Hey guys!
I was hoping I could get your opinion on this list. I know all competitive lists run as many Tauntauns as possible (which begs the question,
how much taun could a Tauntaun taun, if a Tauntaun could taun taun
?), but I wanted to try and see if a list could be made that was resilient due to: having defensive and offensive surges across the board, having a good number of units with Danger Sense, and play a lot with gaining suppression (for cover and DS) and losing it quickly. I don't play a lot, but I keep abreast about news and tactics, so all comments are welcome! Also, if it's against forum regulation (or ettiquette) to put points values, let me know and I'll remove them!
-- Strict Orders (5)
-- Duck and Cover (4)
-- A-180 Rifle Config (0)
Cassian Andor (90 + 22 = 112)
-- Duck and Cover (4)
-- Endurance (6)
-- Recon Intel (2) [Does Tactical 1 work on your Scout 1 move?]
-- A280-CFE Sniper Config (10)
K-2SO (70 + 15 = 85)
-- Comms Jammer (5)
-- Jyn's SE-14 Blaster (10)
3x Rebel Veterans (48 + 19 = 67)
-- Rebel Officer Upgrade (19)
2x Rebel Commandos (Strike Team) (20 + 42 = 62)
-- DH-447 Sniper (28)
-- Offensive Push (4)
-- HQ Uplink (10)
Rebel Pathfinders (68 + 9 = 77)
-- Duck and Cover (4)
-- Long-Range Comlink (5)
-- A-300 Short Range Config (0)
1.4 FD Laser Cannon Team (70 + 12 = 82)
-- Linked Targeting Array (5)
-- Overcharged Generator (7)
Commands :
Crack Shot (1), Rebellious (1), Trust Goes Both Ways (2), Last Stand (2), Complete the Mission (3), Volunteer Mission (3), Standing Orders (4)
Deployments : Advanced Positions, Battle Lines, Disarray, Major Offensive
Objectives : Key Positions, Recover the Supplies, Intercept the Transmissions, Sabotage the Moisture Vaporators
Conditions : Clear Conditions, Hostile Environment, Limited Visibility, Rapid Reinforcements
Error in title