Tried searching this topic but I got over 11k results from all over the forum site.
anyone using house rules in the game?
for example: a test to avoid an enemy attack (I may not hit but the enemy always hits?), damage based on how much you beat the enemy attack value, using your resource pool to reload a weapon, spending points to decrease deck size or heal trauma?
I'm sure most of the responses will be “no” and “it will ruin the game”, but I had to ask.