) and havent found an answer that came up during last gaming session.
My question is this. IF you have a NPC that has Unnatural Agility AND Unnatural Speed traits ( giving a effective movement bonus of AGx3 ) wouldnt they get extra attacks half actions or something for the raw speed they do move at if they so chose to use it in melee ( ranged still takes the time ) but in melee speed counts for alot and if you have a crapton of extra speed ( read as your AG initiative bonus of a few DEGREES higher at a base ) shouldnt you get a lil something extra...like extra attacks or bonuses to hit in melee or something....It makes sense but im unsure how the game handles it. Any insight / creative ideas would be appreciated. Would like to have something in place by next gaming session if possible to handle the rules. To help out and give a better picture of it the NPC has the following with reguards to melee ability
AG 68 ( his BASE initiative bonus is starting at 26+1d10 )
Traits: Unnatural Speed AND Agility
Talents: Swift strike, Lightning strike, lightning reflexes, sure strike, rapid reaction, blademaster
So simple question. What would you give the NPC as far as extra...whatever to reflect their extreme speed difference?