Raddus Starhawk

By thestag, in Star Wars: Armada Fleet Builds

In my only game with the SH, it was about to just plow in and absorb a lot of damage. It appears to be a great vehicle to deliver another large ship behind the enemy. And now that Raddus can drop at distance `1-2 it makes his presence on a SH that much more appealing. I've considered dropping SA for Rex, as I feel the raid tokens really make this list shine, but being able to wait out the enemy and force them to (presumably) come closer make the Magnites work and the MC75 drop all the better.

Secret Eatings

Faction: Rebel Alliance
Points: 398/400

Commander: Admiral Raddus

[ flagship ] Starhawk-class Battleship Mark I (140 points)
- Admiral Raddus ( 26 points)
- Amity ( 6 points)
- Strategic Adviser ( 4 points)
- Walex Blissex ( 5 points)
- Jyn Erso ( 4 points)
- Advanced Transponder Net ( 5 points)
- Turbolaser Reroute Circuits ( 7 points)
- Leading Shots ( 4 points)
- Magnite Crystal Tractor Beam Array ( 10 points)
= 211 total ship cost

MC75 Armored Cruiser (104 points)
- Electronic Countermeasures ( 7 points)
- Leading Shots ( 4 points)
- External Racks ( 3 points)
= 118 total ship cost

Hammerhead Torpedo Corvette (36 points)
- External Racks ( 3 points)
= 39 total ship cost

3 Y-Wing Squadrons ( 30 points)
= 30 total squadron cost

Too many unnecessary upgrades on the Starhawk, its a solid ship even cheap.

I would suggest thinning out the Hawk and putting points into your other ships

Change the armored cruiser into an ordinance with ecm, ex rax, ordinance experts, apt, profundity title

With the profundity title you can keep the hammerhead inside the 75 and on raddus turn drop the 75 AND the hammerhead at the same time to surprise your opponent.

On 3/15/2020 at 10:53 AM, thestag said:

In my only game with the SH, it was about to just plow in and absorb a lot of damage. It appears to be a great vehicle to deliver another large ship behind the enemy. And now that Raddus can drop at distance `1-2 it makes his presence on a SH that much more appealing. I've considered dropping SA for Rex, as I feel the raid tokens really make this list shine, but being able to wait out the enemy and force them to (presumably) come closer make the Magnites work and the MC75 drop all the better.

Secret Eatings

Faction: Rebel Alliance
Points: 398/400

Commander: Admiral Raddus

[ flagship ] Starhawk-class Battleship Mark I (140 points)
- Admiral Raddus ( 26 points)
- Amity ( 6 points)
- Strategic Adviser ( 4 points)
- Walex Blissex ( 5 points)
- Jyn Erso ( 4 points)
- Advanced Transponder Net ( 5 points)
- Turbolaser Reroute Circuits ( 7 points)
- Leading Shots ( 4 points)
- Magnite Crystal Tractor Beam Array ( 10 points)
= 211 total ship cost

MC75 Armored Cruiser (104 points)
- Electronic Countermeasures ( 7 points)
- Leading Shots ( 4 points)
- External Racks ( 3 points)
= 118 total ship cost

Hammerhead Torpedo Corvette (36 points)
- External Racks ( 3 points)
= 39 total ship cost

3 Y-Wing Squadrons ( 30 points)
= 30 total squadron cost

These are all good cards, and they’re even all good cards on the Starhawk! You just don’t need some of them, particularly for this application. Advanced Transponder Net seems pretty good, but you only have 3 Y-Wings to power it. You either want to lean into this a bit more, or back off from it, and make a token anti-fighter force of aces, like Dutch/Wedge or Shara/Tycho; they’ll last just as long and take more of the enemy down with them.

Jyn is fun. But you don’t need here here. Magnites are great for a few things, but none of those things are things you need here. You aren’t trying to speed-zero someone and haymaker them with a last/first (your Raddus call-up can’t activate first). You don’t need to speed up opposing ships to get them to come closer (Raddus give you plenty of reach). You don’t need to stiff-arm rushers (Raddus will help you make a nice blocker and build you a kill-box). The tractor beam can go.

Thanks @DakkaDakka12 and @Cpt ObVus I've reassessed this list based on your input and I'm much happier with the results.

sleepy times

Faction: Rebel Alliance
Points: 398/400

Commander: Admiral Raddus

Assault Objective: Close-Range Intel Scan
Defense Objective: Contested Outpost
Navigation Objective: Solar Corona

[ flagship ] Starhawk-class Battleship Mark I (140 points)
- Admiral Raddus ( 26 points)
- Strategic Adviser ( 4 points)
- Caitken and Shollan ( 6 points)
- H9 Turbolasers ( 8 points)
= 184 total ship cost

MC75 Ordnance Cruiser (100 points)
- Profundity ( 7 points)
- Ordnance Experts ( 4 points)
- Electronic Countermeasures ( 7 points)
- Assault Proton Torpedoes ( 5 points)
- External Racks ( 3 points)
= 126 total ship cost

Hammerhead Torpedo Corvette (36 points)
- External Racks ( 3 points)
= 39 total ship cost

1 Dutch Vander ( 16 points)
1 Shara Bey ( 17 points)
1 Tycho Celchu ( 16 points)
= 49 total squadron cost

Card view link

Fleet created with Armada Warlords

Now that looks great to me. Let us know how it goes!