Hello there,
I know there are many rulings about this out there and this is not intended to be yet another discussion thread about this.
In my campaign Session yesterday we came upon the whole vehicle vs. personal topic for the first time and (in my opinion atleast) came up with a relatively good (if not yet perfect) Houserule for that, so I wanted to share what we came up with and see what your opinions are on this.
So my Players and I came to the conclusion that we wanted to be able to make use of for example the Group-Ship's Weaponry (in part because we have an archaeologist character that has grown to be the dedicated "Ship's Person"), but without having it be as overblown deadly as it is in RAW.
The reasoning being: If the Player characters can use it, the rest of the galaxy will also be able to (as to prevent it becoming the one-shot win option as soon as a vehicle is nearby).
Some might call it at that and accept that if the PC's provoke it they'll just get vaporized, but uh well, not an option for me and my group xD
Long Story short, v1 of the Rule we came up with:
When used against Personal Scale targets Vehicle Weaponry changes its Damage Profile like follows: Damage Value +10 (now in Personal Scale), it gains Breach (or increases its Breach Quality by 1) and it gains Blast equal to its new Damage value.
So for example a Light Blaster Cannon (Damage: 4, Crit: 4) is treated as a (Damage 14, Crit: 4, Special: Breach 1, Blast 14) Personal Scale weapon.
Of Note: We did not touch the "Firing Vehicle Weaponry" Rules at all, so it still is relatively hard to shoot a Silhouette 1 Person from a larger vehicle.
Agreed this is certainly not perfect, as it makes the Vehicle Weaponry a bit weak, especially when compared with Personal Scale Gunnery Weapons, but I believe granting it Blast and Breach makes up for it.
Additional Note: We made this Rule up on the spot talked about in for a minute and used it to good in the ensuing encounter.
I was very happy with how this ruling played out in the Session, it felt pretty balanced without making Vehicle Weaponry lose its scariness and I think we'll be keeping this.
Nonetheless I'd be interested in your opinions 😃
Edited by Fl1nt