Skirmish - Clone troopers

By player4031660, in Army Building

Hello there,

494/500 (6 activations)


Commanders:
- Captain Rex (90): Aggressive Tactics (10), Recon Intel (2) = 102


Operatives:
- R2-D2 (35) + C-3PO (15): = 50


Corps:
- 2× Phase I Clone Troopers (52): DC-15 Trooper (30) = 164
- 2× Phase II Clone Troopers (60): Phase II Mortar Trooper (25), Overwatch (4) = 178

•Ambush, •You Can Call Me Captain, ••Push, ••Eat This, Clankers!, •••Assault, •••We're Not Programmed, ••••Standing Orders

What do you think?

Edited by player4031660

I like the mortar launcher although the extra range may not come into play as much in skirmish.

There is some small benefit to having a bid for blue player but other than that it looks great

3 hours ago, buckero0 said:

I like the mortar launcher although the extra range may not come into play as much in skirmish.

There is some small benefit to having a bid for blue player but other than that it looks great

I'm not a fan of the ML, because I have to be stationary to use it...

About the bid, I could remove the extra Phase 1 clone trooper (487 points), or the "Offensive Push" on Rex (496 points).

EDIT V2 :

488/500 (6 activations)


Commanders:
- Captain Rex (90): Aggressive Tactics (10), Recon Intel (2), JT-12 Jetpacks (5) = 107


Operatives:
- R2-D2 = 35


Corps:
- 2× Phase I Clone Troopers (52): DC-15 Trooper (30) = 164
- 2× Phase II Clone Troopers (60): Z-6 Trooper (27), Overwatch (4) = 182

•You Can Call Me Captain, •Blast Off!, ••Eat This, Clankers!, ••Push, •••We're Not Programmed, •••Assault, ••••Standing Orders

12 points left. Maybe I could put some minor options here and there?

Edited by player4031660

Yeah, at that point I'd see if 3p0 would fit. His token generation is awesome for clones' sharing

Usually in skirmish the bid is not as important. Adding an extra body or some upgrades to fill in the points is what I'd do

41 minutes ago, buckero0 said:

Yeah, at that point I'd see if 3p0 would fit. His token generation is awesome for clones' sharing

Something like this ? :


498/500 (6 activations)


Commanders:
- Captain Rex (90): Aggressive Tactics (10), Recon Intel (2) = 102


Operatives:
- R2-D2 (35) + C-3PO (15): = 50


Corps:
- 2× Phase I Clone Troopers (52): DC-15 Trooper (30) = 164
- 2× Phase II Clone Troopers (60): Z-6 Trooper (27), Overwatch (4) = 182

•Blast Off!, •You Can Call Me Captain, ••Push, ••Eat This, Clankers!, •••Assault, •••We're Not Programmed, ••••Standing Orders

Edited by player4031660

@buckero0 I think you were right about the mortar. The phase 2 have overwatch, so i will probably move, then standby with them as much as I can, so the mortar might be better than the Z6 here.

V3 :

494/500 (6 activations)


Commanders:
- Captain Rex (90): Aggressive Tactics (10), Recon Intel (2) = 102


Operatives:
- R2-D2 (35) + C-3PO (15): = 50


Corps:
- 2× Phase I Clone Troopers (52): DC-15 Trooper (30) = 164
- 2× Phase II Clone Troopers (60): Phase II Mortar Trooper (25), Overwatch (4) = 178

•Ambush, •You Can Call Me Captain, ••Push, ••Eat This, Clankers!, •••Assault, •••We're Not Programmed, ••••Standing Orders

Edited by player4031660