Some of this is in response to this thread:
but I didn't want to derail it. The relevant part is quoted below:
Quote1) To Catch an Orc (VoI)
2) The Dunland Trap (AP #1)
3) The Three Trials (AP #2)Here are the rules:
1) Each player will construct a 50+ card deck, then use that exact deck against all three quests.
This seems to buy into the idea of building one deck to take on all scenarios. I know there are only three scenarios picked here, I was wondering why these three were selected? I've only played the first one.
I recently started playing the Voice of Isengard/Ring-maker cycle. I put together a Rohan themed deck since that seemed appropriate. I found one that defeated the first scenario, Fords of Isen . So far, so good. But when I tried to use it against To Catch an Orc , it soon became apparent it wasn't going to work. So I switched to a deck I used for Stone of Erech , and that beat it on the first try. That deck had no Rohan heroes, but really, if you read the story being told, it isn't necessary for the deck to be Rohan themed.
So if you are a "one deck beats all" kind of guy, I guess at this point you would go back to Fords of Isen and see if the non-Rohan themed deck would work against that, before moving on, because you want one deck to defeat the whole cycle (if not the whole game)?